Changes

Line 66: Line 66:  
QueryEvent is only supported on (and implemented differently on):
 
QueryEvent is only supported on (and implemented differently on):
 
* /dev/nvhost-gpu
 
* /dev/nvhost-gpu
** 1: SmException_BptIntReport
+
** EvtId=1: SmException_BptIntReport
** 2: SmException_BptPauseReport
+
** EvtId=2: SmException_BptPauseReport
** 3: ErrorNotifierEvent
+
** EvtId=3: ErrorNotifierEvent
* /dev/nvhost-ctrl: Used to get events for SyncPts.
+
* /dev/nvhost-ctrl: Used to get events for syncpts.
** If bit31-28 is 1, then lower 16-bits contain event_slot, bit27-16 contain syncpt_number.  
+
** EvtId=(event_slot | ((syncpt_id & 0xFFF) << 16) | (is_valid << 28)): New format used by [[#NVHOST_IOCTL_CTRL_SYNCPT_WAIT_EVENT|NVHOST_IOCTL_CTRL_SYNCPT_WAIT_EVENT]]/[[#NVHOST_IOCTL_CTRL_SYNCPT_WAIT_EVENT_EX|NVHOST_IOCTL_CTRL_SYNCPT_WAIT_EVENT_EX]].
** If bit31-28 is 0, then lower 4-bits contain event_slot, bit31-4 contains syncpt_number.
+
** EvtId=(event_slot | (syncpt_id << 4)): Old format used by [[#NVHOST_IOCTL_CTRL_SYNCPT_WAITEX|NVHOST_IOCTL_CTRL_SYNCPT_WAITEX]].
 
* /dev/nvhost-ctrl-gpu
 
* /dev/nvhost-ctrl-gpu
** 1: Returns error_event_handle.
+
** EvtId=1: Returns error_event_handle.
** 2: Returns unknown event.
+
** EvtId=2: Returns unknown event.
 
* /dev/nvhost-dbg-gpu
 
* /dev/nvhost-dbg-gpu
** Ignores event_id.
+
** Ignores EvtId.
    
== MapSharedMem ==
 
== MapSharedMem ==
Line 187: Line 187:  
| 6 || [[#Reset|Reset]]
 
| 6 || [[#Reset|Reset]]
 
|-
 
|-
| 7 || [3.0.0+]
+
| 7 || [3.0.0+] [[#GetAruid2|GetAruid2]]
 
|}
 
|}
   Line 210: Line 210:  
== Reset ==
 
== Reset ==
 
No input. Returns an output u32 '''Err'''.
 
No input. Returns an output u32 '''Err'''.
 +
 +
== GetAruid2 ==
 +
Unofficial name.
 +
 +
No input. Returns an output u64 '''Aruid''', an output bool '''IsCoreDumpEnabled''' and an output u32 '''Err'''.
    
= nvgem:cd =
 
= nvgem:cd =
Line 224: Line 229:  
| 2 || [1.0.0-8.1.0] [[#ReadNextBlock|ReadNextBlock]]
 
| 2 || [1.0.0-8.1.0] [[#ReadNextBlock|ReadNextBlock]]
 
|-
 
|-
| 3 || [8.0.0+]
+
| 3 || [8.0.0+] [[#GetNextBlockSize|GetNextBlockSize]]
 
|-
 
|-
| 4 || [8.0.0+]
+
| 4 || [8.0.0+] [[#ReadNextBlock2|ReadNextBlock2]]
 
|}
 
|}
   Line 237: Line 242:  
== ReadNextBlock ==
 
== ReadNextBlock ==
 
Takes a type-0x6 output buffer. Returns an output u32 '''Err'''.
 
Takes a type-0x6 output buffer. Returns an output u32 '''Err'''.
 +
 +
== GetNextBlockSize ==
 +
Unofficial name.
 +
 +
No input. Returns an output u64 '''Size''' and an output u32 '''Err'''.
 +
 +
== ReadNextBlock2 ==
 +
Unofficial name.
 +
 +
Takes a type-0x6 output buffer and two input u64s '''Size''' and '''Offset'''. Returns an output u64 '''OutSize''' and an output u32 '''Err'''.
    
= nvdbg:d =
 
= nvdbg:d =
Line 273: Line 288:  
| 0xC004001C || Inout || 4 || [[#NVHOST_IOCTL_CTRL_SYNCPT_CLEAR_EVENT_WAIT]]
 
| 0xC004001C || Inout || 4 || [[#NVHOST_IOCTL_CTRL_SYNCPT_CLEAR_EVENT_WAIT]]
 
|-
 
|-
| 0xC010001D || Inout || 16 || [[#NVHOST_IOCTL_CTRL_SYNCPT_EVENT_WAIT]]
+
| 0xC010001D || Inout || 16 || [[#NVHOST_IOCTL_CTRL_SYNCPT_WAIT_EVENT]]
 
|-
 
|-
| 0xC010001E || Inout || 16 || [[#NVHOST_IOCTL_CTRL_SYNCPT_EVENT_WAIT_ASYNC]]
+
| 0xC010001E || Inout || 16 || [[#NVHOST_IOCTL_CTRL_SYNCPT_WAIT_EVENT_EX]]
 
|-
 
|-
| 0xC004001F || Inout || 4 || [[#NVHOST_IOCTL_CTRL_SYNCPT_REGISTER_EVENT]]
+
| 0xC004001F || Inout || 4 || [[#NVHOST_IOCTL_CTRL_SYNCPT_ALLOC_EVENT]]
 
|-
 
|-
| 0xC0040020 || Inout || 4 || [[#NVHOST_IOCTL_CTRL_SYNCPT_UNREGISTER_EVENT]]
+
| 0xC0040020 || Inout || 4 || [[#NVHOST_IOCTL_CTRL_SYNCPT_FREE_EVENT]]
 
|-
 
|-
| 0x40080021 || In || 8 || [[#NVHOST_IOCTL_CTRL_SYNCPT_FREE_EVENTS]]
+
| 0x40080021 || In || 8 || [[#NVHOST_IOCTL_CTRL_SYNCPT_FREE_EVENT_BATCH]]
 
|-
 
|-
| 0xC0040022 || Inout || 4 || [[#NVHOST_IOCTL_CTRL_GET_MAX_EVENT_FIFO_CHANNEL]]
+
| 0xC0040022 || Inout || 4 || [[#NVHOST_IOCTL_CTRL_SYNCPT_GET_SHIFT]]
 
|}
 
|}
   Line 315: Line 330:  
   struct {
 
   struct {
 
     __in u32 id;
 
     __in u32 id;
     __in u32 lock;        // (0==unlock; 1==lock)
+
     __in u32 lock;        // 0=unlock, 1=lock
 
   };
 
   };
   Line 352: Line 367:     
   struct {
 
   struct {
     __in char domain_str[0x41];      // "nv"
+
     __in char name[0x41];      // "nv"
     __in char param_str[0x41];
+
     __in char key[0x41];
     __out char config_str[0x101];
+
     __out char value[0x101];
 
   };
 
   };
    
=== NVHOST_IOCTL_CTRL_SYNCPT_CLEAR_EVENT_WAIT ===
 
=== NVHOST_IOCTL_CTRL_SYNCPT_CLEAR_EVENT_WAIT ===
Clears the wait signal of an event. Exclusive to the Switch.
+
Clears the wait signal of a syncpt event.
    
   struct {
 
   struct {
     __in u32 event_slot;         // ranges from 0x00 to 0x3F
+
     __in u32 event_slot;       // 0x00 to 0x3F
 
   };
 
   };
   −
=== NVHOST_IOCTL_CTRL_SYNCPT_EVENT_WAIT ===
+
=== NVHOST_IOCTL_CTRL_SYNCPT_WAIT_EVENT ===
Waits on an event. If waiting fails, returns error code 0x05 (Timeout) and sets '''value''' to (('''syncpt_id''' << 0x10) | 0x10000000).
+
Waits on a syncpt using events. If waiting fails, returns error code 0x05 (Timeout) and sets '''value''' to ('''event_slot''' | (('''syncpt_id''' & 0xFFF) << 16) | ('''is_valid''' << 28)).
 
  −
Depending on '''threshold''', an '''event_slot''' may be returned for using with other event ioctls.
      
   struct {
 
   struct {
     __in   u32 syncpt_id;
+
     __in u32 id;
     __in   u32 threshold;
+
     __in u32 thresh;
     __in   s32 timeout;
+
     __in s32 timeout;
     __inout u32 value;           // in=event_slot (ignored); out=syncpt_value or event_slot
+
     __out u32 value;
 
   };
 
   };
   −
=== NVHOST_IOCTL_CTRL_SYNCPT_EVENT_WAIT_ASYNC ===
+
=== NVHOST_IOCTL_CTRL_SYNCPT_WAIT_EVENT_EX ===
Waits on an event (async version). If waiting fails, returns error code 0x0B (BadValue).
+
Waits on a syncpt using a specific event. If waiting fails, returns error code 0x05 (Timeout) and sets '''value''' to ('''event_slot''' | ('''syncpt_id''' << 4)).
 
  −
Depending on '''threshold''', an '''event_slot''' may be returned for using with other event ioctls.
      
   struct {
 
   struct {
     __in    u32 syncpt_id;
+
     __in    u32 id;
     __in    u32 threshold;
+
     __in    u32 thresh;
     __in    u32 timeout;
+
     __in    s32 timeout;
     __inout u32 value;          // in=event_slot (ignored); out=syncpt_value or event_slot
+
     __inout u32 value;          // in=event_slot; out=syncpt_value
 
   };
 
   };
   −
=== NVHOST_IOCTL_CTRL_SYNCPT_REGISTER_EVENT ===
+
=== NVHOST_IOCTL_CTRL_SYNCPT_ALLOC_EVENT ===
Registers an event. Exclusive to the Switch.  
+
Allocates a new syncpt event.
    
   struct {
 
   struct {
     __in u32 event_slot;        // ranges from 0x00 to 0x3F
+
     __in u32 event_slot;        // 0x00 to 0x3F
 
   };
 
   };
   −
=== NVHOST_IOCTL_CTRL_SYNCPT_UNREGISTER_EVENT ===
+
=== NVHOST_IOCTL_CTRL_SYNCPT_FREE_EVENT ===
Unregisters an event. Exclusive to the Switch.  
+
Frees an existing syncpt event.
    
   struct {
 
   struct {
     __in u32 event_slot;        // ranges from 0x00 to 0x3F
+
     __in u32 event_slot;        // 0x00 to 0x3F
 
   };
 
   };
   −
=== NVHOST_IOCTL_CTRL_SYNCPT_FREE_EVENTS ===
+
=== NVHOST_IOCTL_CTRL_SYNCPT_FREE_EVENT_BATCH ===
Frees events. Exclusive to the Switch.  
+
Frees multiple syncpt events.  
    
   struct {
 
   struct {
     __in u64 events;             // 64-bit bitfield where each bit represents one event
+
     __in u64 event_slot_mask;   // 64-bit bitfield where each bit represents one event
 
   };
 
   };
   −
=== NVHOST_IOCTL_CTRL_GET_MAX_EVENT_FIFO_CHANNEL ===
+
=== NVHOST_IOCTL_CTRL_SYNCPT_GET_SHIFT ===
If event FIFO is enabled, returns the maximum channel number. Exclusive to the Switch.
+
Returns the syncpt shift value.
    
   struct {
 
   struct {
     __out u32 max_channel;       // 0x00 (FIFO disabled) or 0x60 (FIFO enabled)
+
     __out u32 syncpt_shift;     // 0x00 (FIFO disabled) or 0x60 (FIFO enabled)
 
   };
 
   };
   Line 499: Line 510:  
     __in  u32 handle;
 
     __in  u32 handle;
 
     u32      pad;
 
     u32      pad;
     __out u64 address;
+
     __out u64 address; // 0 if the handle wasn't yet freed
 
     __out u32 size;
 
     __out u32 size;
     __out u32 flags;    // 1=NOT_FREED_YET
+
     __out u32 flags;    // 1=WAS_UNCACHED (if flags bit 1 was set when NVMAP_IOC_ALLOC was called)
 
   };
 
   };
   Line 598: Line 609:  
| 0xC0040220 || Inout || 4 || NVDISP_CTRL_SUSPEND
 
| 0xC0040220 || Inout || 4 || NVDISP_CTRL_SUSPEND
 
|-
 
|-
| 0x80010224 || Out || 1 || [11.0.0+]
+
| 0x80010224 || Out || 1 || [11.0.0+] NVDISP_CTRL_IS_DISPLAY_OLED
 
|}
 
|}
   Line 655: Line 666:  
| 0x80080221 || Out || 8 || [10.0.0+] [[#NVDISP_GET_BACKLIGHT_RANGE]]
 
| 0x80080221 || Out || 8 || [10.0.0+] [[#NVDISP_GET_BACKLIGHT_RANGE]]
 
|-
 
|-
| 0x40040222 || In || 4 || [10.0.0+] [[#NVDISP_SET_BACKLIGHT]]
+
| 0x40040222 || In || 4 || [10.0.0+] [[#NVDISP_SET_BACKLIGHT_RANGE_MAX]]
 
|-
 
|-
| 0x40040223 || In || 4 || [11.0.0+]  
+
| 0x40040223 || In || 4 || [11.0.0+] [[#NVDISP_SET_BACKLIGHT_RANGE_MIN]]
 
|-
 
|-
 
| 0x401C0225 || In || 28 || [11.0.0+] [[#NVDISP_SEND_PANEL_MSG]]
 
| 0x401C0225 || In || 28 || [11.0.0+] [[#NVDISP_SEND_PANEL_MSG]]
Line 672: Line 683:  
   };
 
   };
   −
=== NVDISP_SET_BACKLIGHT ===
+
=== NVDISP_SET_BACKLIGHT_RANGE_MAX ===
Sets the value for the intensity of the display's backlight.
+
Sets the maximum value for the intensity of the display's backlight.
 +
 
 +
  struct {
 +
    __in u32 max;
 +
  };
 +
 
 +
=== NVDISP_SET_BACKLIGHT_RANGE_MIN ===
 +
Sets the minimum value for the intensity of the display's backlight.
    
   struct {
 
   struct {
     __in u32 val;
+
     __in u32 min;
 
   };
 
   };
   Line 904: Line 922:  
   struct {
 
   struct {
 
     __in u32 fence_id;
 
     __in u32 fence_id;
     __in u32 fence_thresh;
+
     __in u32 fence_value;
 
     __in u32 swap_interval;
 
     __in u32 swap_interval;
 
   };
 
   };
Line 1,006: Line 1,024:  
| 0x40284109 || In || 40 || [[#NVGPU_AS_IOCTL_ALLOC_AS_EX]]
 
| 0x40284109 || In || 40 || [[#NVGPU_AS_IOCTL_ALLOC_AS_EX]]
 
|-
 
|-
| 0xC038410A || Inout || 56 || [[#NVGPU_AS_IOCTL_MODIFY]]
+
| 0xC038410A || Inout || 56 || [[#NVGPU_AS_IOCTL_MAP_BUFFER_EX2]]
 
|-
 
|-
 
| 0xC0??4114 || Inout || Variable || [[#NVGPU_AS_IOCTL_REMAP]]
 
| 0xC0??4114 || Inout || Variable || [[#NVGPU_AS_IOCTL_REMAP]]
Line 1,042: Line 1,060:     
=== NVGPU_AS_IOCTL_MAP_BUFFER ===
 
=== NVGPU_AS_IOCTL_MAP_BUFFER ===
Maps a memory region in the device address space. Identical to Linux driver pretty much.
+
Maps a memory region in the device address space.
 +
 
 +
Unaligned size will cause a [[#Panic]].
    
On success, the mapped memory region is granted the [[SVC#MemoryAttribute|DeviceShared]] attribute.
 
On success, the mapped memory region is granted the [[SVC#MemoryAttribute|DeviceShared]] attribute.
Line 1,048: Line 1,068:  
   struct {
 
   struct {
 
     __in    u32 flags;        // bit0: fixed_offset, bit2: cacheable
 
     __in    u32 flags;        // bit0: fixed_offset, bit2: cacheable
     u32        reserved;
+
     u32        reserved0;
     __in    u32 dmabuf_fd;   // nvmap handle
+
     __in    u32 mem_id;       // nvmap handle
     __inout u32 page_size;   // 0 means don't care
+
     u32         reserved1;
 
     union {
 
     union {
 
       __out u64 offset;
 
       __out u64 offset;
Line 1,066: Line 1,086:  
   struct {
 
   struct {
 
     __in      u32 flags;          // bit0: fixed_offset, bit2: cacheable
 
     __in      u32 flags;          // bit0: fixed_offset, bit2: cacheable
     __in      u32 kind;          // -1 is default
+
     __inout  u32 kind;          // -1 is default
     __in      u32 dmabuf_fd;     // nvmap handle
+
     __in      u32 mem_id;         // nvmap handle
     __inout  u32 page_size;     // 0 means don't care
+
     u32           reserved;
 
     __in      u64 buffer_offset;
 
     __in      u64 buffer_offset;
 
     __in      u64 mapping_size;
 
     __in      u64 mapping_size;
     __inout   u64 offset;
+
     union {
 +
      __out   u64 offset;
 +
      __in    u64 align;
 +
    };
 
   };
 
   };
   Line 1,092: Line 1,115:  
=== NVGPU_AS_IOCTL_GET_VA_REGIONS ===
 
=== NVGPU_AS_IOCTL_GET_VA_REGIONS ===
 
Nintendo's custom implementation to get rid of pointer in struct.
 
Nintendo's custom implementation to get rid of pointer in struct.
 +
 +
Uses [[#Ioctl3|Ioctl3]].
    
   struct va_region {
 
   struct va_region {
Line 1,120: Line 1,145:  
   };
 
   };
   −
=== NVGPU_AS_IOCTL_MODIFY ===
+
=== NVGPU_AS_IOCTL_MAP_BUFFER_EX2 ===
Modifies a memory region in the device address space.
+
Maps a memory region in the device address space with extra params.
 +
 
 +
Unaligned size will cause a [[#Panic]].
 +
 
 +
On success, the mapped memory region is granted the [[SVC#MemoryAttribute|DeviceShared]] attribute.
   −
    struct {
+
  struct {
 
     __in      u32 flags;          // bit0: fixed_offset, bit2: cacheable
 
     __in      u32 flags;          // bit0: fixed_offset, bit2: cacheable
     __in      u32 kind;          // -1 is default
+
     __inout  u32 kind;          // -1 is default
     __in      u32 dmabuf_fd;     // nvmap handle
+
     __in      u32 mem_id;         // nvmap handle
     __inout  u32 page_size;     // 0 means don't care
+
     u32           reserved0;
 
     __in      u64 buffer_offset;
 
     __in      u64 buffer_offset;
 
     __in      u64 mapping_size;
 
     __in      u64 mapping_size;
     __inout   u64 offset;
+
     union {
     __in      u64 unk0;
+
      __out   u64 offset;
     __in      u32 unk1;
+
      __in    u64 align;
     u32          reserved;
+
    };
 +
     __in      u64 vma_addr;
 +
     __in      u32 pages;
 +
     u32          reserved1;
 
   };
 
   };
   Line 1,140: Line 1,172:     
   struct remap_op {
 
   struct remap_op {
     __in u16 flags;                   // bit2: cacheable
+
     __in u16 flags;                     // bit2: cacheable
 
     __in u16 kind;           
 
     __in u16 kind;           
 
     __in u32 mem_handle;
 
     __in u32 mem_handle;
     __in u32 mem_offset_in_big_pages;
+
     __in u32 mem_offset_in_pages;
     __in u32 virt_offset_in_big_pages;   // (alloc_space_offset >> 0x10)
+
     __in u32 virt_offset_in_pages;       // (alloc_space_offset >> 0x10)
     __in u32 num_pages;               // alloc_space_pages
+
     __in u32 num_pages;                 // alloc_space_pages
 
   };
 
   };
 
   
 
   
Line 1,210: Line 1,242:  
| 0xC018441A || Inout || 24 || NVGPU_DBG_GPU_IOCTL_LAZY_ALLOC_RESERVED_PA
 
| 0xC018441A || Inout || 24 || NVGPU_DBG_GPU_IOCTL_LAZY_ALLOC_RESERVED_PA
 
|-
 
|-
| 0xC020441B || Inout || 32 || [11.0.0+]
+
| 0xC020441B || Inout || 32 || [11.0.0+] NVGPU_DBG_GPU_IOCTL_LAZY_ALLOC_RESERVED_PA_EX
 
|-
 
|-
| 0xC020441E || Inout || 32 || [11.0.0+]
+
| 0xC084441C || Inout || 132 || [11.0.0+] NVGPU_DBG_GPU_IOCTL_GET_SETTINGS
 +
|-
 +
| 0xC018441D || Inout || 24 || [11.0.0+] NVGPU_DBG_GPU_IOCTL_GET_SERIAL_NUMBER
 +
|-
 +
| 0xC020441E || Inout || 32 || [11.0.0+] NVGPU_DBG_GPU_IOCTL_GET_GPU_VA_RANGE_PAGES
 
|}
 
|}
   Line 1,575: Line 1,611:  
|-
 
|-
 
| /dev/nvhost-display || Display
 
| /dev/nvhost-display || Display
 +
|-
 +
| /dev/nvhost-tsec || TSEC
 
|}
 
|}
   Line 1,685: Line 1,723:  
     u32 syncpt_id;
 
     u32 syncpt_id;
 
     u32 syncpt_incrs;
 
     u32 syncpt_incrs;
  };
+
     u32 reserved[3];
 
  −
  struct fence {
  −
     u32 id;
  −
    u32 thresh;
   
   };
 
   };
 
    
 
    
Line 1,701: Line 1,735:  
     __in    struct reloc_shift reloc_shifts[];    // depends on num_relocs
 
     __in    struct reloc_shift reloc_shifts[];    // depends on num_relocs
 
     __in    struct syncpt_incr syncpt_incrs[];    // depends on num_syncpt_incrs
 
     __in    struct syncpt_incr syncpt_incrs[];    // depends on num_syncpt_incrs
     __out  struct fence fences[];                 // depends on num_fences
+
     __out  u32 fence_thresholds[];               // depends on num_fences
 
   };
 
   };
   Line 1,814: Line 1,848:  
   struct {
 
   struct {
 
     __in u32 num_entries;
 
     __in u32 num_entries;
     __in u32 flags;
+
     __in u32 flags;           // bit0: vpr_enabled
 
   };
 
   };
   Line 1,841: Line 1,875:  
   struct fence {
 
   struct fence {
 
     u32 id;
 
     u32 id;
     u32 thresh;
+
     u32 value;
 
   };
 
   };
 
    
 
    
 
   struct gpfifo_entry {
 
   struct gpfifo_entry {
     u64 entry;                               // gpu_iova | (unk_2bits << 40) | (size << 42) | (unk_flag << 63)
+
     u32 entry0;                             // gpu_iova_lo
 +
    u32 entry1;                              // gpu_iova_hi | (allow_flush << 8) | (is_push_buf << 9) | (size << 10) | (sync << 31)
 
   };
 
   };
 
    
 
    
Line 1,851: Line 1,886:  
     __in    u64 gpfifo;                      // (ignored) pointer to gpfifo fence structs
 
     __in    u64 gpfifo;                      // (ignored) pointer to gpfifo fence structs
 
     __in    u32 num_entries;                // number of fence objects being submitted
 
     __in    u32 num_entries;                // number of fence objects being submitted
     __in   u32 flags;
+
     union {
 +
      __out u32 detailed_error;
 +
      __in u32 flags;                      // bit0: fence_wait, bit1: fence_get, bit2: hw_format, bit3: sync_fence, bit4: suppress_wfi, bit5: skip_buffer_refcounting
 +
    };
 
     __inout struct fence fence_out;          // returned new fence object for others to wait on
 
     __inout struct fence fence_out;          // returned new fence object for others to wait on
 
     __in    struct gpfifo_entry entries[];  // depends on num_entries
 
     __in    struct gpfifo_entry entries[];  // depends on num_entries
Line 1,934: Line 1,972:     
   struct {
 
   struct {
     __out u32 error_info[32];    // first word is an error code (0=no_error, 1=gr_error, 2=gr_error, 3=invalid, 4=invalid)
+
     __out u32 error_info[32];    // first word is an error code (0=no_error, 1=mmu_error, 2=gr_error, 3=pbdma_error, 4=timeout)
 
   };
 
   };
   Line 1,952: Line 1,990:  
  struct fence {
 
  struct fence {
 
     u32 id;
 
     u32 id;
     u32 thresh;
+
     u32 value;
 
  };
 
  };
 
   
 
   
Line 1,958: Line 1,996:  
   __in    u32 num_entries;
 
   __in    u32 num_entries;
 
   __in    u32 num_jobs;
 
   __in    u32 num_jobs;
   __in    u32 flags;
+
   __in    u32 flags;                       // bit0: vpr_enabled
 
   __out  struct fence fence_out;          // returned new fence object for others to wait on
 
   __out  struct fence fence_out;          // returned new fence object for others to wait on
 
   __in    u32 reserved[3];                // ignored
 
   __in    u32 reserved[3];                // ignored
Line 2,058: Line 2,096:  
| 13
 
| 13
 
|
 
|
|  
+
| Can use the GPU virtual address range 0xC0000 to 0x580000 instead of 0x0 to 0xC0000.
 
|-
 
|-
 
| 14
 
| 14
Line 2,066: Line 2,104:  
| 15
 
| 15
 
|
 
|
|  
+
| Can use the virtual address ranges 0x0 to 0x100000000 (GPU) and 0x0 to 0xE0000000 (non-GPU) instead of 0x100000000 to 0x11FA50000 (GPU) and 0xE0000000 to 0xFFFE0000 (non-GPU).
 
|}
 
|}
   Line 2,221: Line 2,259:     
When the gpfifo data in the gpu_va buffers specified by the submitted gpfifo entries is invalid(?), eventually the user-process will be force-terminated after using the submit-gpfifo ioctl. It's unknown how exactly this is done.
 
When the gpfifo data in the gpu_va buffers specified by the submitted gpfifo entries is invalid(?), eventually the user-process will be force-terminated after using the submit-gpfifo ioctl. It's unknown how exactly this is done.
 +
 +
GPU rendering (GPFIFO) is only used by applets/Applications. All sysmodules doing any gfx-display uses software rendering. During system-boot, GPU GPFIFO is not used until the applets are launched.
    
[[Category:Services]]
 
[[Category:Services]]