Changes

no edit summary
Line 3: Line 3:  
Note: the wifi protocol used for local-WLAN is different from UDS, which 3DS and Wii U used.
 
Note: the wifi protocol used for local-WLAN is different from UDS, which 3DS and Wii U used.
   −
The Switch still uses UDP with a different/updated protocol for peer to peer communication (packets starting with 0x32AB9864). For Nintendo server comms, a bunch of https requests are made instead of using PRUDP.
+
The Switch still uses UDP for peer to peer communication (packets starting with 0x32AB9864). For Nintendo server comms, WebSockets are used instead of UDP ([https://github.com/Kinnay/NintendoClients/wiki/Game-Server-Overview more information]).
2

edits