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25 bytes added ,  19:24, 21 May 2021
m
Update NVGPU_AS_IOCTL_REMAP with clearer info
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=== NVGPU_AS_IOCTL_REMAP ===
 
=== NVGPU_AS_IOCTL_REMAP ===
Nintendo's custom implementation of address space remapping.
+
Nintendo's custom implementation of address space remapping for sparse pages.
    
   struct remap_op {
 
   struct remap_op {
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     __in u16 kind;           
 
     __in u16 kind;           
 
     __in u32 mem_handle;
 
     __in u32 mem_handle;
     __in u32 mem_offset_in_pages;
+
     __in u32 mem_offset_in_big_pages;
     __in u32 virt_offset_in_pages;    // (alloc_space_offset >> 0x10)
+
     __in u32 virt_offset_in_big_pages;    // (alloc_space_offset >> 0x10)
 
     __in u32 num_pages;              // alloc_space_pages
 
     __in u32 num_pages;              // alloc_space_pages
 
   };
 
   };
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