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835 bytes added ,  21:56, 22 February 2020
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==== ListApplicationTitle ====
 
==== ListApplicationTitle ====
Takes an input TransferMemory handle, a type-0x5 input buffer containing an array of u64s, an u8, an u64 size, returns an output Event handle and an [[#IAsyncValue]].
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Takes an input TransferMemory handle, a type-0x5 input buffer containing an array of u64 [[NCM_services#ApplicationId|ApplicationIds]], an u8, an u64 size, returns an output Event handle and an [[#IAsyncValue]].
    
[[qlaunch]] uses value 0x1 for the u8.
 
[[qlaunch]] uses value 0x1 for the u8.
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The user-process creates the TransferMemory with permissions=R--.
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The data available with [[#IAsyncValue]] Get is a s32 for the offset within the TransferMemory where the output data is located, GetSize returns the total byte-size of the data located here. The data located here is the [[NACP_Format|NACP]] title-entry for each specified ApplicationId.
    
==== ListApplicationIcon ====
 
==== ListApplicationIcon ====
Takes an input TransferMemory handle, a type-0x5 input buffer containing an array of u64s, an u8, an u64 size, returns an output Event handle and an [[#IAsyncValue]].
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Takes an input TransferMemory handle, a type-0x5 input buffer containing an array of u64 [[NCM_services#ApplicationId|ApplicationIds]], an u8, an u64 size, returns an output Event handle and an [[#IAsyncValue]].
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The user-process creates the TransferMemory with permissions=R--.
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The data available with [[#IAsyncValue]] Get is a s32 for the offset within the TransferMemory where the output data is located, GetSize returns the total byte-size of the data located here. This data is: an u64 for total entries, an array of u64s for each icon size, then the icon JPEGs for the specified ApplicationIds.
    
==== RequestCheckGameCardRegistration ====
 
==== RequestCheckGameCardRegistration ====

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