Profile Selector

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This is the applet presented when launching a game that allows the user to select a user.

See AM_services#Library_Applets. The profile selector expects a two IStorage inputs and a single IStorage output.


This has size 0xA0 and seems to only affect the UI display. Typical value is all zero with byte 0x96 equal to 0x01.


This is 0x18-bytes.

Offset Size Notes
0x0 0x8 Result (0 = Success, 2 = Failure)
0x8 0x10 UUID of selected user


User-processes should push a common arguments struct and the typical UserSelectionConfig struct as well. After pushing in the data and calling start, user-processes should wait upon the PopOutDataEvent and then pop a single IStorage to obtain the result structure described above.