If text checking is enabled in [[#KeyboardConfig]], text will be checked when the submit button is pressed. First, swkbd sends the text via PushInteractiveOutData. This storage is 0x7D4-bytes.
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If text checking is enabled in [[#KeyboardConfig]], text will be checked when the submit button is pressed. First, swkbd sends the text via PushInteractiveOutData. Normally size 0x7D4 is allocated for the string.
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The application then has an opportunity to validate or reject the text. It creates a new IStorage, writes the response to it, and sends it via PushInteractiveInData. This storage is 0x7D4-bytes.
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The application then has an opportunity to validate or reject the text. It creates a new IStorage, writes the response to it, and sends it via PushInteractiveInData. This storage is 0x7D8-bytes.