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This page documents the Mario Kart Live: Home Circuit game.
 
This page documents the Mario Kart Live: Home Circuit game.
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Communication with the kart is done directly over local-WLAN via [[LDN_services|lp2p:app]]. The service implementation is in the main-codebin itself, without symbols - however there are strings for this. This is the first title on retail which uses lp2p.
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Communication with the kart is done directly over local-WLAN via an access point that the game sets up using [[LDN_services|lp2p:app]], making it the first title on retail to use lp2p. The underlying device management uses [[RCD]]. The RCD implementation is in the main-codebin itself, without symbols - however there are strings for this.
    
This is also the first known title on retail which uses stack cookies. This is used by main-codebin, the ssp functionality in sdknso is still not used other than being called from an initialization func. This is implemented in the main-codebin as follows:
 
This is also the first known title on retail which uses stack cookies. This is used by main-codebin, the ssp functionality in sdknso is still not used other than being called from an initialization func. This is implemented in the main-codebin as follows:
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