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1,203 bytes added ,  21:22, 15 October 2018
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|-
 
|-
 
| 0x39
 
| 0x39
|  
+
| [[#Refresh]]
 
|-
 
|-
 
| 0x56
 
| 0x56
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|-
 
|-
 
| 0xB8
 
| 0xB8
|  
+
| [[#GetStatus]]
 
|-
 
|-
 
| 0xC4
 
| 0xC4
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| 0x1
 
| 0x1
 
| Gamecard command (0x20)
 
| Gamecard command (0x20)
 +
|-
 +
| 0x9
 +
| 0x4
 +
| Set to 0
 +
|-
 +
| 0xD
 +
| 0x2
 +
| Set to 0
 +
|-
 +
| 0xF
 +
| 0x1
 +
| Set to 0
 +
|-
 +
| 0x10
 +
| 0x10
 +
| Empty
 +
|-
 +
| 0x20
 +
| 0x20
 +
| Command verification value
 +
|}
 +
 +
== Refresh ==
 +
Resets the Gamecard's internal error status. This command is only available in [[#Gamecard modes|Secure]] mode.
 +
 +
The [[#OperationBuffer]] is as follows.
 +
 +
{| class="wikitable" border="1"
 +
|-
 +
! Offset
 +
! Size
 +
! Description
 +
|-
 +
| 0x0
 +
| 0x1
 +
| Gamecard ASIC operation command (0x10)
 +
|-
 +
| 0x1
 +
| 0x1
 +
| Set to 0
 +
|-
 +
| 0x2
 +
| 0x1
 +
| Set to 0
 +
|-
 +
| 0x3
 +
| 0x1
 +
| Padding
 +
|-
 +
| 0x4
 +
| 0x4
 +
| Set to 0
 +
|-
 +
| 0x8
 +
| 0x1
 +
| Gamecard command (0x39)
 +
|-
 +
| 0x9
 +
| 0x4
 +
| Set to 0
 +
|-
 +
| 0xD
 +
| 0x2
 +
| Set to 0
 +
|-
 +
| 0xF
 +
| 0x1
 +
| Set to 0
 +
|-
 +
| 0x10
 +
| 0x10
 +
| Empty
 +
|-
 +
| 0x20
 +
| 0x20
 +
| Command verification value
 +
|}
 +
 +
== GetStatus ==
 +
Retrieves the Gamecard's internal error status. This command is only available in [[#Gamecard modes|Secure]] mode.
 +
 +
The [[#OperationBuffer]] is as follows.
 +
 +
{| class="wikitable" border="1"
 +
|-
 +
! Offset
 +
! Size
 +
! Description
 +
|-
 +
| 0x0
 +
| 0x1
 +
| Gamecard ASIC operation command (0x10)
 +
|-
 +
| 0x1
 +
| 0x1
 +
| Set to 2
 +
|-
 +
| 0x2
 +
| 0x1
 +
| Set to 0
 +
|-
 +
| 0x3
 +
| 0x1
 +
| Padding
 +
|-
 +
| 0x4
 +
| 0x4
 +
| Set to 0
 +
|-
 +
| 0x8
 +
| 0x1
 +
| Gamecard command (0xB8)
 
|-
 
|-
 
| 0x9
 
| 0x9

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