Services API

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Just like the 3DS/N3DS, the Switch exposes an API which communicates with certain services. Services are system processes running in the background which wait for incoming requests. When a process wants to communicate with a service, it first needs to get a handle to the named service, and then it can communicate with the service via inter-process communication (each service has a name up to 8 characters).

Handles for services are retrieved from the service manager port, "sm:". Services are an abstraction of ports, they operate the same way except regular ports can have their handles retrieved directly from a SVC.

List of services (non-exhaustive):

Service names Description Notes
nvmemp NVIDIA Memory Profiling service
nvdrv:a NVIDIA Graphics Driver service
acc:u1 Account System service u1: for user 1?
appletAE Applet Accessor service
audren:u Audio Renderer service
audout:u Audio Out service
caps:a, caps:ss Capture service a: Album, ss: Screenshot
nim:shp NIM service shp: eShop
fatal:u Fatal service
fsp-srv File System Proxy service
hid, hid:dbg, hid:sys HID service
ldn:m Local Network Monitor service
lm Log service
nifm:u, nifm:a, nifm:s Network Interface service u: User?, a: Application?, s: Static?
ns:am NS service am: Application Manager
nsd:u, nsd:a NSD service
pl:u Shared Font Manager service
prepo:u, prepo:s, prepo:m, prepo:a Prepo(?) service
set, set:sys Settings service sys: System settings
bsd:u, bsd:s Sockets service
sfdnsres DNS resolver service
ssl SSL service
time:u, time:a, time:s Time service
vi:m, vi:s, vi:u VI (Camera?) service
erpt:c ERPT(?) service
ldr:ro RO service
mm:u NvMM service