* First, register ReportSemaphoreOffset is set to High/Low 32 bits part of the 64-bits GPU Virtual Address where the fence is located. This GPU Virtual Address needs to be mapped to the process Virtual Address beforehand. | * First, register ReportSemaphoreOffset is set to High/Low 32 bits part of the 64-bits GPU Virtual Address where the fence is located. This GPU Virtual Address needs to be mapped to the process Virtual Address beforehand. |