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227 bytes added ,  21:48, 18 March 2018
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| 0x3D7 || StencilBackValueMask || 1 || ||
 
| 0x3D7 || StencilBackValueMask || 1 || ||
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| 0x3D8 || TiledCacheAction0 || 1 || bool || Trigger?
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| 0x3D9 || TiledCacheTileSize || 1 || bitfield || Bit0-15: ?, bit16-31: ?
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| 0x3E0 || TiledCacheAction1 || 1 || bool || Trigger?
 
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| 0x3E7 || DepthBounds || 2 || float[2] ||
 
| 0x3E7 || DepthBounds || 2 || float[2] ||
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| 0x40C || CoverageModulationTable || 1 || float[4] ||
 
| 0x40C || CoverageModulationTable || 1 || float[4] ||
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| 0x44D || TiledCacheAction2 || 1 || bool || Trigger?
 
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| 0x452 || RasterEnable || 1 || bool ||
 
| 0x452 || RasterEnable || 1 || bool ||
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TODO: SetRenderTargets, SetTiledCacheAction, SetTiledCacheTileSize, SetViewports, UpdateUniformBuffer, TiledDownSample, BindVertexAttribState, BindVertexStreamState, Clear*, Copy*, Discard*, Dispatch*, Downsample, Draw*
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TODO: SetRenderTargets, SetTiledCacheTileSize, SetViewports, UpdateUniformBuffer, TiledDownSample, BindVertexAttribState, BindVertexStreamState, Clear*, Copy*, Discard*, Dispatch*, Downsample, Draw*
    
= DMA =
 
= DMA =

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