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657 bytes added ,  23:13, 18 July 2017
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This is the FS which has magicnum "PFS0" at header+0.
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This is the FS which has magicnum "PFS0" at header+0. This is very similar to [[Gamecard_Format|HFS0]].
    
The hash table is hashes for every {Block size from superblock} starting at the PFS0 header. The size used for the last hash is {PFS0 filesystem size from superblock} - offset_relativeto_header.
 
The hash table is hashes for every {Block size from superblock} starting at the PFS0 header. The size used for the last hash is {PFS0 filesystem size from superblock} - offset_relativeto_header.
    
See also the PFS0 superblock above.
 
See also the PFS0 superblock above.
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{| class="wikitable" border="1"
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|-
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! Offset
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! Size
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! Description
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|-
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| 0x0
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| 0x4
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| "PFS0" Magic
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|-
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| 0x4
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| 0x4
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| Number of files
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|-
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| 0x8
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| 0x4
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| Size of the string table
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|-
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| 0xC
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| 0x4
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| Zero/Reserved
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|-
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| 0x10
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| X
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| File Entry Table
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|-
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| 0x10 + X
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| Y
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| String Table
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|-
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| 0x10 + X + Y
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| Z
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| Raw File Data
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|}
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Where File Entry Table consists of Number of Files FileEntries:
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{| class="wikitable" border="1"
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|-
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! Offset
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! Size
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! Description
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|-
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| 0x0
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| 0x8
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| Offset of file in Data
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|-
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| 0x8
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| 0x8
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| Size of file in Data
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|-
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| 0x10
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| 0x4
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| Offset of filename in String Table
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|-
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| 0x14
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| 0x4
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| Normally zero?
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|}

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