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285 bytes removed ,  13:52, 1 April 2018
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Line 418: Line 418:  
| 0x8E4 || LoadConstantBuffer || 1 || uint[16] ||
 
| 0x8E4 || LoadConstantBuffer || 1 || uint[16] ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x904 || UniformBuffer0_Control || 1 || ||
+
| 0x904+8*N || ConstBufferNBind || 1 || bitfield || n=0..4. Bit0: Valid, bit4-8: Index
|- style="border-top: double"
+
|-
| 0x90C || UniformBuffer3_Control || 1 || ||
  −
|- style="border-top: double"
  −
| 0x914 || UniformBuffer4_Control || 1 || ||
  −
|- style="border-top: double"
  −
| 0x91C || UniformBuffer2_Control || 1 || ||
  −
|- style="border-top: double"
  −
| 0x924 || UniformBuffer1_Control || 1 || ||
  −
|- style="border-top: double"
   
| 0xD00 || MmeShadowScratch || uint[0x80] || 128 ||
 
| 0xD00 || MmeShadowScratch || uint[0x80] || 128 ||
 
|- style="border-top: double"
 
|- style="border-top: double"

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