Savegames
This page describes the format of save files contained in NAND. These files are stored as completely unencrypted, plaintext data. Save files are not cleared upon creation, resulting in possible garbage data in unused portions of the container.
Main header
The header is 0x4000 bytes long.
There are 2 headers stored at 0x0 and 0x4000, presumably for commit and rollback purposes.
Image offset | Length | Description |
---|---|---|
0x000 | 0x100 | AES-CMAC header |
0x100 | 0x200 | DISF header |
0x300 | 0x44 | Duplex header |
0x344 | 0xC4 | Integrity verification header |
0x408 | 0x200 | Journal header |
0x608 | 0x48 | Save header |
0x650 | 0x40 | Main data remap header |
0x690 | 0x40 | Meta data remap header |
0x6D0 | 0x8 | Unknown |
0x6D8 | 0x200 | Extra data A |
0x8D8 | 0x200 | Extra data B |
0xAD8 | 0x3528 | Additional storage |
The additional storage at the end of the header is used to store any extra header data. This data's structure is determined by offsets stored in the main part of the header.
AES CMAC header
Image offset | Length | Description |
---|---|---|
0x00 | 0x10 | AES-CMAC over DISF header (size 0x200) |
0x10 | 0xF0 | Zero padding |
The final CMAC key used for this is generated using GenerateAesKek with a kek source and the device key, along with and LoadAesKey and a set key seed.
DISF
This section contains information about the structure of the save file.
Start | Length | Description |
---|---|---|
0x000 | 4 | Magic ("DISF") |
0x004 | 4 | Version? (Upper 2 bytes must be 0x0004) |
0x008 | 32 | Hash of start of DPFS to end of 0x4000 block (0x300-0x3FFF) |
0x028 | 8 | Main data remap mapping table offset |
0x030 | 8 | Main data remap mapping table size |
0x038 | 8 | Meta data remap mapping table offset |
0x040 | 8 | Meta data remap mapping table size |
0x048 | 8 | Main data remap offset |
0x050 | 8 | Main data remap size |
0x058 | 8 | Duplex level 1 virtual offset A |
0x060 | 8 | Duplex level 1 virtual offset B |
0x068 | 8 | Duplex level 1 size |
0x070 | 8 | Duplex level 2 virtual offset A |
0x078 | 8 | Duplex level 2 virtual offset B |
0x080 | 8 | Duplex level 2 size |
0x088 | 8 | Journal storage virtual offset |
0x090 | 8 | Journal storage data size A |
0x098 | 8 | Journal storage data size B |
0x0A0 | 8 | Journal storage journal size |
0x0A8 | 8 | Duplex master bitmap offset A |
0x0B0 | 8 | Duplex master bitmap offset B |
0x0B8 | 8 | Duplex master bitmap size |
0x0C0 | 8 | IVFC master hash offset A |
0x0C8 | 8 | IVFC master hash offset B |
0x0D0 | 8 | IVFC master hash size |
0x0D8 | 8 | Journal block table virtual offset |
0x0E0 | 8 | Journal block table size |
0x0E8 | 8 | Virtual offset of bitmap of modified physical journal blocks |
0x0F0 | 8 | Size of bitmap of modified physical journal blocks |
0x0F8 | 8 | Virtual offset of bitmap of modified virtual journal blocks |
0x100 | 8 | Size of bitmap of modified virtual journal blocks |
0x108 | 8 | Virtual offset of bitmap of free journal blocks |
0x110 | 8 | Size of bitmap of free journal blocks |
0x118 | 8 | IVFC level 1 virtual offset |
0x120 | 8 | IVFC level 1 size |
0x128 | 8 | IVFC level 2 virtual offset |
0x130 | 8 | IVFC level 2 size |
0x138 | 8 | IVFC level 3 virtual offset |
0x140 | 8 | IVFC level 3 size |
0x148 | 8 | File allocation table virtual offset |
0x150 | 8 | File allocation table size |
0x158 | 1 | Index of the active duplex master bitmap |
0x200 | End |
Duplex header
- Block sizes are stored as powers of 2
Start | Length | Description |
---|---|---|
0x00 | 4 | Magic ("DPFS") |
0x04 | 4 | Version? (Upper 2 bytes must be 0x0001) |
0x08 | 8 | Master bitmap offset |
0x10 | 8 | Master bitmap size |
0x18 | 4 | Master bitmap block size power |
0x1C | 8 | Level 1 offset |
0x24 | 8 | Level 1 size |
0x2C | 4 | Level 1 block size power |
0x30 | 8 | Level 2 offset |
0x38 | 8 | Level 2 size |
0x40 | 4 | Level 2 block size power |
Integrity verification header
- Offsets for levels 1-3 come from the metadata remap storage
- Offsets for level 4 comes from the main data remap storage
- This is the same header used in NCA files
Start | Length | Description |
---|---|---|
0x00 | 4 | Magic ("IVFC") |
0x04 | 4 | Version? (Upper 2 bytes must be 0x0002) |
0x08 | 4 | Master hash size |
0xC | 4 | Number of levels (Unused in save files) |
0x10 | 0x18*6 | Level information for up to 6 levels |
0xA0 | 32 | Salt seed |
Level information
- 0x18 bytes long
- Block sizes are stored as powers of 2
Start | Length | Description |
---|---|---|
0x00 | 8 | Offset |
0x08 | 8 | Size |
0x10 | 4 | Block size power |
0x14 | 4 | Reserved |
Journal header
Start | Length | Description |
---|---|---|
0x00 | 4 | Magic ("JNGL") |
0x04 | 4 | Version? (Must be 0x10000 or less) |
0x08 | 8 | Total size (Incl. journal) |
0x10 | 8 | Journal size |
0x18 | 8 | Block size |
The below fields are treated as a separate subheader | ||
0x20 | 4 | Version? (Must be 0 or 1) |
0x24 | 4 | Main data block count |
0x28 | 8 | Journal block count |
0x200 | End |
Save FS header
- Structure is different than 3DS.
Start | Length | Description |
---|---|---|
0x00 | 4 | Magic ("SAVE") |
0x04 | 4 | Version? (Upper 2 bytes must be 0x0006) |
0x08 | 8 | Number of blocks. Does not change if save file is resized. |
0x10 | 8 | Block Size |
The below fields are treated as a separate subheader | ||
0x18 | 8 | Block size |
0x20 | 8 | FAT offset |
0x28 | 4 | FAT entry count |
0x2C | 4 | Padding |
0x30 | 8 | Data offset |
0x38 | 4 | Data block count |
0x3C | 4 | Padding |
0x40 | 8 | Directory table block index |
0x48 | 8 | File table block index |
Remap storage header
Start | Length | Description |
---|---|---|
0x00 | 4 | Magic ("RMAP") |
0x04 | 4 | Version? (Must be 0x10000 or less) |
0x08 | 4 | Number of remapping entries |
0x0C | 4 | Number of remapping segments |
0x10 | 4 | Number of bits reserved for the segment index in virtual offsets |
0x40 | End |
Extra data
Start | Length | Description |
---|---|---|
0x00 | 0x40 | Save Struct |
0x40 | 8 | Save owner ID |
0x48 | 8 | Timestamp |
0x50 | 4 | Unknown |
0x54 | 4 | Unused? |
0x58 | 8 | Size of usable save data |
0x60 | 8 | Journal size |
0x200 | End |
Files
Directory Table Entry
- Index 0 is the start of a linked list that contains all invalid/inactive directories.
- Index 1 is the start of a linked list that contains all valid/active directories.
- Index 2 is the root directory.
Start | Length | Description |
---|---|---|
0x00 | 4 | Parent directory node index |
0x04 | 64 | Filename |
0x44 | 4 | Next sibling directory node index |
0x48 | 4 | First child directory node index |
0x4c | 8 | First child file node index |
0x54 | 8 | Unused? |
0x5c | 4 | Next directory node index in the chain of invalid or valid directories. If this is the first block in a list of length 0, this value will contain the total number of directory nodes. |
File Table Entry
- Index 0 is the start of a linked list that contains all invalid/inactive files.
- Index 1 is the start of a linked list that contains all valid/active files.
Start | Length | Description |
---|---|---|
0x00 | 4 | Parent directory node index |
0x04 | 64 | Filename |
0x44 | 4 | Next sibling file node index |
0x48 | 4 | Index of the block that the file starts at |
0x4c | 8 | File size in bytes |
0x54 | 8 | Unused? |
0x5c | 4 | Next file node index in the chain of invalid or valid files. If this is the first block in a list of length 0, this value will contain the total number of file nodes. |