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The data available with [[#IAsyncValue]] Get is a s32 for the offset within the TransferMemory where the output data is located, GetSize returns the total byte-size of the data located here. The data located here is the [[NACP_Format|NACP]] title-entry for each specified ApplicationId.
The TransferMemory size must be at least: count*sizeof([[NACP_Format|title-entry]]) + count*sizeof(u64) + count*[[##GetApplicationControlData|0x24000]]. This is essentially an async wrapper for [[#GetApplicationControlData]], with support for multiple ApplicationIds.
==== ListApplicationIcon ====
The TransferMemory size must be at least: 0x4 + count*sizeof(u64) + count*[[#GetApplicationControlData|0x20000]] + count*sizeof(u64) + [[#GetApplicationControlData|0x24000]].
 
This is essentially an async wrapper for [[#GetApplicationControlData]], with support for multiple ApplicationIds.
==== RequestCheckGameCardRegistration ====

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