Changes

Jump to navigation Jump to search
2,741 bytes added ,  19:27, 7 April 2021
no edit summary
This is '''control.nacp''', "nn::ns::ApplicationControlProperty".
 
Roughly equivalent to non-gfx areas of 3DS SMDH. All strings for language-entries are UTF-8, unlike SMDH which uses UTF-16.
| 0x0
| 0x3000 (0x300*0x10)
| [[#Title EntryApplicationTitle|Title entries]]
|-
| 0x3000
| 0x3026
| 0x1
| ?UserAccountSwitchLock
|-
| 0x3027
| 0x1
| ?AddOnContentRegistrationType
|-
| 0x3028
| 0x4
| ApplicationAttributeAttributeFlag
|-
| 0x302C
| 0x4
| SupportedLanguagesSupportedLanguageFlag
|-
| 0x3030
| 0x4
| ParentalControlParentalControlFlag
|-
| 0x3034
| 0x1
| isScreenshotEnabledScreenshot
|-
| 0x3035
| 0x1
| [[#VideoCaptureModeVideoCapture]]
|-
| 0x3036
| 0x1
| isDataLossConfirmationEnabledDataLossConfirmation
|-
| 0x3037
| 0x1
| ?[[#PlayLogPolicy]]
|-
| 0x3038
| 0x3090
| 0x8
| ?DeviceSaveDataSize
|-
| 0x3098
| 0x8
| ?DeviceSaveDataJournalSize
|-
| 0x30A0
| 0x8
| ?BcatDeliveryCacheStorageSize
|-
| 0x30A8
| 0x30B0
| 0x40 (0x8*0x8)
| LocalCommunicationIdsLocalCommunicationId
|-
| 0x30F0
| 0x30F2
| 0x1
| isRuntimeAddOnContentInstallEnabledRuntimeAddOnContentInstall
|-
| 0x30F3
| 0x30x1| ?RuntimeParameterDelivery|-| 0x30F4| 0x2| Reserved
|-
| 0x30F6
| 0x1
| ?CrashReport
|-
| 0x30F7
| 0x1
| ?Hdcp
|-
| 0x30F8
| 0x3100
| 0x41
| [[BCAT_Content_Container|BcatPassphrase]], (all-zero when unused.)
|-
| 0x3141
| 0x1
| ?StartupUserAccountOption
|-
| 0x3142
| 0x6
| ?ReservedForUserAccountSaveDataOperation
|-
| 0x3148
| 0x8
| ?UserAccountSaveDataSizeMax
|-
| 0x3150
| 0x8
| ?UserAccountSaveDataJournalSizeMax
|-
| 0x3158
| 0x8
| ?DeviceSaveDataSizeMax
|-
| 0x3160
| 0x8
| ?DeviceSaveDataJournalSizeMax
|-
| 0x3168
| 0x8
| ?TemporaryStorageSize
|-
| 0x3170
| 0x8
| ?CacheStorageSize
|-
| 0x3178
| 0x8
| ?CacheStorageJournalSize
|-
| 0x3180
| 0xE800x8| ?CacheStorageDataAndJournalSizeMax|-| 0x3188| 0x2| CacheStorageIndexMax|-| 0x318A| 0x6| Reserved|-| 0x3190| 0x80 (0x8*0x10)| PlayLogQueryableApplicationId|-| 0x3210| 0x1| PlayLogQueryCapability|-| 0x3211| 0x1| RepairFlag|-| 0x3212| 0x1| ProgramIndex|-| 0x3213| 0x1| RequiredNetworkServiceLicenseOnLaunchFlag|-| 0x3214| 0x4| Reserved|-| 0x3218| 0x198| [[#ApplicationNeighborDetectionClientConfiguration|NeighborDetectionClientConfiguration]]|-| 0x33B0| 0x10| [[#ApplicationJitConfiguration|JitConfiguration]]|-| 0x33C0| 0x40 (0x2*0x20)| RequiredAddOnContentsSetBinaryDescriptor|-| 0x3400| 0x1| PlayReportPermission|-| 0x3401| 0x1| CrashScreenshotForProd|-| 0x3402| 0x1| CrashScreenshotForDev|-| 0x3403| 0x5| Reserved|-| 0x3408| 0x40 (0x8*0x8)| AccessibleLaunchRequiredVersion|-| 0x3448| 0xBB8| Reserved
|}
== Title Entry ApplicationTitle ==
Total size is 0x300-bytes.
| 12 || "Korean"
|-
| 13 || "TaiwaneseTraditionalChinese"
|-
| 14 || "ChineseSimplifiedChinese"
|}
Official apps tend to have the title entries' strings set only to English. Some apps don't have certain title entries set at all. In addition, official apps usually (?) don't have the following title entries set: Korean, Taiwanese, and Chinese.
== VideoCaptureMode VideoCapture == 
This is the enum used to determine how gameplay recording can occur, if at all.
{| class="wikitable" border="1"
|-
! Enum Value || Meaning
|-
| 0 || Disabled
|-
| 2 || Automatic
|}
 
When this value is 0, gameplay cannot be recorded. When this value is 1, the game must manually sacrifice some of its heap as transfer memory for AM's IApplicationProxy->InitializeGamePlayRecording(). When this value is 2, AM will call NS->BoostSystemMemoryResourceSize(), and allocate the required memory for recording automatically without the usermode process having to do anything.
 
== PlayLogPolicy ==
[[Applet_Manager_services|AM]] passes [[Shared_Database_services#PlayLogPolicy|this]] to [[Shared_Database_services|pdm:ntfy]] cmd9.
 
== PlayLogQueryCapability ==
This is used with [[Applet_Manager_services|AM]] commands QueryApplicationPlayStatistics and QueryApplicationPlayStatisticsByUid, to verify whether querying the specified titleIDs are allowed. When not allowed, error 0x3E880 is returned.
 
{| class="wikitable" border="1"
|-
! Value || Meaning || Description
|-
| 0 || None || The specified titleIDs must match the user-process titleID.
|-
| 1 || WhiteList || The specified titleIDs must match the user-process titleID, or one of the titleIDs from PlayLogQueryableApplicationId.
|-
| 2 || All || All titleIDs are allowed.
|}
 
== ApplicationNeighborDetectionClientConfiguration ==
{| class="wikitable" border="1"
|-
! Offset
! Size
! Description
|-
| 0x0
| 0x18
| [[#ApplicationNeighborDetectionGroupConfiguration|SendGroupConfiguration]]
|-
| 0x18
| 0x180 (0x18 * 0x10)
| [[#ApplicationNeighborDetectionGroupConfiguration|ReceivableGroupConfigurations]]
|}
When this value is 0, gameplay cannot be recorded. When this value is === ApplicationNeighborDetectionGroupConfiguration ==={| class="wikitable" border="1, the game must manually sacrifice some of its heap as transfer memory for AM's IApplicationProxy"|->InitializeGamePlayRecording(). When this value is 2, AM will call NS! Offset! Size! Description|->BoostSystemMemoryResourceSize(), and allocate the required memory for recording automatically without the usermode process having to do anything.| 0x0| 0x8| GroupId|-| 0x8| 0x10| Key|} == ApplicationJitConfiguration =={| class="wikitable" border="1"|-! Offset! Size! Description|-| 0x0| 0x8| Flags|-| 0x8| 0x8| MemorySize|}

Navigation menu