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364 bytes added ,  03:11, 19 September 2019
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| 13 || GetPreparedCardUpdateEulaData
 
| 13 || GetPreparedCardUpdateEulaData
 
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| 14 || [4.0.0+] SetupCardUpdateViaSystemUpdater
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| 14 || [4.0.0+] [[#SetupCardUpdateViaSystemUpdater]]
 
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| 15 || [4.0.0+] HasReceived
 
| 15 || [4.0.0+] HasReceived
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Similar to [[#GetDownloadedEulaDataSize]] except this reads the file instead, using the specified output buffer with size=filesize. This will throw an error if the filesize is larger than the buffer size.
 
Similar to [[#GetDownloadedEulaDataSize]] except this reads the file instead, using the specified output buffer with size=filesize. This will throw an error if the filesize is larger than the buffer size.
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=== SetupCardUpdateViaSystemUpdater ===
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Same as SetupCardUpdate, except this doesn't have the code for [[Filesystem_services|GetGameCardHandle/GetGameCardUpdatePartitionInfo]], and uses [[Filesystem_services|OpenRegisteredUpdatePartition]] instead of [[Filesystem_services|OpenGameCardFileSystem]]. This also uses a different is_initialized bool state flag.
    
= IAsyncValue =
 
= IAsyncValue =

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