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Fix typos in my previous changes
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| 0 || Does no breaking, just flushes
 
| 0 || Does no breaking, just flushes
 
|-
 
|-
| 1 || Breaks the amiibo data SHA256 HMAC hash (see [[#Amiibo settings]])
+
| 1 || Breaks the amiibo data SHA256 HMAC hash (see [[#Plain format]])
 
|-
 
|-
| 2 || Breaks the amiibo header magic (see [[#Amiibo settings]])
+
| 2 || Breaks the amiibo header magic (see [[#Amiibo header]])
 
|}
 
|}
  −
Value 0 is internally used in some places, aside for [[#BreakTag]] commands called externally.
      
= WriteType =
 
= WriteType =
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The country code ID is zeroed when calling [[#SetRegisterInfoPrivate]].
 
The country code ID is zeroed when calling [[#SetRegisterInfoPrivate]].
   −
The application ID byte contains the original application ID hex-digit (only used for Switcj games, see [[#Application area version]]), so it can be to restore the original value (which is needed for [[#GetAdminInfo]]).
+
The application ID byte contains the original application ID hex-digit (only used for Switch games, see [[#Application area version]]), so it can be to restore the original value (which is needed for [[#GetAdminInfo]]).
    
The terminal ID is a randomly-generated 8-byte value that is re-generated every time [[#Initialize]] is called (thus every nfc/nfp/mifare session), and saved at [[Flash_Filesystem#SystemSaveData|data]]:/nfc_terminal_id.dat.
 
The terminal ID is a randomly-generated 8-byte value that is re-generated every time [[#Initialize]] is called (thus every nfc/nfp/mifare session), and saved at [[Flash_Filesystem#SystemSaveData|data]]:/nfc_terminal_id.dat.
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