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859 bytes added ,  15:01, 31 March 2018
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| 0x49 || MmeShadowRamControl || 1 || uint || 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
 
| 0x49 || MmeShadowRamControl || 1 || uint || 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
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| 0x83 || LineWidthSeparate || 1 || bool ||
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| 0x84 || ForceEarlyFragmentTests || 1 || bool ||
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| 0x87 || Barrier || 1 || bitfield ||
 
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| 0xBA || || 1 || || SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
 
| 0xBA || || 1 || || SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
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| 0xBF || || 1 || bool || SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
 
| 0xBF || || 1 || bool || SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
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| 0xC2 || CacheSplit || 1 || enum ||
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| 0xC8 || TesselationMode || 1 || bitfield || Bit0-1: PrimitiveType (0=Isolines, 1=Triangles, 2=Quads), bit4-5: Spacing (0=Equal, 1=FractionalOdd, 2=FractionalEven), bit8: Cw, bit9: Connected
 
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| 0xC9 || TesselationOuterLevels || 4 || float[4] ||
 
| 0xC9 || TesselationOuterLevels || 4 || float[4] ||
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| 0xDF || RasterizerEnable || 1 || bool ||
 
| 0xDF || RasterizerEnable || 1 || bool ||
 
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| 0xE0+8*N || TransformFeedbackBufferEnable || 1 || bool ||
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| 0xE0+8*N || TransformFeedbackBufferEnable || 1 || bool || n=0..3
 
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| 0xE1+8*N || TransformFeedbackBufferAddr || 2 || gpuva ||
 
| 0xE1+8*N || TransformFeedbackBufferAddr || 2 || gpuva ||
 
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| 0xE3+8*N || TransformFeedbackBufferFlags || 1 || ||
 
| 0xE3+8*N || TransformFeedbackBufferFlags || 1 || ||
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| 0x1C0+4*N || TransformFeedbackBufferStream || 1 || bitfield ||
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| 0x1C1+4*N || TransformFeedbackVaryingCount || 1 || uint ||
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| 0x1C2+4*N || TransformFeedbackStride || 1 || uint ||
 
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| 0x1D1 || TransformFeedbackEnable || 1 || bool ||
 
| 0x1D1 || TransformFeedbackEnable || 1 || bool ||
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| 0x1D3 || || 1 || || GpuInit writes 0x3f here.
 
| 0x1D3 || || 1 || || GpuInit writes 0x3f here.
 
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| 0x1F0 || || 1 || || SetRenderTargets optionally uses this.
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| 0x1D5 || SampleShading || 1 || bitfield || Bit0-3: ?, bit4: Enable
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| 0x1DF || LocalBase || 1 || uint || TODO
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| 0x1F0 || ZCullWidth || 1 || || SetRenderTargets optionally uses this.
 
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| 0x1F1 || || 1 || || SetRenderTargets optionally uses this.
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| 0x1F1 || ZCullHeight || 1 || || SetRenderTargets optionally uses this.
 
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| 0x1F2 || || 1 || || SetRenderTargets optionally uses this.
 
| 0x1F2 || || 1 || || SetRenderTargets optionally uses this.
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| 0x204+16*N || RenderTargetNFormat || 1 || ||
 
| 0x204+16*N || RenderTargetNFormat || 1 || ||
 
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| 0x205+16*N || RenderTargetNTileMode || 1 || ||
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| 0x205+16*N || RenderTargetNTileMode || 1 || bitfield || Bit0-3: Width, bit4-7: Height, bit8-10: Depth, bit12: Layout, bit16: ?
 
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| 0x206+16*N || RenderTargetNArrayMode || 1 || ||
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| 0x206+16*N || RenderTargetNArrayMode || 1 || bitfield || Bit0-15: Layers, bit16: Volume
 
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| 0x207+16*N || RenderTargetNLayerStride || 1 || ||
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| 0x207+16*N || RenderTargetNLayerStride || 1 || uint || In units of 4 bytes.
 
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| 0x208+16*N || RenderTargetNBaseLayer || 1 || ||
 
| 0x208+16*N || RenderTargetNBaseLayer || 1 || ||

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