Difference between revisions of "Profile Selector"

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Line 64: Line 64:
 
! Value || Description
 
! Value || Description
 
|-
 
|-
| 0 || SelectUser
+
| 0 || UserSelector
 
|-
 
|-
| 1 || CreateUser
+
| 1 || UserCreator
 
|-
 
|-
| 2 || EnsureNsaAvailable
+
| 2 || EnsureNetworkServiceAccountAvailable
 
|-
 
|-
| 3 || EditUserIcon
+
| 3 || UserIconEditor
 
|-
 
|-
| 4 || EditUserNickname
+
| 4 || UserNicknameEditor
 
|-
 
|-
| 5 || CreateUserForStarter
+
| 5 || UserCreatorForStarter
 
|-
 
|-
| 6 || AcquireNintendoAccountAuthorization
+
| 6 || NintendoAccountAuthorizationRequestContext
 
|-
 
|-
 
| 7 || IntroduceExternalNetworkServiceAccount
 
| 7 || IntroduceExternalNetworkServiceAccount
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| 8 || [6.0.0+] IntroduceExternalNetworkServiceAccountForRegistration
 
| 8 || [6.0.0+] IntroduceExternalNetworkServiceAccountForRegistration
 
|-
 
|-
| 9 || [6.0.0+] LinkAccountNnid
+
| 9 || [6.0.0+] NintendoAccountNnidLinker
 
|-
 
|-
| 10 || [6.0.0+] ShowLicenseRequirementsForNetworkService
+
| 10 || [6.0.0+] LicenseRequirementsForNetworkService
 
|-
 
|-
| 11 || [7.0.0+] ShowLicenseRequirementsForNetworkServiceWithUserContext
+
| 11 || [7.0.0+] LicenseRequirementsForNetworkServiceWithUserContextImpl
 
|-
 
|-
| 12 || [7.0.0+] CreateUserForImmediateNaLoginTest
+
| 12 || [7.0.0+] UserCreatorForImmediateNaLoginTest
 
|}
 
|}
  
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|}
 
|}
  
== UiResult ==  
+
== UiReturnArg ==  
This is "nn::account::UiResult".
+
This is "nn::account::UiReturnArg".
  
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
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|-
 
|-
 
| 0x8 || 0x10 || UUID of selected user
 
| 0x8 || 0x10 || UUID of selected user
 +
|}
 +
 +
== NintendoAccountStartupDialogType ==
 +
This is "nn::account::NintendoAccountStartupDialogType".
 +
 +
{| class="wikitable" border="1"
 +
|-
 +
! Value || Description
 +
|-
 +
| 0 ||
 +
|-
 +
| 1 ||
 +
|-
 +
| 2 ||
 
|}
 
|}
  

Revision as of 22:44, 2 December 2019

This is the applet presented when launching a game that allows the user to select a user.

See AM_services#Library_Applets. The profile selector expects a two IStorage inputs and a single IStorage output.

Library Applet Versions

System Version Value
[1.0.0+] 0x1
[2.0.0+] 0x10000
[6.0.0+] 0x20000

UiSettings

This is "nn::account::UiSettings".

Offset Size Description
0x0 0x4 #UiMode
0x4 0x4
0x8 0x80 u128 invalidUidList[8]. This is copied from #UserSelectionSettings.
0x88 0x8
0x90 0x1 u8 isNetworkServiceAccountRequired. This is copied from #UserSelectionSettings.
0x91 0x1 u8 isSkipEnabled. This is copied from #UserSelectionSettings.
0x92 0x1
0x93 0x1 u8 isPermitted.
0x94 0x1 u8 showSkipButton. This is copied from #UserSelectionSettings.
0x95 0x1 u8 additionalSelect. This is copied from #UserSelectionSettings.
0x96 0x1 This is copied from #UserSelectionSettingsForSystemService.
0x97 0x1
0x98 0x4 This is copied from #UserSelectionSettingsForSystemService.
0x9C 0x4

This has size 0xA0 (0x98 with [1.0.0]) and seems to only affect the UI display. Typical value is all zero with byte 0x96 equal to 0x01. Setting the first byte to 1 will make the applet display in order to create a new user. "starter" sets the first byte to 5 in order to display initial user setup.

[2.0.0+]: sdknso ShowUserSelectorForSystem now has an additional input param UserSelectionSettingsForSystemService: u8 +4 is copied to UiSettings+0x96, and u32 +0 is copied to UiSettings+0x98. sdknso ShowUserSelectorForLauncher/ShowUserSelector now sets u8 UiSettings+0x96 to value 1.

UiMode

This is "nn::account::UiMode".

Value Description
0 UserSelector
1 UserCreator
2 EnsureNetworkServiceAccountAvailable
3 UserIconEditor
4 UserNicknameEditor
5 UserCreatorForStarter
6 NintendoAccountAuthorizationRequestContext
7 IntroduceExternalNetworkServiceAccount
8 [6.0.0+] IntroduceExternalNetworkServiceAccountForRegistration
9 [6.0.0+] NintendoAccountNnidLinker
10 [6.0.0+] LicenseRequirementsForNetworkService
11 [7.0.0+] LicenseRequirementsForNetworkServiceWithUserContextImpl
12 [7.0.0+] UserCreatorForImmediateNaLoginTest

UserSelectionSettings

This is "nn::account::UserSelectionSettings ".

Offset Size Description
0x0 0x80 u128 invalidUidList[8]
0x80 0x1 u8 isSkipEnabled
0x81 0x1 u8 isNetworkServiceAccountRequired
0x82 0x1 u8 showSkipButton
0x83 0x1 u8 additionalSelect
0x84 0x1 u8 isUnqualifiedUserSelectable

UserSelectionSettingsForSystemService

This is "nn::account::UserSelectionSettingsForSystemService".

Offset Size Description
0x0 0x4
0x4 0x1
0x5 0x3 u8 padding[3]

UiReturnArg

This is "nn::account::UiReturnArg".

Offset Size Description
0x0 0x8 Result (0 = Success, 2 = Failure)
0x8 0x10 UUID of selected user

NintendoAccountStartupDialogType

This is "nn::account::NintendoAccountStartupDialogType".

Value Description
0
1
2

Usage

User-processes should push a common arguments struct and the typical UserSelectionConfig struct as well. After pushing in the data and calling start, user-processes should wait upon the PopOutDataEvent and then pop a single IStorage to obtain the result structure described above.