Difference between revisions of "Profile Selector"
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DarkLordZach (talk | contribs) (Describes the library applet interaction for the ProfileSelect applet) |
Misson20000 (talk | contribs) m (add to Library Applets category) |
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Homebrew should push a common arguments struct and the typical UserSelectionConfig struct as well. | Homebrew should push a common arguments struct and the typical UserSelectionConfig struct as well. | ||
After pushing in the data and calling start, homebrew should wait upon the PopOutDataEvent and then pop a single IStorage to obtain the result structure described above. | After pushing in the data and calling start, homebrew should wait upon the PopOutDataEvent and then pop a single IStorage to obtain the result structure described above. | ||
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+ | [[Category:Library Applets]] |
Revision as of 06:03, 23 November 2018
This is the UX presented when launching a game that allows the user to select a user.
The profile selector expects a two IStorage inputs and a single IStorage output.
The first IStorage is identical to Common Arguments from swkbd.
UserSelectionConfig
This has size 0xA0 and seems to only affect the UI display. Typical value is all zero with byte 0x96 equal to 0x01
Result
Offset | Size | Notes |
---|---|---|
0x0 | 0x8 | Result (0 = Success, 2 = Failure) |
0x8 | 0x10 | UUID of selected user |
0x18 | End of Struct |
Usage
Homebrew should push a common arguments struct and the typical UserSelectionConfig struct as well. After pushing in the data and calling start, homebrew should wait upon the PopOutDataEvent and then pop a single IStorage to obtain the result structure described above.