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Entry index for each language: | Entry index for each [[Settings_services#LanguageCode|language]]: | ||
{| class="wikitable" border="1" | |||
|- | |||
! Entry-index || Icon [[NCA_Content_FS#FS-type3|language]] filename | |||
|- | |||
| 0 || "AmericanEnglish" | |||
|- | |||
| 1 || "BritishEnglish" | |||
|- | |||
| 2 || "Japanese" | |||
|- | |||
| 3 || "French" | |||
|- | |||
| 4 || "German" | |||
|- | |||
| 5 || "LatinAmericanSpanish" | |||
|- | |||
| 6 || "Spanish" | |||
|- | |||
| 7 || "Italian" | |||
|- | |||
| 8 || "Dutch" | |||
|- | |||
| 9 || "CanadianFrench" | |||
|- | |||
| 10 || "Portuguese" | |||
|- | |||
| 11 || "Russian" | |||
|- | |||
| 12 || "Korean" | |||
|- | |||
| 13 || "Taiwanese" | |||
|- | |||
| 14 || "Chinese" | |||
|} | |||
Official apps tend to have the language entries' strings set to only English. Some apps don't have certain language entries set at all. | Official apps tend to have the language entries' strings set to only English. Some apps don't have certain language entries set at all. |
Revision as of 21:20, 26 February 2018
Roughly equivalent to non-gfx areas of 3DS SMDH. All strings for language-entries are UTF-8, unlike SMDH which uses UTF-16.
Total size is 0x4000-bytes.
Structure
Offset | Size | Description |
---|---|---|
0x0 | 0x2400 | Language entries |
0x2400 | 0xC00 | Normally all-zero? Maybe more language entries? |
0x3000 | 0x24 | Zeros? |
0x3024 | 0x4 | ? |
0x3028 | 0x4 | ? |
0x302C | 0x4 | ? |
0x3030 | 0x4 | ? |
0x3034 | 0x4 | ? |
0x3038 | 0x8 | Application titleID |
0x3040 | 0x20 | ? |
0x3060 | 0x10 | Application version string, encoding unknown. |
0x3070 | 0x8 | Base titleID for DLC, set even when DLC is not used. Usually app_titleID+0x1000? |
0x3078 | 0x8 | Application titleID |
0x3080 | 0x4 | ? |
0x3084 | 0x4 | ? |
0x3088 | 0x4 | ? |
0x308C | 0x24 | Zeros? |
0x30B0 | 0x8 | Application titleID |
0x30B8 | 0x38 (0x8*0x7) | Array of application titleIDs, normally the same as the above app-titleIDs. Only set for game-updates? |
0x30F0 | 0x4 | ? |
0x30F4 | 0x4 | ? |
0x30F8 | 0x8 | Application titleID. Only set for game-updates? |
0x3100 | 0x40 | BCAT passphrase, all-zero when unused. |
0x3140 | 0xEC0 | Normally all-zero? |
Language Entry
Total size is 0x300-bytes.
Offset | Size | Description |
---|---|---|
0x0 | 0x200 | Application name string |
0x200 | 0x100 | Application developer string |
Entry index for each language:
Entry-index | Icon language filename |
---|---|
0 | "AmericanEnglish" |
1 | "BritishEnglish" |
2 | "Japanese" |
3 | "French" |
4 | "German" |
5 | "LatinAmericanSpanish" |
6 | "Spanish" |
7 | "Italian" |
8 | "Dutch" |
9 | "CanadianFrench" |
10 | "Portuguese" |
11 | "Russian" |
12 | "Korean" |
13 | "Taiwanese" |
14 | "Chinese" |
Official apps tend to have the language entries' strings set to only English. Some apps don't have certain language entries set at all.