Changes

Jump to navigation Jump to search
281 bytes added ,  03:34, 7 October 2019
Line 1,326: Line 1,326:  
| 830 || [7.0.0+] [[#SetNotificationLedPattern]]
 
| 830 || [7.0.0+] [[#SetNotificationLedPattern]]
 
|-
 
|-
| 831 || [9.0.0+] SetNotificationLedPatternWithTimeout
+
| 831 || [9.0.0+] [[#SetNotificationLedPatternWithTimeout]]
 
|-
 
|-
| 832 || [9.0.0+] PrepareHidsForNotificationWake
+
| 832 || [9.0.0+] [[#PrepareHidsForNotificationWake]]
 
|-
 
|-
 
| 850 || [3.0.0+] IsUsbFullKeyControllerEnabled
 
| 850 || [3.0.0+] IsUsbFullKeyControllerEnabled
Line 1,432: Line 1,432:     
This sends subcommand 0x38 to the specified controller, for setting the pattern for the HOME button notification LED. The input structure is converted to the format used by this [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/bluetooth_hid_subcommands_notes.md#subcommand-0x38-set-home-light subcommand].
 
This sends subcommand 0x38 to the specified controller, for setting the pattern for the HOME button notification LED. The input structure is converted to the format used by this [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/bluetooth_hid_subcommands_notes.md#subcommand-0x38-set-home-light subcommand].
 +
 +
== SetNotificationLedPatternWithTimeout ==
 +
Takes an input [[#NotificationLedPattern]], an u64 '''UniquePadId''', and an s64 TimeSpan, no output.
 +
 +
== PrepareHidsForNotificationWake ==
 +
Takes a type-0x9 input buffer containing an array of u64 '''UniquePadId''', no output.
    
== GetHidbusSystemServiceObject ==
 
== GetHidbusSystemServiceObject ==

Navigation menu