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257 bytes added ,  03:20, 19 September 2019
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| 10 || [[#GetDownloadedEulaData]]
 
| 10 || [[#GetDownloadedEulaData]]
 
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| 11 || SetupCardUpdate
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| 11 || [[#SetupCardUpdate]]
 
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| 12 || GetPreparedCardUpdateEulaDataSize
 
| 12 || GetPreparedCardUpdateEulaDataSize
Line 1,344: Line 1,344:     
Similar to [[#GetDownloadedEulaDataSize]] except this reads the file instead, using the specified output buffer with size=filesize. This will throw an error if the filesize is larger than the buffer size.
 
Similar to [[#GetDownloadedEulaDataSize]] except this reads the file instead, using the specified output buffer with size=filesize. This will throw an error if the filesize is larger than the buffer size.
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=== SetupCardUpdate ===
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Takes an input u64 size and a TransferMemory handle, no output.
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The permissions for the TransferMemory is None.
    
=== SetupCardUpdateViaSystemUpdater ===
 
=== SetupCardUpdateViaSystemUpdater ===
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Takes an input u64 size and a TransferMemory handle, no output.
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The permissions for the TransferMemory is None.
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Same as SetupCardUpdate, except this doesn't have the code for [[Filesystem_services|GetGameCardHandle/GetGameCardUpdatePartitionInfo]], and uses [[Filesystem_services|OpenRegisteredUpdatePartition]] instead of [[Filesystem_services|OpenGameCardFileSystem]]. This also uses a different is_initialized bool state flag.
 
Same as SetupCardUpdate, except this doesn't have the code for [[Filesystem_services|GetGameCardHandle/GetGameCardUpdatePartitionInfo]], and uses [[Filesystem_services|OpenRegisteredUpdatePartition]] instead of [[Filesystem_services|OpenGameCardFileSystem]]. This also uses a different is_initialized bool state flag.
  

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