NACP: Difference between revisions

Lioncache (talk | contribs)
Add members I intended to add in the previous change but forgot about them
Added info from a GameShare S2 NACP, etc.
 
(22 intermediate revisions by 4 users not shown)
Line 1: Line 1:
This is '''control.nacp''', "nn::ns::ApplicationControlProperty".
Roughly equivalent to non-gfx areas of 3DS SMDH. All strings for language-entries are UTF-8, unlike SMDH which uses UTF-16.
Roughly equivalent to non-gfx areas of 3DS SMDH. All strings for language-entries are UTF-8, unlike SMDH which uses UTF-16.


Line 11: Line 13:
|-
|-
| 0x0
| 0x0
| 0x3000 (0x300*0x10)
| 0x3000 (0x300 * 16)
| [[#Title Entry|Title entries]]
| [[#ApplicationTitle|Title]]
|-
|-
| 0x3000
| 0x3000
Line 24: Line 26:
| 0x3026
| 0x3026
| 0x1
| 0x1
| ?
| UserAccountSwitchLock
|-
|-
| 0x3027
| 0x3027
| 0x1
| 0x1
| ?
| AddOnContentRegistrationType
|-
|-
| 0x3028
| 0x3028
| 0x4
| 0x4
| ApplicationAttribute
| AttributeFlag
|-
|-
| 0x302C
| 0x302C
| 0x4
| 0x4
| SupportedLanguages
| SupportedLanguageFlag
|-
|-
| 0x3030
| 0x3030
| 0x4
| 0x4
| ParentalControl
| ParentalControlFlag
|-
|-
| 0x3034
| 0x3034
| 0x1
| 0x1
| isScreenshotEnabled
| Screenshot
|-
|-
| 0x3035
| 0x3035
| 0x1
| 0x1
| [[#VideoCaptureMode]]
| [[#VideoCapture]]
|-
|-
| 0x3036
| 0x3036
| 0x1
| 0x1
| isDataLossConfirmationEnabled
| DataLossConfirmation
|-
|-
| 0x3037
| 0x3037
| 0x1
| 0x1
| ?
| [[#PlayLogPolicy]]
|-
|-
| 0x3038
| 0x3038
Line 103: Line 105:
|-
|-
| 0x30B0
| 0x30B0
| 0x40 (0x8*0x8)
| 0x40 (0x8 * 8)
| LocalCommunicationIds
| LocalCommunicationId
|-
|-
| 0x30F0
| 0x30F0
Line 116: Line 118:
| 0x30F2
| 0x30F2
| 0x1
| 0x1
| isRuntimeAddOnContentInstallEnabled
| RuntimeAddOnContentInstall
|-
|-
| 0x30F3
| 0x30F3
| 0x3
| 0x1
| ?
| RuntimeParameterDelivery
|-
| 0x30F4
| 0x1
| AppropriateAgeForChina
|-
| 0x30F5
| 0x1
| Reserved
|-
|-
| 0x30F6
| 0x30F6
| 0x1
| 0x1
| ?
| CrashReport
|-
|-
| 0x30F7
| 0x30F7
| 0x1
| 0x1
| ?
| Hdcp
|-
|-
| 0x30F8
| 0x30F8
Line 136: Line 146:
| 0x3100
| 0x3100
| 0x41
| 0x41
| [[BCAT_Content_Container|BcatPassphrase]], all-zero when unused.
| [[BCAT_Content_Container|BcatPassphrase]] (all-zero when unused)
|-
|-
| 0x3141
| 0x3141
| 0x1
| 0x1
| ?
| StartupUserAccountOption
|-
|-
| 0x3142
| 0x3142
| 0x6
| 0x6
| ?
| ReservedForUserAccountSaveDataOperation
|-
|-
| 0x3148
| 0x3148
| 0x8
| 0x8
| UserAccountSaveDataMaxSize
| UserAccountSaveDataSizeMax
|-
|-
| 0x3150
| 0x3150
| 0x8
| 0x8
| UserAccountSaveDataMaxJournalSize
| UserAccountSaveDataJournalSizeMax
|-
|-
| 0x3158
| 0x3158
| 0x8
| 0x8
| DeviceSaveDataMaxSize
| DeviceSaveDataSizeMax
|-
|-
| 0x3160
| 0x3160
| 0x8
| 0x8
| DeviceSaveDataMaxJournalSize
| DeviceSaveDataJournalSizeMax
|-
|-
| 0x3168
| 0x3168
Line 176: Line 186:
| 0x3180
| 0x3180
| 0x8
| 0x8
| CacheStorageMaxSizeAndMaxJournalSize
| CacheStorageDataAndJournalSizeMax
|-
|-
| 0x3188
| 0x3188
| 0x8
| 0x2
| CacheStorageMaxIndex
| CacheStorageIndexMax
|-
| 0x318A
| 0x1
| Reserved
|-
| 0x318B
| 0x1
| RuntimeUpgrade
|-
| 0x318C
| 0x4
| SupportingLimitedApplicationLicenses
|-
|-
| 0x3190
| 0x3190
| 0xE70
| 0x80 (0x8 * 16)
| ?
| PlayLogQueryableApplicationId
|-
| 0x3210
| 0x1
| PlayLogQueryCapability
|-
| 0x3211
| 0x1
| RepairFlag
|-
| 0x3212
| 0x1
| ProgramIndex
|-
| 0x3213
| 0x1
| RequiredNetworkServiceLicenseOnLaunchFlag
|-
| 0x3214
| 0x1
| [20.0.0+] [[#ApplicationErrorCodePrefix|ApplicationErrorCodePrefix]]
|-
| 0x3215
| 0x1
| Reserved
|-
| 0x3216
| 0x1
| [20.0.0+] AcdIndex
|-
| 0x3217
| 0x1
| [20.0.0+] [[#ApparentPlatform|ApparentPlatform]]
|-
| 0x3218
| 0x198
| [[#ApplicationNeighborDetectionClientConfiguration|NeighborDetectionClientConfiguration]]
|-
| 0x33B0
| 0x10
| [[#ApplicationJitConfiguration|JitConfiguration]]
|-
| 0x33C0
| 0x40
| [[#RequiredAddOnContentsSetBinaryDescriptor|RequiredAddOnContentsSetBinaryDescriptor]]
|-
| 0x3400
| 0x1
| PlayReportPermission
|-
| 0x3401
| 0x1
| CrashScreenshotForProd
|-
| 0x3402
| 0x1
| CrashScreenshotForDev
|-
| 0x3403
| 0x1
| ContentsAvailabilityTransitionPolicy
|-
| 0x3404
| 0x4
| Reserved
|-
| 0x3408
| 0x40
| [[#AccessibleLaunchRequiredVersionValue|AccessibleLaunchRequiredVersion]]
|-
| 0x3448
| 0x89
| [20.0.0+] [[#ApplicationControlDataCondition|ApplicationControlDataCondition]]
|-
| 0x34D1
| 0x1
| [20.0.0+] InitialProgramIndex
|-
| 0x34D2
| 0x2
| Reserved
|-
| 0x34D4
| 0x4
| [20.0.0+] AccessibleProgramIndexFlags
|-
| 0x34D8
| 0x1
| [20.0.0+] AlbumFileExport
|-
| 0x34D9
| 0x7
| Reserved
|-
| 0x34E0
| 0x80
| [20.0.0+] [[#SaveDataCertificateBytes|SaveDataCertificateBytes]]
|-
| 0x3560
| 0x1
| [20.0.0+] HasInGameVoiceChat
|-
| 0x3561
| 0x3
| Reserved
|-
| 0x3564
| 0x4
| [20.0.0+] SupportedExtraAddOnContentFlag
|-
| 0x3568
| 0x698
| Reserved
|-
| 0x3C00
| 0x400
| [20.0.0+] [[#PlatformSpecificRegion|PlatformSpecificRegion]]
|}
|}


== Title Entry ==
== ApplicationTitle ==
Total size is 0x300-bytes.
Total size is 0x300-bytes.


Line 237: Line 375:
| 12 || "Korean"
| 12 || "Korean"
|-
|-
| 13 || "Taiwanese"
| 13 || "TraditionalChinese"
|-
|-
| 14 || "Chinese"
| 14 || "SimplifiedChinese"
|-
| 15 || [10.1.0+] "BrazilianPortuguese"
|}
|}


Official apps tend to have the title entries' strings set only to English. Some apps don't have certain title entries set at all. In addition, official apps usually (?) don't have the following title entries set: Korean, Taiwanese, and Chinese.
Official apps tend to have most of the title entries' strings set only to English. Some apps don't have certain title entries set at all.
 
== VideoCaptureMode ==


== VideoCapture ==
This is the enum used to determine how gameplay recording can occur, if at all.
This is the enum used to determine how gameplay recording can occur, if at all.


{| class="wikitable" border="1"
{| class="wikitable" border="1"
|-
|-
! Enum Value || Meaning
! Value || Meaning
|-
|-
| 0 || Disabled
| 0 || Disabled
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|-
|-
| 2 || Automatic
| 2 || Automatic
|}
When this value is 0, gameplay cannot be recorded. When this value is 1, the game must manually sacrifice some of its heap as transfer memory for AM's IApplicationProxy->InitializeGamePlayRecording(). When this value is 2, AM will call NS->BoostSystemMemoryResourceSize(), and allocate the required memory for recording automatically without the usermode process having to do anything.
== PlayLogPolicy ==
[[Applet_Manager_services|AM]] passes [[Shared_Database_services#PlayLogPolicy|this]] to [[Shared_Database_services|pdm:ntfy]] cmd9.
== PlayLogQueryCapability ==
This is used with [[Applet_Manager_services|AM]] commands QueryApplicationPlayStatistics and QueryApplicationPlayStatisticsByUid, to verify whether querying the specified titleIDs are allowed. When not allowed, error 0x3E880 is returned.
{| class="wikitable" border="1"
|-
! Value || Meaning || Description
|-
|-
| 0 || None || The specified titleIDs must match the user-process titleID.
|-
| 1 || WhiteList || The specified titleIDs must match the user-process titleID, or one of the titleIDs from PlayLogQueryableApplicationId.
|-
| 2 || All || All titleIDs are allowed.
|}
|}


When this value is 0, gameplay cannot be recorded. When this value is 1, the game must manually sacrifice some of its heap as transfer memory for AM's IApplicationProxy->InitializeGamePlayRecording(). When this value is 2, AM will call NS->BoostSystemMemoryResourceSize(), and allocate the required memory for recording automatically without the usermode process having to do anything.
== ApplicationErrorCodePrefix ==
S1 games (including S2-Edition) built for [20.0.0+] set this to 0x2. This is set to 0x3 with S2-only games.
 
== ApparentPlatform ==
This is 0x0 with S1 games. This is set to 0x1 with S2-only and Switch 2 Edition games.
 
== ApplicationNeighborDetectionClientConfiguration ==
{| class="wikitable" border="1"
|-
! Offset
! Size
! Description
|-
| 0x0
| 0x18
| [[#ApplicationNeighborDetectionGroupConfiguration|SendGroupConfiguration]]
|-
| 0x18
| 0x180 (0x18 * 16)
| [[#ApplicationNeighborDetectionGroupConfiguration|ReceivableGroupConfigurations]]
|}
 
=== ApplicationNeighborDetectionGroupConfiguration ===
{| class="wikitable" border="1"
|-
! Offset
! Size
! Description
|-
| 0x0
| 0x8
| GroupId
|-
| 0x8
| 0x10
| Key
|}
 
== ApplicationJitConfiguration ==
{| class="wikitable" border="1"
|-
! Offset
! Size
! Description
|-
| 0x0
| 0x8
| Flags
|-
| 0x8
| 0x8
| MemorySize
|}
 
== RequiredAddOnContentsSetBinaryDescriptor ==
{| class="wikitable" border="1"
|-
! Offset
! Size
! Description
|-
| 0x0
| 0x40 (0x2 * 32)
| Descriptors
|}
 
== AccessibleLaunchRequiredVersionValue ==
{| class="wikitable" border="1"
|-
! Offset
! Size
! Description
|-
| 0x0
| 0x40 (0x8 * 8)
| Array of [[NCM_services#ApplicationId|ApplicationId]]
|}
 
== ApplicationControlDataCondition ==
{| class="wikitable" border="1"
|-
! Offset
! Size
! Description
|-
| 0x0
| 0x8 (0x1 * 8)
| Type
|-
| 0x8
| 0x80 (0x10 * 8)
| [[#ApplicationControlDataConditionData|Data]]
|-
| 0x88
| 0x1
| Count
|}
 
=== ApplicationControlDataConditionData ===
{| class="wikitable" border="1"
|-
! Offset
! Size
! Description
|-
| 0x0
| 0x1
| Priority
|-
| 0x1
| 0x7
| Reserved
|-
| 0x8
| 0x2
| AocIndex
|-
| 0xA
| 0x6
| Reserved
|}
 
== SaveDataCertificateBytes ==
When initialized, the first two bytes here are both 0x1. With S2-only games, the second byte is instead set to 0x4.
 
u8 +0x11 is 0x0 with S1 games, this is 0x1 with S2-only games.
 
== PlatformSpecificRegion ==
Data here is only initialized with S2-only games.