− | Compressed size can be 0 or lower than exepected, this is the case for BSS for example.
| + | File size can be 0 or lower than exepected, this is the case for BSS for example. |
− | The compression used here is BLZ, with a modified footer since 3ds. The footer is now 0xC bytes instead of 0x8, and has the form u32 compressed_data_len; u32 initial_index; u32 additional_len_when_uncompressed; | + | The compression used here is BLZ, with a modified footer since 3ds. The footer is now 0xC bytes instead of 0x8, and has the form u32 compressed_data_len; u32 footer_size; u32 additional_len_when_uncompressed; |