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117 bytes added ,  00:32, 24 December 2017
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Line 91: Line 91:  
| 0x2B || svcFlushDataCache || X0=addr, X1=size || W0=result
 
| 0x2B || svcFlushDataCache || X0=addr, X1=size || W0=result
 
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| 0x2C || [3.0.0+] svcMapPhysicalMemory || X0=addr, X1=size || W0=result
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| 0x2C || [3.0.0+] [[#svcMapPhysicalMemory]] || X0=addr, X1=size || W0=result
 
|-
 
|-
 
| 0x2D || [3.0.0+] svcUnmapPhysicalMemory|| X0=addr, X1=size || W0=result
 
| 0x2D || [3.0.0+] svcUnmapPhysicalMemory|| X0=addr, X1=size || W0=result
Line 746: Line 746:  
| Thread || 0xF0000002 || 0 || Performance counter related.
 
| Thread || 0xF0000002 || 0 || Performance counter related.
 
|}
 
|}
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== svcMapPhysicalMemory ==
 +
This is like svcSetHeapSize except you can allocate heap at any address you'd like.
    
== svcDumpInfo ==
 
== svcDumpInfo ==

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