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| 0xDFC || 0x4 || Set to 0 by default by the emulator. With config <code>"Cmp", "CodeMultiAddr"</code> this is set to 1. Config <code>"Cmp", "BlockDynamicPC"</code> from [[Super_Mario_3D_All-Stars|SM3DAS]] is not supported. The plugin doesn't use this field, since support for "BlockDynamicPC" was removed. All code which used to use this now assumes val!=2, with code for ==2 being removed.
 
| 0xDFC || 0x4 || Set to 0 by default by the emulator. With config <code>"Cmp", "CodeMultiAddr"</code> this is set to 1. Config <code>"Cmp", "BlockDynamicPC"</code> from [[Super_Mario_3D_All-Stars|SM3DAS]] is not supported. The plugin doesn't use this field, since support for "BlockDynamicPC" was removed. All code which used to use this now assumes val!=2, with code for ==2 being removed.
 
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= Versions =
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This section documents the game-update changes.
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== v1.1.0 ==
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ExeFs:
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* NPDM only had the usual ACID pubkey/signature update.
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* main: updated
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RomFs:
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* "/bootapp/init.json": updated
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* "/resources/fonts/l-ko.fnt", "/bootapp/resources/fonts/l-zh-hans.fnt": updated
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* "/bootapp/resources/scripts/states/network/statesessionstartup.lua": updated
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* "/bootapp/resources/scripts/states/ui/stateingame.lua": updated
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* "/bootapp/resources/scripts/states/ui/statepause.lua": updated
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* "/bootapp/resources/scripts/sys/sysgamedetails.lua": updated
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* "/bootapp/resources/scripts/system/playreport.lua": updated
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* "/bootapp/resources/scripts/system/titlelistmanager.lua": updated
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* The localization data under "/bootapp/resources/strings/" was updated.
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* "/nro/libHovercraftJITPlugin.nro": Rebuilt, only changes were the buildid and the path in the .nrs had a string for "build" changed to "patch".
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* "/.nrr/": [[NRR]]s were updated/added.
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* "/Pipeline.cache": updated
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* "/shader_font_frag.spv": removed
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* "/titles/":
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** "lclassics.titlesdb": Updated, entries were added for Paper Mario.
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** Added directories "N-2992_e" and "N-2992_p", for Paper Mario.
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** Updated "N-3030_e/N-3030_e.dtz" / "N-3030_p/N-3030_p.dtz" (Star Fox), "N-3038_e/N-3038_e.dtz" (E-region-only OOT).

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