Changes

14 bytes removed ,  22:11, 18 March 2018
no edit summary
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| 0x8E1 || ConstBufferRequestAddr || 2 || gpuva ||
 
| 0x8E1 || ConstBufferRequestAddr || 2 || gpuva ||
 
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| 0x8E3 || ConstBufferRequestOffset || 1 || uint || BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, etc
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| 0x8E3 || ConstBufferRequestOffset || 1 || uint || BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
 
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| 0x8E4 || ConstBufferRequestData || 1 || uint[4] ||
 
| 0x8E4 || ConstBufferRequestData || 1 || uint[4] ||
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|}
 
|}
   −
TODO: SetRenderTargets, SetViewports, UpdateUniformBuffer, TiledDownSample, BindVertexAttribState, BindVertexStreamState, Clear*, Copy*, Discard*, Dispatch*, Downsample, Draw*
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TODO: SetRenderTargets, TiledDownSample, BindVertexAttribState, BindVertexStreamState, Clear*, Copy*, Discard*, Dispatch*, Downsample, Draw*
    
= DMA =
 
= DMA =