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634 bytes added ,  16:23, 24 February 2020
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| 200 || CalculateUserSaveDataStatistics
 
| 200 || CalculateUserSaveDataStatistics
 
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|-
| 201 || DeleteUserSaveDataAll
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| 201 || [[#DeleteUserSaveDataAll]]
 
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|-
 
| 210 || [[#DeleteUserSystemSaveData]]
 
| 210 || [[#DeleteUserSystemSaveData]]
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Then if the above succeeds, the above titles are launched with the above StorageId via [[Process_Manager_services|pmshell]] LaunchProgram, with a 0.5s sleep-thread afterwards on success.
 
Then if the above succeeds, the above titles are launched with the above StorageId via [[Process_Manager_services|pmshell]] LaunchProgram, with a 0.5s sleep-thread afterwards on success.
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==== DeleteUserSaveDataAll ====
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Takes an input [[Account_services#Uid|Uid]], returns an output [[#IProgressMonitorForDeleteUserSaveDataAll]].
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On success, [[#IProgressMonitorForDeleteUserSaveDataAll]] GetProgress is used with the output being copied into object state.
    
==== DeleteUserSystemSaveData ====
 
==== DeleteUserSystemSaveData ====
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| 10 || GetProgress
 
| 10 || GetProgress
 
|}
 
|}
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When closing the object, official sw uses IsFinished first, asserting when the output bool is false.
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* GetSystemEvent: No input, returns an output handle.
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* IsFinished: No input, returns an output u8 bool.
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* GetResult: No input/output.
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* GetProgress: No input, returns an output 0x28-byte struct. Official sw writes this struct directly to object state.
    
=== IProgressAsyncResult ===
 
=== IProgressAsyncResult ===

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