Changes

176 bytes added ,  04:43, 23 February 2020
Line 1,086: Line 1,086:     
The data available with [[#IAsyncValue]] Get is a s32 for the offset within the TransferMemory where the output data is located, GetSize returns the total byte-size of the data located here. This data is: an u64 for total entries, an array of u64s for each icon size, then the icon JPEGs for the specified ApplicationIds.
 
The data available with [[#IAsyncValue]] Get is a s32 for the offset within the TransferMemory where the output data is located, GetSize returns the total byte-size of the data located here. This data is: an u64 for total entries, an array of u64s for each icon size, then the icon JPEGs for the specified ApplicationIds.
 +
 +
The TransferMemory size must be at least: 0x4 + count*sizeof(u64) + count*[[#GetApplicationControlData|0x20000]] + count*sizeof(u64) + [[#GetApplicationControlData|0x24000]].
    
==== RequestCheckGameCardRegistration ====
 
==== RequestCheckGameCardRegistration ====