Difference between revisions of "GPU Classes"

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Line 3: Line 3:
 
! Id || Subchannel (nvn) || Name
 
! Id || Subchannel (nvn) || Name
 
|-
 
|-
| 0xB197 || 0 || 3D
+
| 0xB197 || 0 || [[#3D|3D]]
 
|-
 
|-
| 0xB1C0 || 1 || Compute
+
| 0xB1C0 || 1 || [[#Compute|Compute]]
 
|-
 
|-
 
| 0xA140 || 2 || Inline-to-Memory
 
| 0xA140 || 2 || Inline-to-Memory
 
|-
 
|-
| 0x902D || 3 || 2D
+
| 0x902D || 3 || [[#2D|2D]]
 
|-
 
|-
| 0xB0B5 || 4 || DMA
+
| 0xB0B5 || 4 || [[#DMA|DMA]]
 
|}
 
|}
  
Line 18: Line 18:
 
! Register || Name || Size || Type || Notes
 
! Register || Name || Size || Type || Notes
 
|-
 
|-
| 0x45 || MacroUploadAddr || 1 || uint ||
+
| 0 || SetObject || 1 || bitfield || Bit0-15: ClassId, bit16-20: EngineId
 +
|- style="border-top: double"
 +
| 0x40 || NoOperation || 1 || ||
 
|-
 
|-
| 0x46 || MacroUpload || 1 || pipe || Each write increments addr by 1.
+
| 0x41 || SetNotifyA || 1 || gpuva ||
 
|-
 
|-
| 0x47 || ? || 1 || ||
+
| 0x42 || SetNotifyB || 1 || gpuva ||
 
|-
 
|-
| 0x48 || ? || 1 || ||
+
| 0x43 || Notify || 1 || || 0=WriteOnly, 1=WriteThenAwaken
 
|-
 
|-
| 0x49 || ClearColorStateMachine? || 1 || uint || 1=Normal, 2=LoadColors?, 3=StoreColors?
+
| 0x44 || WaitForIdle || 1 || ||
 
|-
 
|-
 +
| 0x45 || LoadMmeInstructionRamPointer || 1 || uint ||
 +
|-
 +
| 0x46 || LoadMmeInstructionRam || 1 || pipe || Writes to and increments MmeInstructionRamPointer by 1.
 +
|-
 +
| 0x47 || LoadMmeStartAddressRamPointer || 1 || uint ||
 +
|-
 +
| 0x48 || LoadMmeStartAddressRam || 1 || pipe ||
 +
|-
 +
| 0x49 || SetMmeShadowRamControl || 1 || uint || 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
 +
|- style="border-top: double"
 +
| 0x83 || LineWidthSeparate || 1 || bool ||
 +
|-
 +
| 0x84 || ForceEarlyFragmentTests || 1 || bool ||
 +
|- style="border-top: double"
 +
| 0x87 || Barrier || 1 || bitfield ||
 +
|- style="border-top: double"
 
| 0xBA || || 1 || || SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
 
| 0xBA || || 1 || || SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
|-
+
|- style="border-top: double"
 
| 0xBE || || 1 || pipe || SetRenderTargets writes here repeatedly 16 times, if an optional buffer != NULL and is a given type.
 
| 0xBE || || 1 || pipe || SetRenderTargets writes here repeatedly 16 times, if an optional buffer != NULL and is a given type.
 
|-
 
|-
 
| 0xBF || || 1 || bool || SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
 
| 0xBF || || 1 || bool || SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
 +
|- style="border-top: double"
 +
| 0xC2 || CacheSplit || 1 || enum ||
 +
|- style="border-top: double"
 +
| 0xC8 || TesselationMode || 1 || bitfield || Bit0-1: PrimitiveType (0=Isolines, 1=Triangles, 2=Quads), bit4-5: Spacing (0=Equal, 1=FractionalOdd, 2=FractionalEven), bit8-9: WindingAndConnectednessFlags (0=CcwAndNotConnected, 1=IsolineConnected, 1=TriangleCw, 2=TriangleConnected, 3=TriangleConnectedCw)
 
|-
 
|-
 
| 0xC9 || TesselationOuterLevels || 4 || float[4] ||
 
| 0xC9 || TesselationOuterLevels || 4 || float[4] ||
|-
+
|- style="border-top: double"
 
| 0xCD || TesselationInnerLevels || 2 || float[2] ||
 
| 0xCD || TesselationInnerLevels || 2 || float[2] ||
|-
+
|- style="border-top: double"
 
| 0xDC || || 1 || bool || SetRenderTargets writes 1 here, if an optional buffer != NULL and is a given type.
 
| 0xDC || || 1 || bool || SetRenderTargets writes 1 here, if an optional buffer != NULL and is a given type.
|-
+
|- style="border-top: double"
 
| 0xDF || RasterizerEnable || 1 || bool ||
 
| 0xDF || RasterizerEnable || 1 || bool ||
|-
+
|- style="border-top: double"
| 0xE0+8*N || TransformFeedbackBufferEnable || 1 || bool ||
+
| 0xE0+8*N || TransformFeedbackBufferEnable || 1 || bool || n=0..3
 
|-
 
|-
 
| 0xE1+8*N || TransformFeedbackBufferAddr || 2 || gpuva ||
 
| 0xE1+8*N || TransformFeedbackBufferAddr || 2 || gpuva ||
 
|-
 
|-
 
| 0xE3+8*N || TransformFeedbackBufferFlags || 1 || ||
 
| 0xE3+8*N || TransformFeedbackBufferFlags || 1 || ||
 +
|- style="border-top: double"
 +
| 0x1C0+4*N || TransformFeedbackBufferStream || 1 || bitfield ||
 
|-
 
|-
 +
| 0x1C1+4*N || TransformFeedbackVaryingCount || 1 || uint ||
 +
|-
 +
| 0x1C2+4*N || TransformFeedbackStride || 1 || uint ||
 +
|- style="border-top: double"
 
| 0x1D1 || TransformFeedbackEnable || 1 || bool ||
 
| 0x1D1 || TransformFeedbackEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x1D3 || || 1 || || GpuInit writes 0x3f here.
 
| 0x1D3 || || 1 || || GpuInit writes 0x3f here.
 +
|- style="border-top: double"
 +
| 0x1D5 || SampleShading || 1 || bitfield || Bit0-3: ?, bit4: Enable
 +
|- style="border-top: double"
 +
| 0x1DF || LocalBase || 1 || uint || TODO
 +
|- style="border-top: double"
 +
| 0x1F0 || ZCullWidth || 1 || || SetRenderTargets optionally uses this.
 
|-
 
|-
| 0x1F0 || || 1 || || SetRenderTargets optionally uses this.
+
| 0x1F1 || ZCullHeight || 1 || || SetRenderTargets optionally uses this.
|-
 
| 0x1F1 || || 1 || || SetRenderTargets optionally uses this.
 
 
|-
 
|-
 
| 0x1F2 || || 1 || || SetRenderTargets optionally uses this.
 
| 0x1F2 || || 1 || || SetRenderTargets optionally uses this.
 
|-
 
|-
 
| 0x1F3 || || 1 || || SetRenderTargets optionally writes 0 here.
 
| 0x1F3 || || 1 || || SetRenderTargets optionally writes 0 here.
|-
+
|- style="border-top: double"
 
| 0x1F8 || || 1 || || SetRenderTargets optionally uses this.
 
| 0x1F8 || || 1 || || SetRenderTargets optionally uses this.
 
|-
 
|-
Line 67: Line 99:
 
|-
 
|-
 
| 0x1FC || ZCullContextEndAddr || 2 || gpuva ||
 
| 0x1FC || ZCullContextEndAddr || 2 || gpuva ||
|-
+
|- style="border-top: double"
 
| 0x200+16*N || RenderTargetNAddr || 2 || gpuva ||
 
| 0x200+16*N || RenderTargetNAddr || 2 || gpuva ||
 
|-
 
|-
Line 76: Line 108:
 
| 0x204+16*N || RenderTargetNFormat || 1 || ||
 
| 0x204+16*N || RenderTargetNFormat || 1 || ||
 
|-
 
|-
| 0x205+16*N || RenderTargetNTileMode || 1 || ||
+
| 0x205+16*N || RenderTargetNTileMode || 1 || bitfield || Bit0-3: Width, bit4-7: Height, bit8-10: Depth, bit12: Layout, bit16: ?
 
|-
 
|-
| 0x206+16*N || RenderTargetNArrayMode || 1 || ||
+
| 0x206+16*N || RenderTargetNArrayMode || 1 || bitfield || Bit0-15: Layers, bit16: Volume
 
|-
 
|-
| 0x207+16*N || RenderTargetNLayerStride || 1 || ||
+
| 0x207+16*N || RenderTargetNLayerStride || 1 || uint || In units of 4 bytes.
 
|-
 
|-
 
| 0x208+16*N || RenderTargetNBaseLayer || 1 || ||
 
| 0x208+16*N || RenderTargetNBaseLayer || 1 || ||
 
|-
 
|-
| 0x280+8*N || ViewportNScaleX || 1 || float ||
+
| 0x280+8*N || ViewportNScaleX || 1 || float || n=0..15
 
|-
 
|-
 
| 0x281+8*N || ViewportNScaleY || 1 || float ||
 
| 0x281+8*N || ViewportNScaleY || 1 || float ||
Line 98: Line 130:
 
| 0x286+8*N || ViewportNSwizzles || 1 || bitfield ||  
 
| 0x286+8*N || ViewportNSwizzles || 1 || bitfield ||  
 
|-
 
|-
| 0x287+8*N || ViewportNSubpixelPrecisionBias || 1 || bitfield || Bit0-4: ?, bit8-bit11: ?
+
| 0x287+8*N || ViewportNSubpixelPrecisionBias || 1 || bitfield || Bit0-4: BiasX, bit8-bit11: BiasY
 
|-
 
|-
 
| 0x300+4*N || ViewportNHorizontal || 1 || bitfield || Bit0-15: X, bit16-31: Width
 
| 0x300+4*N || ViewportNHorizontal || 1 || bitfield || Bit0-15: X, bit16-31: Width
Line 108: Line 140:
 
| 0x303+4*N || ViewportNDepthRangeFar || 1 || float ||
 
| 0x303+4*N || ViewportNDepthRangeFar || 1 || float ||
 
|-
 
|-
| 0x340+2*N || ClipRectNHorizontal || 1 || || N=0..7, TODO
+
| 0x340+2*N || ClipRectNHorizontal || 1 || || n=0..7, TODO
 
|-
 
|-
 
| 0x341+2*N || ClipRectNVertical || 1 || || TODO
 
| 0x341+2*N || ClipRectNVertical || 1 || || TODO
 +
|-
 +
| 0x359 || CallLimit || 1 || uint || 0=FullLimit, 1...8=?, 15=Unlimited
 +
|-
 +
| 0x35A || CounterEnable || 1 || bitfield || Bit0: ?, bit1: ?, ... bit15: ?
 +
|-
 +
| 0x35D || VertexBufferFirst || 1 || ||
 +
|-
 +
| 0x35E || VertexBufferCount || 1 || ||
 +
|-
 +
| 0x35F || DepthClipAllowNegativeZ || 1 || bool ||
 
|-
 
|-
 
| 0x360 || ClearColor || 4 || float ||
 
| 0x360 || ClearColor || 4 || float ||
 
|-
 
|-
 +
| 0x364 || ClearDepth || 1 || float ||
 +
|- style="border-top: double"
 +
| 0x368 || ClearStencil || 1 || ||
 +
|- style="border-top: double"
 
| 0x36B || PolygonModeFront || 1 || bitfield || 0x1B00/0x1B01/0x1B02
 
| 0x36B || PolygonModeFront || 1 || bitfield || 0x1B00/0x1B01/0x1B02
 
|-
 
|-
 
| 0x36C || PolygonModeBack || 1 || bitfield || 0x1B00/0x1B01/0x1B02
 
| 0x36C || PolygonModeBack || 1 || bitfield || 0x1B00/0x1B01/0x1B02
 
|-
 
|-
 +
| 0x36D || PolygonSmoothEnable || 1 || bool ||
 +
|- style="border-top: double"
 
| 0x36F || ? || 1 || bitfield || Bit0:?, bit16:?. Used by ClearDepthStencil.
 
| 0x36F || ? || 1 || bitfield || Bit0:?, bit16:?. Used by ClearDepthStencil.
 
|-
 
|-
Line 129: Line 177:
 
|-
 
|-
 
| 0x374 || || 1 || || 0 written here for "simple" BlendState.
 
| 0x374 || || 1 || || 0 written here for "simple" BlendState.
 +
|- style="border-top: double"
 +
| 0x379 || WatchdogTimer || 1 || ||
 
|-
 
|-
| 0x380+4*n || ScissorNEnable || 1 || bool || n=0..15. GpuInit writes 1 here.
+
| 0x37A || PrimitiveRestartWithDrayArrays || 1 || boolean ||
 +
|- style="border-top: double"
 +
| 0x37E || WindowOffsetX || 1 || int ||
 +
|-
 +
| 0x37F || WindowOffsetY || 1 || int ||
 +
|- style="border-top: double"
 +
| 0x380+4*N || ScissorNEnable || 1 || bool || n=0..15. GpuInit writes 1 here.
 
|-
 
|-
 
| 0x381+4*N || ScissorNHorizontal || 1 || bitfield || Bit0-15: min, bit16-31: max
 
| 0x381+4*N || ScissorNHorizontal || 1 || bitfield || Bit0-15: min, bit16-31: max
 
|-
 
|-
 
| 0x382+4*N || ScissorNVertical || 1 || bitfield || Bit0-15: min, bit16-31: max
 
| 0x382+4*N || ScissorNVertical || 1 || bitfield || Bit0-15: min, bit16-31: max
|-
+
|- style="border-top: double"
 
| 0x3D5 || StencilBackRefValue || 1 || ||
 
| 0x3D5 || StencilBackRefValue || 1 || ||
 
|-
 
|-
Line 145: Line 201:
 
|-
 
|-
 
| 0x3D9 || TiledCacheTileSize || 1 || bitfield || Bit0-15: ?, bit16-31: ?
 
| 0x3D9 || TiledCacheTileSize || 1 || bitfield || Bit0-15: ?, bit16-31: ?
|-
+
|- style="border-top: double"
 
| 0x3DE || DiscardTrigger || 1 || bitfield || Bit4-6: DiscardColorIndex, bit0: DiscardDepthStencil
 
| 0x3DE || DiscardTrigger || 1 || bitfield || Bit4-6: DiscardColorIndex, bit0: DiscardDepthStencil
|-
+
|- style="border-top: double"
 
| 0x3E0 || TiledCacheAction1 || 1 || bool || Trigger?
 
| 0x3E0 || TiledCacheAction1 || 1 || bool || Trigger?
|-
+
|- style="border-top: double"
 
| 0x3E7 || DepthBounds || 2 || float[2] ||
 
| 0x3E7 || DepthBounds || 2 || float[2] ||
|-
+
|- style="border-top: double"
 
| 0x3ED || MultisampleRasterEnable || 1 || bool || Also written 0 when clearing all colors.
 
| 0x3ED || MultisampleRasterEnable || 1 || bool || Also written 0 when clearing all colors.
 
|-
 
|-
Line 163: Line 219:
 
|-
 
|-
 
| 0x3F2 || SampleMask2 || 1 || ||
 
| 0x3F2 || SampleMask2 || 1 || ||
|-
+
|- style="border-top: double"
 
| 0x3F5 || Multisample_Related2 || 1 || || TODO
 
| 0x3F5 || Multisample_Related2 || 1 || || TODO
 
|-
 
|-
 
| 0x3F6 || CoverageModulationEnable || 1 || bool ||
 
| 0x3F6 || CoverageModulationEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x3F8 || Unknown?Addr || 2 || gpuva || SetRenderTargets writes the address of an optional buffer here.
 
| 0x3F8 || Unknown?Addr || 2 || gpuva || SetRenderTargets writes the address of an optional buffer here.
 
|-
 
|-
Line 177: Line 233:
 
|-
 
|-
 
| 0x3FD || || 1 || bitfield?[2] || SetRenderTargets writes here
 
| 0x3FD || || 1 || bitfield?[2] || SetRenderTargets writes here
|-
+
|- style="border-top: double"
 
| 0x40C || CoverageModulationTable || 4 || float[4] ||
 
| 0x40C || CoverageModulationTable || 4 || float[4] ||
|-
+
|- style="border-top: double"
 
| 0x433 || || 1 || || GpuInit writes 4 here.
 
| 0x433 || || 1 || || GpuInit writes 4 here.
|-
+
|- style="border-top: double"
 
| 0x438 || || 1 || || GpuInit writes 0xFF here.
 
| 0x438 || || 1 || || GpuInit writes 0xFF here.
 
|-
 
|-
 
| 0x439 || || 1 || || GpuInit writes 0xFF here.
 
| 0x439 || || 1 || || GpuInit writes 0xFF here.
|-
+
|- style="border-top: double"
 
| 0x43B || || 1 || || GpuInit writes 0xFF here.
 
| 0x43B || || 1 || || GpuInit writes 0xFF here.
 
|-
 
|-
 
| 0x43C || || 1 || || GpuInit writes 4 here.
 
| 0x43C || || 1 || || GpuInit writes 4 here.
 +
|-
 +
| 0x43D || Unbind (???) || 1 || bitfield || Bit0: InvalidateTextureHeaders, bit4: InvalidateTextureSamplers, bit8: InvalidateConstBuffers
 
|-
 
|-
 
| 0x43E || ClearFlags? || 1 || || GpuInit writes 0x101 here.
 
| 0x43E || ClearFlags? || 1 || || GpuInit writes 0x101 here.
|-
+
|- style="border-top: double"
 
| 0x446 || DrawElementsEnableBaseVertex? || 1 || bool || TODO
 
| 0x446 || DrawElementsEnableBaseVertex? || 1 || bool || TODO
|-
+
|- style="border-top: double"
 
| 0x44D || TiledCacheAction2 || 1 || bool || Trigger?
 
| 0x44D || TiledCacheAction2 || 1 || bool || Trigger?
|-
+
|- style="border-top: double"
 
| 0x452 || RasterEnable || 1 || bool ||
 
| 0x452 || RasterEnable || 1 || bool ||
|-
+
|- style="border-top: double"
| 0x458 || VertexAttribTable || 4 || bitfield[16] || Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
+
| 0x458 || VertexStreamNAttrib || 4 || bitfield[16] || Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
|-
+
|- style="border-top: double"
 +
| 0x478 || MultisampleGrid || 3 || bitfield[3] || Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
 +
|- style="border-top: double"
 
| 0x47C || || 1 || trigger || BindProgram writes 0 here sometimes.
 
| 0x47C || || 1 || trigger || BindProgram writes 0 here sometimes.
 +
|- style="border-top: double"
 +
| 0x47E || MultisampleCoverageToColor || 1 || bitfield || Bit0: Enable, bit4-6: ?
 
|-
 
|-
 
| 0x47F || DepthBufferResolve || 1 || trigger || 1 is written here to trigger.
 
| 0x47F || DepthBufferResolve || 1 || trigger || 1 is written here to trigger.
|-
+
|- style="border-top: double"
| 0x478 || MultisampleGrid || 3 || bitfield[3] || Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
 
|-
 
| 0x47E || MultisampleCoverageToColor || 1 || bitfield || Bit0: Enable, bit4-6: ?
 
|-
 
 
| 0x487 || RenderTargetControl || 1 || bitfield || Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
 
| 0x487 || RenderTargetControl || 1 || bitfield || Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
|-
+
|- style="border-top: double"
 
| 0x48A || || 1 || || Optionally used by SetRenderTargets.
 
| 0x48A || || 1 || || Optionally used by SetRenderTargets.
 
|-
 
|-
Line 216: Line 274:
 
| 0x48C || || 1 || || Optionally used by SetRenderTargets.
 
| 0x48C || || 1 || || Optionally used by SetRenderTargets.
 
|-
 
|-
 +
| 0x48D || SamplerBinding (???) || 1 || enum || 0=Independently, 1=ViaHeaderBinding
 +
|- style="border-top: double"
 +
| 0x4A2 || InvalidateTextureDataNoWfi (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 +
|- style="border-top: double"
 +
| 0x4AB || ShaderScheduling (???) || 1 || enum || 0=OldestThreadFirst, 1=RoundRobin
 +
|- style="border-top: double"
 
| 0x4B3 || DepthTestEnable || 1 || bool || Enables DepthWriteEnable and DepthFunc.
 
| 0x4B3 || DepthTestEnable || 1 || bool || Enables DepthWriteEnable and DepthFunc.
|-
+
|- style="border-top: double"
 
| 0x4B8 || MultisampleAlphaToCoverageDither || 1 || bool ||
 
| 0x4B8 || MultisampleAlphaToCoverageDither || 1 || bool ||
 
|-
 
|-
 
| 0x4B9 || BlendIndependent || 1 || bool || 1 written here for "simple" BlendState.
 
| 0x4B9 || BlendIndependent || 1 || bool || 1 written here for "simple" BlendState.
|-
 
| 0x4BB || AlphaTestEnable || 1 || bool ||
 
 
|-
 
|-
 
| 0x4BA || DepthWriteEnable || 1 || bool ||
 
| 0x4BA || DepthWriteEnable || 1 || bool ||
 
|-
 
|-
 +
| 0x4BB || AlphaTestEnable || 1 || bool ||
 +
|- style="border-top: double"
 
| 0x4C3 || DepthFunc || 1 || bitfield || Bit0-3: DepthFunc
 
| 0x4C3 || DepthFunc || 1 || bitfield || Bit0-3: DepthFunc
 +
|-
 +
| 0x4C4 || AlphaTestRefValue || 1 || float ||
 
|-
 
|-
 
| 0x4C5 || AlphaTestFunc || 1 || bitfield || Bit0-3: AlphaTestFunc
 
| 0x4C5 || AlphaTestFunc || 1 || bitfield || Bit0-3: AlphaTestFunc
 +
|- style="border-top: double"
 +
| 0x4C7 || BlendColor || 4 || float[4] || TODO
 +
|- style="border-top: double"
 +
| 0x4CC || InvalidateSamplerCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 
|-
 
|-
 +
| 0x4CD || InvalidateTextureHeaderCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 +
|-
 +
| 0x4CE || InvalidateTextureDataCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 +
|- style="border-top: double"
 
| 0x4E0 || StencilEnable || 1 || bool ||
 
| 0x4E0 || StencilEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x4E5 || StencilFrontRefValue || 1 || ||
 
| 0x4E5 || StencilFrontRefValue || 1 || ||
 
|-
 
|-
Line 237: Line 311:
 
|-
 
|-
 
| 0x4E7 || StencilFrontEnable || 1 || bool ||
 
| 0x4E7 || StencilFrontEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x4EC || LineWidthSmooth || 1 || float ||
 
| 0x4EC || LineWidthSmooth || 1 || float ||
 
|-
 
|-
 
| 0x4ED || LineWidthAliased || 1 || float ||
 
| 0x4ED || LineWidthAliased || 1 || float ||
|-
+
|- style="border-top: double"
| 0x4C4 || AlphaTestRefValue || 1 || float ||
 
|-
 
| 0x4C7 || BlendColor || 4 || float[4] || TODO
 
|-
 
 
| 0x50D || VertexBufferElementBase || 1 || uint ||
 
| 0x50D || VertexBufferElementBase || 1 || uint ||
|-
+
|- style="border-top: double"
 
| 0x519 || ZCullContextSave || 1 || trigger || 0 is written here to trigger ctx-save, uses ZCullContextStartAddr.
 
| 0x519 || ZCullContextSave || 1 || trigger || 0 is written here to trigger ctx-save, uses ZCullContextStartAddr.
|-
+
|- style="border-top: double"
 
| 0x51F || PolygonOffsetClamp0 || 1 || float ||
 
| 0x51F || PolygonOffsetClamp0 || 1 || float ||
|-
+
|- style="border-top: double"
 
| 0x540 || ZCullContextRestore || 1 || trigger || 0 is written here to trigger ctx-restore, uses ZCullContextStartAddr.
 
| 0x540 || ZCullContextRestore || 1 || trigger || 0 is written here to trigger ctx-restore, uses ZCullContextStartAddr.
|-
+
|- style="border-top: double"
 
| 0x546 || PointSize || 1 || float ||
 
| 0x546 || PointSize || 1 || float ||
|-
+
|- style="border-top: double"
 
| 0x54C || CounterReset || 1 || || Value written decides which counter to reset.
 
| 0x54C || CounterReset || 1 || || Value written decides which counter to reset.
 
|-
 
|-
 
| 0x54D || MultisampleEnable || 1 || ||
 
| 0x54D || MultisampleEnable || 1 || ||
|-
+
|- style="border-top: double"
 
| 0x54E || || 1 || bool || SetRenderTargets writes 0 here if an optional buffer is NULL.
 
| 0x54E || || 1 || bool || SetRenderTargets writes 0 here if an optional buffer is NULL.
 
|-
 
|-
 
| 0x54F || MultisampleControl || 1 || bool || bit0: AlphaToCoverageEnable, bit1+: ?
 
| 0x54F || MultisampleControl || 1 || bool || bit0: AlphaToCoverageEnable, bit1+: ?
 +
|- style="border-top: double"
 +
| 0x554 || RenderEnableOffset || 2 || gpuva ||
 +
|- style="border-top: double"
 +
| 0x556 || RenderEnableMode || 1 || enum || 0=False, 1=True, 2=Conditional, 3=RenderIfEqual, 4=RenderIfNotEqual,
 
|-
 
|-
| 0x554 || RendererConditionAddr || 2 || gpuva ||
+
| 0x557 || TexSamplerPoolOffset (???) || 2 || gpuva ||
|-
 
| 0x556 || RendererConditionMode || 1 || || 0=disabled unconditional, 1=enabled unconditional, 3=unknown conditional, 4=unknown conditional,
 
 
|-
 
|-
 +
| 0x558 || TexSamplerPoolMaximumIndex (???) || 1 || bitfield || Bit0-19: Maximum
 +
|- style="border-top: double"
 
| 0x55B || PolygonOffsetFactor || 1 || float ||
 
| 0x55B || PolygonOffsetFactor || 1 || float ||
|-
+
|- style="border-top: double"
 +
| 0x55D || TexHeaderPoolOffset (???) || 2 || gpuva ||
 +
|- style="border-top: double"
 +
| 0x55F || TexHeaderPoolMaximumIndex (???) || 1 || bitfield || Bit0-21: Maximum
 +
|- style="border-top: double"
 
| 0x56D || CsaaEnable || 1 || bool ||
 
| 0x56D || CsaaEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x56F || PolygonOffsetOffset || 1 || float || Float multiplied by 2 is written here.
 
| 0x56F || PolygonOffsetOffset || 1 || float || Float multiplied by 2 is written here.
|-
+
|- style="border-top: double"
 
| 0x574 || MultisampleMode || 1 || || Written by SetRenderTargets, possible values: 0, 2, 4, 5, 6.
 
| 0x574 || MultisampleMode || 1 || || Written by SetRenderTargets, possible values: 0, 2, 4, 5, 6.
|-
+
|- style="border-top: double"
 
| 0x57F || || 1 || || SetRenderTargets optionally writes 0 here.
 
| 0x57F || || 1 || || SetRenderTargets optionally writes 0 here.
 
|-
 
|-
 
| 0x580 || || 1 || || SetRenderTargets optionally writes 0 here.
 
| 0x580 || || 1 || || SetRenderTargets optionally writes 0 here.
|-
+
|- style="border-top: double"
 +
| 0x582 || ProgramRegion (???) || 2 || gpuva ||
 +
|- style="border-top: double"
 
| 0x591 || PrimitiveRestartEnable || 1 || bool ||
 
| 0x591 || PrimitiveRestartEnable || 1 || bool ||
 
|-
 
|-
 
| 0x592 || PrimitiveRestartIndex || 1 || uint ||
 
| 0x592 || PrimitiveRestartIndex || 1 || uint ||
 +
|- style="border-top: double"
 +
| 0x599 || CubeMapInterFaceFiltering (???) || 1 || bitfield || Bit0-1: Mode (0=UseWrap, 1=OverrideWrap, 2=AutoSpanSeam, 3=AutoCrossSeam)
 +
|- style="border-top: double"
 +
| 0x5A4 || ShaderControl (???) || 1 || bitfield || Bit0: Partial (0=Zero, 1=Infinity), bit1: Fp32NanBehavior (0=Legacy, 1=Fp64Compatible), bit2: Fp32F21NanBehavior (0=PassZero, 1=PassIndefinite), bit16: ZeroTimesAnythingIsZero
 
|-
 
|-
 +
| 0x5A5 || BindConstantBuffer (???) || 1 || bitfield || Bit0: Valid, bit8-12: ShaderSlot
 +
|-
 +
| 0x5A6 || InvalidateShaderCachesNoWfi (???) || 1 || bitfield || Bit0: Instruction, bit4: GlobalData, bit8: Uniform, bit12: Constant
 +
|- style="border-top: double"
 
| 0x5F2 || DrawElementsIndirectAddr || 2 || gpuva || TODO
 
| 0x5F2 || DrawElementsIndirectAddr || 2 || gpuva || TODO
|-
+
|- style="border-top: double"
 
| 0x5F6 || DrawElementsIndirectFlag? || 1 || bool || TODO
 
| 0x5F6 || DrawElementsIndirectFlag? || 1 || bool || TODO
|-
+
|- style="border-top: double"
| 0x620+N || VertexStreamNEnableDivisor || bool || n=0...15.
+
| 0x620+N || VertexStreamNEnableDivisor || 1 || bool || n=0...15.
|-
+
|- style="border-top: double"
 
| 0x646 || PolygonCullFaceEnable || 1 || bool ||
 
| 0x646 || PolygonCullFaceEnable || 1 || bool ||
 
|-
 
|-
Line 295: Line 383:
 
|-
 
|-
 
| 0x648 || PolygonCullFaceConfig || 1 || bitfield || TODO: 0x404/0x405/0x408
 
| 0x648 || PolygonCullFaceConfig || 1 || bitfield || TODO: 0x404/0x405/0x408
|-
+
|- style="border-top: double"
 +
| 0x651 || RenderEnableOverride || 1 || bitfield || Bit0-1: 0=UseRenderEnable, 1=AlwaysRender, 2=NeverRender
 +
|- style="border-top: double"
 +
| 0x64C || InvalidateConstantBufferCache (???) || 1 || bitfield || Bit0: ThruL2
 +
|- style="border-top: double"
 
| 0x64F || DepthClamp || 1 || || TODO: 0x101A is written when enabled, 0x181D when disabled.
 
| 0x64F || DepthClamp || 1 || || TODO: 0x101A is written when enabled, 0x181D when disabled.
|-
+
|- style="border-top: double"
 
| 0x66F || DepthBoundsEnable || 1 || bool ||
 
| 0x66F || DepthBoundsEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x671 || ColorLogicOpEnable || 1 || bool || Used for all LogicOps except 3.
 
| 0x671 || ColorLogicOpEnable || 1 || bool || Used for all LogicOps except 3.
 
|-
 
|-
 
| 0x672 || ColorLogicOpType || 1 || bitfield || Bit0-7: LogicOp, bit8-15: unknown, always 0x15.
 
| 0x672 || ColorLogicOpType || 1 || bitfield || Bit0-7: LogicOp, bit8-15: unknown, always 0x15.
 +
|- style="border-top: double"
 +
| 0x689 || SetSpare (???) || 1 || uint[4] ||
 +
|- style="border-top: double"
 +
| 0x68B || PipeNop || 1 || trigger || Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
 +
|- style="border-top: double"
 +
| 0x6C0 || ReportSemaphoreOffset || 2 || gpuva ||
 +
|- style="border-top: double"
 +
| 0x6C2 || ReportSemaphorePayload || 1 || || 0 is written here during most queries.
 
|-
 
|-
| 0x68B || Barrier? || 1 || trigger || Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
+
| 0x6C3 || ReportSemaphoreControl || 1 || bitfield || Bit0-1: Operation (0=Release, 3=Trap), bit2: FlushDisable, bit20: AwakenEnable, bit28: StructureSize (0=FourWords, 1=OneWord)
|-
+
|- style="border-top: double"
| 0x6C0 || QueryAddr || 2 || gpuva ||
+
| 0x700+4*N || VertexStreamNStride || 1 || uint || Bit0-11: Stride. TODO: This has more stuff according to nouveau. n=0..31
|-
 
| 0x6C2 || QuerySequence || 1 || || 0 is written here during most queries.
 
|-
 
| 0x6C3 || QueryControl || 1 || bitfield || After write, the result of query is written to 4 bytes at QueryAddr.
 
|-
 
| 0x700+4*N || VertexStreamNStride || 1 || uint || Bit0-11: Stride. TODO: This has more stuff according to nouveau
 
 
|-
 
|-
 
| 0x701+4*N || VertexBufferStartAddr || 2 || gpuva || TODO: Incorrecto
 
| 0x701+4*N || VertexBufferStartAddr || 2 || gpuva || TODO: Incorrecto
Line 320: Line 414:
 
| 0x7C0+2*N || VertexBufferEndAddr || 2 || gpuva ||
 
| 0x7C0+2*N || VertexBufferEndAddr || 2 || gpuva ||
 
|-
 
|-
| 0x781+8*N || BlendNRgbEquation || 1 || bitfield || Bit0-2: BlendEquation
+
| 0x781+8*N || BlendNRgbEquation || 1 || bitfield || Bit0-2: BlendEquation.
 
|-
 
|-
 
| 0x782+8*N || BlendNRgbFunctionSrc || 1 || bitfield || Bit0-4: ?, bit14-15: ?
 
| 0x782+8*N || BlendNRgbFunctionSrc || 1 || bitfield || Bit0-4: ?, bit14-15: ?
Line 331: Line 425:
 
|-
 
|-
 
| 0x786+8*N || BlendNAlphaFunctionDst || 1 || bitfield || Bit0-4: ?, bit14-15: ?
 
| 0x786+8*N || BlendNAlphaFunctionDst || 1 || bitfield || Bit0-4: ?, bit14-15: ?
 +
|- style="border-top: double"
 +
| 0x820 || || 1 || || Select tessellation control program.
 
|-
 
|-
| 0x820 || || 1 || || BindProgram writes here.
+
| 0x821 || || 1 || || Specify tessellation control program entry point.
 +
|- style="border-top: double"
 +
| 0x830 || || 1 || || Select tessellation evaluation program.
 +
|- style="border-top: double"
 +
| 0x840 || || 1 || || Select geometry program.
 +
|- style="border-top: double"
 +
| 0x850 || || 1 || || Select fragment program.
 +
|- style="border-top: double"
 +
| 0x8C0+N || FirmwareCallN || 8 || uint || Invokes GPU microcode firmware blob.
 +
|- style="border-top: double"
 +
| 0x8E0 || ConstantBufferSelectorSize || 1 || uint || Bit0-16: Size
 
|-
 
|-
| 0x821 || || 1 || || BindProgram writes here.
+
| 0x8E1 || ConstantBufferSelectorAddr || 2 || gpuva ||
 
|-
 
|-
| 0x830 || || 1 || || BindProgram writes here.
+
| 0x8E3 || LoadConstantBufferOffset || 1 || uint || Bit0-15: Offset. BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
 
|-
 
|-
| 0x840 || || 1 || || BindProgram writes here.
+
| 0x8E4 || LoadConstantBuffer || 1 || uint[16] ||
 +
|- style="border-top: double"
 +
| 0x904+8*N || ConstBufferNBind || 1 || bitfield || n=0..4. Bit0: Valid, bit4-8: Index
 +
|- style="border-top: double"
 +
| 0xD00 || SetMmeShadowScratch || uint[0x80] || 128 || Mostly general purpose, sometimes accessed by FirmwareCall.
 +
|- style="border-top: double"
 +
| 0xE00+N*2 || CallMmeMacroN || 1 || uint || n=0..0x7f. Writing here calls a bound macro with value written put in r1.
 
|-
 
|-
| 0x850 || || 1 || || BindProgram writes here.
+
| 0xE01+N*2 || CallMmeDataN || 1 || pipe || Used to send variable number of arguments to macro via the "parm" instruction.
 +
|}
 +
 
 +
TODO: (Tiled)Downsample, Copy*, Dispatch*, DrawTexture/DrawTransformFeedback, BindImages, BindProgram, BindSeprarateSamplers, BindSeprarateTextures, BindTextures.
 +
 
 +
= Compute =
 +
{| class=wikitable
 +
! Register || Name || Size || Type || Notes
 
|-
 
|-
| 0x8E0 || ConstBufferRequestSize || 1 || uint ||
+
| 0 || SetObject || 1 || bitfield || Bit0-15: ClassId, bit16-20: EngineId
 +
|- style="border-top: double"
 +
| 0x40 || NoOperation || 1 || ||
 
|-
 
|-
| 0x8E1 || ConstBufferRequestAddr || 2 || gpuva ||
+
| 0x41 || SetNotifyA || 1 || gpuva ||
 
|-
 
|-
| 0x8E3 || ConstBufferRequestOffset || 1 || uint || BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
+
| 0x42 || SetNotifyB || 1 || gpuva ||
 
|-
 
|-
| 0x8E4 || ConstBufferRequestData || 1 || uint[4] ||
+
| 0x43 || Notify || 1 || || 0=WriteOnly, 1=WriteThenAwaken
 
|-
 
|-
| 0x8EB || Multisample_ConfigX || 1 || ||
+
| 0x44 || WaitForIdle || 1 || ||
 +
|- style="border-top: double"
 +
| 0x4C || SetGlobalRenderEnableA || 1 || ||
 
|-
 
|-
| 0x904 || UniformBuffer0_Control || 1 || ||
+
| 0x4D || SetGlobalRenderEnableB || 1 || ||
 
|-
 
|-
| 0x90C || UniformBuffer3_Control || 1 || ||
+
| 0x4E || SetGlobalRenderEnableC || 1 || ||
 
|-
 
|-
| 0x914 || UniformBuffer4_Control || 1 || ||
+
| 0x4F || SendGoIdle || 1 || ||
 
|-
 
|-
| 0x91C || UniformBuffer2_Control || 1 || ||
+
| 0x50 || PmTrigger || 1 || ||
 
|-
 
|-
| 0x924 || UniformBuffer1_Control || 1 || ||
+
| 0x51 || PmTriggerWfi || 1 || ||
 +
|- style="border-top: double"
 +
| 0x54 || SetInstrumentationMethodHeader || 1 || ||
 
|-
 
|-
| 0xD19 || || 1 || || GpuInit writes 0 here.
+
| 0x55 || SetInstrumentationMethodData || 1 || ||
 +
|- style="border-top: double"
 +
| 0x60 || LineLengthIn || 1 || ||
 
|-
 
|-
| 0xD1A || || 1 || || GpuInit writes 0 here.
+
| 0x61 || LineCount || 1 || ||
 
|-
 
|-
| 0xD1B || || 1 || || GpuInit writes 0xffffffff here.
+
| 0x62 || OffsetOutUpper || 1 || ||
 
|-
 
|-
| 0xD1E || || 1 || || BindProgram writes 0 here, trigger?
+
| 0x63 || OffsetOut || 1 || ||
 
|-
 
|-
| 0xD28 || || 1 || || SetRenderTargets writes 0 here if an optional buffer is NULL.
+
| 0x64 || PitchOut || 1 || ||
 
|-
 
|-
| 0xD29 || || 1 || || SetRenderTargets writes 0xFFFFFFFF here if an optional buffer != NULL, and of a certain type.
+
| 0x65 || SetDstBlockSize || 1 || ||
 
|-
 
|-
| 0xD34 || || 1 || || Used by SetConservativeRasterDilate.
+
| 0x66 || SetDstWidth || 1 || ||
 
|-
 
|-
| 0xD35 || AdvancedBlend || 1 || bitfield || Bit0: NormalizedDst, bit1: PremultipliedSrc, bit2-3: BlendTarget, Bit4-9: Mode
+
| 0x67 || SetDstHeight || 1 || ||
 
|-
 
|-
| 0xE00+N*8 || MacroInvoke || 1 || || ?
+
| 0x68 || SetDstDepth || 1 || ||
 
|-
 
|-
| 0xE00 || TransformFeedbackAddr || 2 || gpuva ||
+
| 0x69 || SetDstLayer || 1 || ||
 
|-
 
|-
| 0xE02 || ClearColorConfig? || 1 || bitfield || Bit2-5: ?, bit6-9: ?
+
| 0x6A || SetDstOriginBytesX || 1 || ||
 
|-
 
|-
| 0xE06 || || 1 || bitfield || Written by SetRenderTargets if optional buffer is given but not of a given type.
+
| 0x6B || SetDstOriginSamplesY || 1 || ||
 
|-
 
|-
| 0xE0A || || 1 || || Used by SetConservativeRasterDilate.
+
| 0x6C || LaunchDma || 1 || ||
 
|-
 
|-
| 0xE0B || || 1 || || Used by SetConservativeRasterDilate.
+
| 0x6D || LoadInlineData || 1 || ||
 +
|- style="border-top: double"
 +
| 0x77 || SetI2mSemaphoreA || 1 || ||
 
|-
 
|-
| 0xE0E || || 1 || || BindImage/BindSeparateSampler/BindSeparateTexture writes 0-4 here.
+
| 0x78 || SetI2mSemaphoreB || 1 || ||
 
|-
 
|-
| 0xE10 || ColorLogicOp3 || 1 || bitfield || Bit8: BlendEnable, bit16-23: LogicOp, bit28-31: AlphaTest. BindColorState writes this when LogicOp == 3.
+
| 0x79 || SetI2mSemaphoreC || 1 || ||
 +
|- style="border-top: double"
 +
| 0x7C || SetI2mSpareNoop00 || 1 || ||
 
|-
 
|-
| 0xE12 || BindChannelMaskState_Unk0 || 1 || ||
+
| 0x7D || SetI2mSpareNoop01 || 1 || ||
 
|-
 
|-
| 0xE13 || BindChannelMaskState_Unk1 || 1 || ||
+
| 0x7E || SetI2mSpareNoop02 || 1 || ||
 
|-
 
|-
| 0xE1A || StencilConfig || 1 || bitfield || Bit0-3: StencilFunc0, bit4-7: StencilOp0_A, bit8-11: StencilOp0_B, bit12-15: StencilFunc1, bit16-19: StencilOp1_A, bit20-23: StencilOp1_B
+
| 0x7F || SetI2mSpareNoop03 || 1 || ||
 
|-
 
|-
| 0xE1E || Barrier? || 1 || || Also written to by BindStorageBuffer, and DrawArraysIndirect.
+
| 0x80 || SetValidSpanOverflowAreaA || 1 || ||
 
|-
 
|-
| 0xE20 || || 1 || || Another barrier? Used by SetConservativeRasterDilate.
+
| 0x81 || SetValidSpanOverflowAreaB || 1 || ||
 
|-
 
|-
| 0xE2A || DebugGroupPush_DynamicControl || 1 || ||
+
| 0x82 || SetValidSpanOverflowAreaC || 1 || ||
 
|-
 
|-
| 0xE2B || DebugGroupPush_DynamicValue || 1 || || This one can be written a variable number of times.
+
| 0x83 || SetCoalesceWaitingPeriodUnit || 1 || ||
 
|-
 
|-
| 0xE2C || DebugGroupPush_StaticControl || 1 || ||
+
| 0x84 || PerfmonTransfer || 1 || ||
 
|-
 
|-
| 0xE2D || DebugGroupPush_StaticValue || 1 || || This is written 3 times after DebugGroupPush_StaticControl.
+
| 0x85 || SetShaderSharedMemoryWindow || 1 || ||
 
|-
 
|-
| 0xE2E || DebugGroupPop_Control || 1 || ||
+
| 0x86 || SetSelectMaxwellTextureHeaders || 1 || ||
 
|-
 
|-
| 0xE2F || DebugGroupPop_GroupId || 1 || || This is written once after DebugGroupPop_Control.
+
| 0x87 || InvalidateShaderCaches || 1 || ||
 
|-
 
|-
| 0xE30 || DrawArraysControl || 1 || ||
+
| 0x88 || SetReservedSwMethod00 || 1 || ||
 
|-
 
|-
| 0xE31 || DrawArraysMulti || 1 || ||
+
| 0x89 || SetReservedSwMethod01 || 1 || ||
 
|-
 
|-
| 0xE32 || DrawArraysIndirect || 1 || ||
+
| 0x8A || SetReservedSwMethod02 || 1 || ||
 
|-
 
|-
| 0xE34 || DrawArraysInstanced0Config || 1 || ||
+
| 0x8B || SetReservedSwMethod03 || 1 || ||
 
|-
 
|-
| 0xE35 || DrawArraysInstanced0Pipe || 1 || ||
+
| 0x8C || SetReservedSwMethod04 || 1 || ||
 
|-
 
|-
| 0xE36 || DrawElementsConfig || 1 || ||
+
| 0x8D || SetReservedSwMethod05 || 1 || ||
 
|-
 
|-
| 0xE37 || DrawElementsPipe || 1 || ||
+
| 0x8E || SetReservedSwMethod06 || 1 || ||
 
|-
 
|-
| 0xE38 || DrawElementsIndirectConfig || 1 || ||
+
| 0x8F || SetReservedSwMethod07 || 1 || ||
 
|-
 
|-
| 0xE39 || DrawElementsIndirectPipe || 1 || ||
+
| 0x90 || SetCwdControl || 1 || ||
 
|-
 
|-
| 0xE3A || DrawElementsInstanced0Config || 1 || ||
+
| 0x91 || InvalidateTextureHeaderCacheNoWfi || 1 || ||
 
|-
 
|-
| 0xE3B || DrawElementsInstanced0Pipe || 1 || ||
+
| 0x92 || SetCwdRefCounter || 1 || ||
 
|-
 
|-
| 0xE42 || DrawArraysInstanced1Config || 1 || ||
+
| 0x93 || SetReservedSwMethod08 || 1 || ||
 
|-
 
|-
| 0xE43 || DrawArraysInstanced1Pipe || 1 || ||
+
| 0x94 || SetReservedSwMethod09 || 1 || ||
 
|-
 
|-
| 0xE44 || DrawElementsInstanced1Config || 1 || ||
+
| 0x95 || SetReservedSwMethod10 || 1 || ||
 
|-
 
|-
| 0xE45 || DrawElementsInstanced1Pipe || 1 || ||
+
| 0x96 || SetReservedSwMethod11 || 1 || ||
 +
|-
 +
| 0x97 || SetReservedSwMethod12 || 1 || ||
 +
|-
 +
| 0x98 || SetReservedSwMethod13 || 1 || ||
 +
|-
 +
| 0x99 || SetReservedSwMethod14 || 1 || ||
 +
|-
 +
| 0x9A || SetReservedSwMethod15 || 1 || ||
 +
|-
 +
| 0x9B || SetGwcScgType || 1 || ||
 +
|-
 +
| 0x9C || SetScgControl || 1 || ||
 +
|-
 +
| 0x9D || InvalidateConstantBufferCacheA || 1 || ||
 +
|-
 +
| 0x9E || InvalidateConstantBufferCacheB || 1 || ||
 +
|-
 +
| 0x9F || InvalidateConstantBufferCacheC || 1 || ||
 +
|-
 +
| 0xA0 || SetComputeClassVersion || 1 || ||
 +
|-
 +
| 0xA1 || CheckComputeClassVersion || 1 || ||
 +
|-
 +
| 0xA2 || SetQmdVersion || 1 || ||
 +
|-
 +
| 0xA3 || SetWfiConfig || 1 || ||
 +
|-
 +
| 0xA4 || CheckQmdVersion || 1 || ||
 +
|-
 +
| 0xA5 || WaitForIdleScgType || 1 || ||
 +
|-
 +
| 0xA6 || InvalidateSkedCaches || 1 || ||
 +
|-
 +
| 0xA7 || SetScgRenderEnableControl || 1 || ||
 +
|- style="border-top: double"
 +
| 0xAC || SetCwdSlotCount || 1 || ||
 +
|-
 +
| 0xAD || SendPcasA || 1 || ||
 +
|-
 +
| 0xAE || SendPcasB || 1 || ||
 +
|-
 +
| 0xAF || SendSignalingPcasB || 1 || ||
 +
|- style="border-top: double"
 +
| 0xB9 || SetShaderLocalMemoryNonThrottledA || 1 || ||
 +
|-
 +
| 0xBA || SetShaderLocalMemoryNonThrottledB || 1 || ||
 +
|-
 +
| 0xBB || SetShaderLocalMemoryNonThrottledC || 1 || ||
 +
|-
 +
| 0xBC || SetShaderLocalMemoryThrottledA || 1 || ||
 +
|-
 +
| 0xBD || SetShaderLocalMemoryThrottledB || 1 || ||
 +
|-
 +
| 0xBE || SetShaderLocalMemoryThrottledC || 1 || ||
 +
|- style="border-top: double"
 +
| 0xC4 || SetSpaVersion || 1 || ||
 +
|- style="border-top: double"
 +
| 0x140 || SetFalcon00 || 1 || ||
 +
|-
 +
| 0x141 || SetFalcon01 || 1 || ||
 +
|-
 +
| 0x142 || SetFalcon02 || 1 || ||
 +
|-
 +
| 0x143 || SetFalcon03 || 1 || ||
 +
|-
 +
| 0x144 || SetFalcon04 || 1 || ||
 +
|-
 +
| 0x145 || SetFalcon05 || 1 || ||
 +
|-
 +
| 0x146 || SetFalcon06 || 1 || ||
 +
|-
 +
| 0x147 || SetFalcon07 || 1 || ||
 +
|-
 +
| 0x148 || SetFalcon08 || 1 || ||
 +
|-
 +
| 0x149 || SetFalcon09 || 1 || ||
 +
|-
 +
| 0x14A || SetFalcon10 || 1 || ||
 +
|-
 +
| 0x14B || SetFalcon11 || 1 || ||
 +
|-
 +
| 0x14C || SetFalcon12 || 1 || ||
 +
|-
 +
| 0x14D || SetFalcon13 || 1 || ||
 +
|-
 +
| 0x14E || SetFalcon14 || 1 || ||
 +
|-
 +
| 0x14F || SetFalcon15 || 1 || ||
 +
|-
 +
| 0x150 || SetFalcon16 || 1 || ||
 +
|-
 +
| 0x151 || SetFalcon17 || 1 || ||
 +
|-
 +
| 0x152 || SetFalcon18 || 1 || ||
 +
|-
 +
| 0x153 || SetFalcon19 || 1 || ||
 +
|-
 +
| 0x154 || SetFalcon20 || 1 || ||
 +
|-
 +
| 0x155 || SetFalcon21 || 1 || ||
 +
|-
 +
| 0x156 || SetFalcon22 || 1 || ||
 +
|-
 +
| 0x157 || SetFalcon23 || 1 || ||
 +
|-
 +
| 0x158 || SetFalcon24 || 1 || ||
 +
|-
 +
| 0x159 || SetFalcon25 || 1 || ||
 +
|-
 +
| 0x15A || SetFalcon26 || 1 || ||
 +
|-
 +
| 0x15B || SetFalcon27 || 1 || ||
 +
|-
 +
| 0x15C || SetFalcon28 || 1 || ||
 +
|-
 +
| 0x15D || SetFalcon29 || 1 || ||
 +
|-
 +
| 0x15E || SetFalcon30 || 1 || ||
 +
|-
 +
| 0x15F || SetFalcon31 || 1 || ||
 +
|- style="border-top: double"
 +
| 0x1DF || SetShaderLocalMemoryWindow || 1 || ||
 +
|- style="border-top: double"
 +
| 0x1E4 || SetShaderLocalMemoryA || 1 || ||
 +
|-
 +
| 0x1E8 || SetShaderLocalMemoryB || 1 || ||
 +
|- style="border-top: double"
 +
| 0x365 || SetShaderCacheControl || 1 || ||
 +
|- style="border-top: double"
 +
| 0x379 || SetSmTimeoutInterval || 1 || ||
 +
|- style="border-top: double"
 +
| 0x3D1 || SetSpareNoop12 || 1 || ||
 +
|-
 +
| 0x3D2 || SetSpareNoop13 || 1 || ||
 +
|-
 +
| 0x3D3 || SetSpareNoop14 || 1 || ||
 +
|-
 +
| 0x3D4 || SetSpareNoop15 || 1 || ||
 +
|- style="border-top: double"
 +
| 0x410 || SetSpareNoop00 || 1 || ||
 +
|-
 +
| 0x411 || SetSpareNoop01 || 1 || ||
 +
|-
 +
| 0x412 || SetSpareNoop02 || 1 || ||
 +
|-
 +
| 0x413 || SetSpareNoop03 || 1 || ||
 +
|-
 +
| 0x414 || SetSpareNoop04 || 1 || ||
 +
|-
 +
| 0x415 || SetSpareNoop05 || 1 || ||
 +
|-
 +
| 0x416 || SetSpareNoop06 || 1 || ||
 +
|-
 +
| 0x417 || SetSpareNoop07 || 1 || ||
 +
|-
 +
| 0x418 || SetSpareNoop08 || 1 || ||
 +
|-
 +
| 0x419 || SetSpareNoop09 || 1 || ||
 +
|-
 +
| 0x41A || SetSpareNoop10 || 1 || ||
 +
|-
 +
| 0x41B || SetSpareNoop11 || 1 || ||
 +
|- style="border-top: double"
 +
| 0x483 || InvalidateSamplerCacheAll || 1 || ||
 +
|-
 +
| 0x484 || InvalidateTextureHeaderCacheAll || 1 || ||
 +
|- style="border-top: double"
 +
| 0x4A2 || InvalidateTextureDataCacheNoWfi || 1 || ||
 +
|- style="border-top: double"
 +
| 0x4AA || ActivatePerfSettingsForComputeContext || 1 || ||
 +
|- style="border-top: double"
 +
| 0x4CC || InvalidateSamplerCache || 1 || ||
 +
|-
 +
| 0x4CD || InvalidateTextureHeaderCache || 1 || ||
 +
|-
 +
| 0x4CE || InvalidateTextureDataCache || 1 || ||
 +
|- style="border-top: double"
 +
| 0x509 || InvalidateSamplerCacheNoWfi || 1 || ||
 +
|- style="border-top: double"
 +
| 0x54A || SetShaderExceptions || 1 || ||
 +
|- style="border-top: double"
 +
| 0x554 || SetRenderEnableA || 1 || ||
 +
|-
 +
| 0x555 || SetRenderEnableB || 1 || ||
 +
|-
 +
| 0x556 || SetRenderEnableC || 1 || ||
 +
|-
 +
| 0x557 || SetTexSamplerPoolA || 1 || ||
 +
|-
 +
| 0x558 || SetTexSamplerPoolB || 1 || ||
 +
|-
 +
| 0x559 || SetTexSamplerPoolC || 1 || ||
 +
|- style="border-top: double"
 +
| 0x55D || SetTexHeaderPoolA || 1 || ||
 +
|-
 +
| 0x55E || SetTexHeaderPoolB || 1 || ||
 +
|-
 +
| 0x55F || SetTexHeaderPoolC || 1 || ||
 +
|- style="border-top: double"
 +
| 0x582 || SetProgramRegionA || 1 || ||
 +
|-
 +
| 0x583 || SetProgramRegionB || 1 || ||
 +
|- style="border-top: double"
 +
| 0x5A6 || InvalidateShaderCachesNoWfi || 1 || ||
 +
|- style="border-top: double"
 +
| 0x651 || SetRenderEnableOverride || 1 || ||
 +
|- style="border-top: double"
 +
| 0x68B || PipeNop || 1 || ||
 +
|-
 +
| 0x68C || SetSpare00 || 1 || ||
 +
|-
 +
| 0x68D || SetSpare01 || 1 || ||
 +
|-
 +
| 0x68E || SetSpare02 || 1 || ||
 +
|-
 +
| 0x68F || SetSpare03 || 1 || ||
 +
|- style="border-top: double"
 +
| 0x6C0 || SetReportSemaphoreA || 1 || ||
 +
|-
 +
| 0x6C1 || SetReportSemaphoreB || 1 || ||
 +
|-
 +
| 0x6C2 || SetReportSemaphoreC || 1 || ||
 +
|-
 +
| 0x6C3 || SetReportSemaphoreD || 1 || ||
 +
|- style="border-top: double"
 +
| 0x982 || SetBindlessTexture || 1 || ||
 +
|-
 +
| 0x983 || SetTrapHandler || 1 || ||
 +
|- style="border-top: double"
 +
| 0xCCF || SetShaderPerformanceCounterValueUpper || 8 || ||
 +
|- style="border-top: double"
 +
| 0xCD7 || SetShaderPerformanceCounterValue || 8 || ||
 +
|- style="border-top: double"
 +
| 0xCDF || SetShaderPerformanceCounterEvent || 8 || ||
 +
|- style="border-top: double"
 +
| 0xCE7 || SetShaderPerformanceCounterControlA || 8 || ||
 +
|- style="border-top: double"
 +
| 0xCEF || SetShaderPerformanceCounterControlB || 8 || ||
 +
|- style="border-top: double"
 +
| 0xCF7 || SetShaderPerformanceCounterTrapControl || 1 || ||
 +
|-
 +
| 0xCF8 || StartShaderPerformanceCounter || 1 || ||
 +
|-
 +
| 0xCF9 || StopShaderPerformanceCounter || 1 || ||
 +
|- style="border-top: double"
 +
| 0xD00 || SetMmeShadowScratch || 8 || ||
 
|}
 
|}
  
TODO: (Tiled)Downsample, Copy*, Dispatch*, DrawTexture/DrawTransformFeedback, BindImages, BindProgram, BindSeprarateSamplers, BindSeprarateTextures, BindTextures.
+
= 2D =
 +
{| class=wikitable
 +
! Register || Name || Size || Type || Notes
 +
|-
 +
| 0 || SetObject || 1 || bitfield || Bit0-15: ClassId, bit16-20: EngineId
 +
|- style="border-top: double"
 +
| 0x40 || NoOperation || 1 || ||
 +
|-
 +
| 0x41 || SetNotifyA || 1 || gpuva ||
 +
|-
 +
| 0x42 || SetNotifyB || 1 || gpuva ||
 +
|-
 +
| 0x43 || Notify || 1 || || 0=WriteOnly, 1=WriteThenAwaken
 +
|-
 +
| 0x44 || WaitForIdle || 1 || ||
 +
|-
 +
| 0x45 || LoadMmeInstructionRamPointer || 1 || uint ||
 +
|-
 +
| 0x46 || LoadMmeInstructionRam || 1 || pipe || Writes to and increments MmeInstructionRamPointer by 1.
 +
|-
 +
| 0x47 || LoadMmeStartAddressRamPointer || 1 || uint ||
 +
|-
 +
| 0x48 || LoadMmeStartAddressRam || 1 || pipe ||
 +
|-
 +
| 0x49 || SetMmeShadowRamControl || 1 || uint || 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
 +
|- style="border-top: double"
 +
| 0x4C || SetGlobalRenderEnableA || 1 || ||
 +
|-
 +
| 0x4D || SetGlobalRenderEnableB || 1 || ||
 +
|-
 +
| 0x4E || SetGlobalRenderEnableC || 1 || ||
 +
|-
 +
| 0x4F || SendGoIdle || 1 || ||
 +
|-
 +
| 0x50 || PmTrigger || 1 || ||
 +
|- style="border-top: double"
 +
| 0x54 || SetInstrumentationMethodHeader || 1 || ||
 +
|-
 +
| 0x55 || SetInstrumentationMethodData || 1 || ||
 +
|- style="border-top: double"
 +
| 0x7B || SetMmeSwitchState || 1 || ||
 +
|- style="border-top: double"
 +
| 0x80 || SetDstFormat || 1 || ||
 +
|-
 +
| 0x81 || SetDstMemoryLayout || 1 || ||
 +
|-
 +
| 0x82 || SetDstBlockSize || 1 || ||
 +
|-
 +
| 0x83 || SetDstDepth || 1 || ||
 +
|-
 +
| 0x84 || SetDstLayer || 1 || ||
 +
|-
 +
| 0x85 || SetDstPitch || 1 || ||
 +
|-
 +
| 0x86 || SetDstWidth || 1 || ||
 +
|-
 +
| 0x87 || SetDstHeight || 1 || ||
 +
|-
 +
| 0x88 || SetDstOffsetUpper || 1 || ||
 +
|-
 +
| 0x89 || SetDstOffsetLower || 1 || ||
 +
|-
 +
| 0x8A || FlushAndInvalidateRopMiniCache || 1 || ||
 +
|-
 +
| 0x8B || SetSpareNoop06 || 1 || ||
 +
|-
 +
| 0x8C || SetSrcFormat || 1 || ||
 +
|-
 +
| 0x8D || SetSrcMemoryLayout || 1 || ||
 +
|-
 +
| 0x8E || SetSrcBlockSize || 1 || ||
 +
|-
 +
| 0x8F || SetSrcDepth || 1 || ||
 +
|-
 +
| 0x90 || TwodInvalidateTextureDataCache || 1 || ||
 +
|-
 +
| 0x91 || SetSrcPitch || 1 || ||
 +
|-
 +
| 0x92 || SetSrcWidth || 1 || ||
 +
|-
 +
| 0x93 || SetSrcHeight || 1 || ||
 +
|-
 +
| 0x94 || SetSrcOffsetUpper || 1 || ||
 +
|-
 +
| 0x95 || SetSrcOffsetLower || 1 || ||
 +
|-
 +
| 0x96 || SetPixelsFromMemorySectorPromotion || 1 || ||
 +
|-
 +
| 0x97 || SetSpareNoop12 || 1 || ||
 +
|-
 +
| 0x98 || SetNumProcessingClusters || 1 || ||
 +
|-
 +
| 0x99 || SetRenderEnableA || 1 || ||
 +
|-
 +
| 0x9A || SetRenderEnableB || 1 || ||
 +
|-
 +
| 0x9B || SetRenderEnableC || 1 || ||
 +
|-
 +
| 0x9C || SetSpareNoop08 || 1 || ||
 +
|-
 +
| 0x9D || SetSpareNoop01 || 1 || ||
 +
|-
 +
| 0x9E || SetSpareNoop11 || 1 || ||
 +
|-
 +
| 0x9F || SetSpareNoop07 || 1 || ||
 +
|-
 +
| 0xA0 || SetClipX0 || 1 || ||
 +
|-
 +
| 0xA1 || SetClipY0 || 1 || ||
 +
|-
 +
| 0xA2 || SetClipWidth || 1 || ||
 +
|-
 +
| 0xA3 || SetClipHeight || 1 || ||
 +
|-
 +
| 0xA4 || SetClipEnable || 1 || ||
 +
|-
 +
| 0xA5 || SetColorKeyFormat || 1 || ||
 +
|-
 +
| 0xA6 || SetColorKey || 1 || ||
 +
|-
 +
| 0xA7 || SetColorKeyEnable || 1 || ||
 +
|-
 +
| 0xA8 || SetRop || 1 || ||
 +
|-
 +
| 0xA9 || SetBeta1 || 1 || ||
 +
|-
 +
| 0xAA || SetBeta4 || 1 || ||
 +
|-
 +
| 0xAB || SetOperation || 1 || ||
 +
|-
 +
| 0xAC || SetPatternOffset || 1 || ||
 +
|-
 +
| 0xAD || SetPatternSelect || 1 || ||
 +
|-
 +
| 0xAE || SetDstColorRenderToZetaSurface || 1 || ||
 +
|-
 +
| 0xAF || SetSpareNoop04 || 1 || ||
 +
|-
 +
| 0xB0 || SetSpareNoop15 || 1 || ||
 +
|-
 +
| 0xB1 || SetSpareNoop13 || 1 || ||
 +
|-
 +
| 0xB2 || SetSpareNoop03 || 1 || ||
 +
|-
 +
| 0xB3 || SetSpareNoop14 || 1 || ||
 +
|-
 +
| 0xB4 || SetSpareNoop02 || 1 || ||
 +
|-
 +
| 0xB5 || SetCompression || 1 || ||
 +
|-
 +
| 0xB6 || SetSpareNoop09 || 1 || ||
 +
|-
 +
| 0xB7 || SetRenderEnableOverride || 1 || ||
 +
|-
 +
| 0xB8 || SetPixelsFromMemoryDirection || 1 || ||
 +
|-
 +
| 0xB9 || SetSpareNoop10 || 1 || ||
 +
|-
 +
| 0xBA || SetMonochromePatternColorFormat || 1 || ||
 +
|-
 +
| 0xBB || SetMonochromePatternFormat || 1 || ||
 +
|-
 +
| 0xBC || SetMonochromePatternColor0 || 1 || ||
 +
|-
 +
| 0xBD || SetMonochromePatternColor1 || 1 || ||
 +
|-
 +
| 0xBE || SetMonochromePattern0 || 1 || ||
 +
|-
 +
| 0xBF || SetMonochromePattern1 || 1 || ||
 +
|-
 +
| 0xC0 || ColorPatternX8R8G8B8 || 64 || ||
 +
|- style="border-top: double"
 +
| 0x100 || ColorPatternR5G6B5 || 32 || ||
 +
|- style="border-top: double"
 +
| 0x120 || ColorPatternX1R5G5B5 || 32 || ||
 +
|- style="border-top: double"
 +
| 0x140 || ColorPatternY8 || 16 || ||
 +
|- style="border-top: double"
 +
| 0x150 || SetRenderSolidPrimColor0 || 1 || ||
 +
|-
 +
| 0x151 || SetRenderSolidPrimColor1 || 1 || ||
 +
|-
 +
| 0x152 || SetRenderSolidPrimColor2 || 1 || ||
 +
|-
 +
| 0x153 || SetRenderSolidPrimColor3 || 1 || ||
 +
|-
 +
| 0x154 || SetMmeMemAddressA || 1 || ||
 +
|-
 +
| 0x155 || SetMmeMemAddressB || 1 || ||
 +
|-
 +
| 0x156 || SetMmeDataRamAddress || 1 || ||
 +
|-
 +
| 0x157 || MmeDmaRead || 1 || ||
 +
|-
 +
| 0x158 || MmeDmaReadFifoed || 1 || ||
 +
|-
 +
| 0x159 || MmeDmaWrite || 1 || ||
 +
|-
 +
| 0x15A || MmeDmaReduction || 1 || ||
 +
|-
 +
| 0x15B || MmeDmaSysmembar || 1 || ||
 +
|-
 +
| 0x15C || MmeDmaSync || 1 || ||
 +
|-
 +
| 0x15D || SetMmeDataFifoConfig || 1 || ||
 +
|- style="border-top: double"
 +
| 0x160 || RenderSolidPrimMode || 1 || ||
 +
|-
 +
| 0x161 || SetRenderSolidPrimColorFormat || 1 || ||
 +
|-
 +
| 0x162 || SetRenderSolidPrimColor || 1 || ||
 +
|-
 +
| 0x163 || SetRenderSolidLineTieBreakBits || 1 || ||
 +
|- style="border-top: double"
 +
| 0x178 || RenderSolidPrimPointXY || 1 || ||
 +
|- style="border-top: double"
 +
| 0x180 || RenderSolidPrimPoint || 128 || ||
 +
|- style="border-top: double"
 +
| 0x200 || SetPixelsFromCpuDataType || 1 || ||
 +
|-
 +
| 0x201 || SetPixelsFromCpuColorFormat || 1 || ||
 +
|-
 +
| 0x202 || SetPixelsFromCpuIndexFormat || 1 || ||
 +
|-
 +
| 0x203 || SetPixelsFromCpuMonoFormat || 1 || ||
 +
|-
 +
| 0x204 || SetPixelsFromCpuWrap || 1 || ||
 +
|-
 +
| 0x205 || SetPixelsFromCpuColor0 || 1 || ||
 +
|-
 +
| 0x206 || SetPixelsFromCpuColor1 || 1 || ||
 +
|-
 +
| 0x207 || SetPixelsFromCpuMonoOpacity || 1 || ||
 +
|- style="border-top: double"
 +
| 0x20E || SetPixelsFromCpuSrcWidth || 1 || ||
 +
|-
 +
| 0x20F || SetPixelsFromCpuSrcHeight || 1 || ||
 +
|-
 +
| 0x210 || SetPixelsFromCpuDxDuFrac || 1 || ||
 +
|-
 +
| 0x211 || SetPixelsFromCpuDxDuInt || 1 || ||
 +
|-
 +
| 0x212 || SetPixelsFromCpuDyDvFrac || 1 || ||
 +
|-
 +
| 0x213 || SetPixelsFromCpuDyDvInt || 1 || ||
 +
|-
 +
| 0x214 || SetPixelsFromCpuDstX0Frac || 1 || ||
 +
|-
 +
| 0x215 || SetPixelsFromCpuDstX0Int || 1 || ||
 +
|-
 +
| 0x216 || SetPixelsFromCpuDstY0Frac || 1 || ||
 +
|-
 +
| 0x217 || SetPixelsFromCpuDstY0Int || 1 || ||
 +
|-
 +
| 0x218 || PixelsFromCpuData || 1 || ||
 +
|- style="border-top: double"
 +
| 0x21C || SetBigEndianControl || 1 || ||
 +
|- style="border-top: double"
 +
| 0x220 || SetPixelsFromMemoryBlockShape || 1 || ||
 +
|-
 +
| 0x221 || SetPixelsFromMemoryCorralSize || 1 || ||
 +
|-
 +
| 0x222 || SetPixelsFromMemorySafeOverlap || 1 || ||
 +
|-
 +
| 0x223 || SetPixelsFromMemorySampleMode || 1 || ||
 +
|- style="border-top: double"
 +
| 0x22C || SetPixelsFromMemoryDstX0 || 1 || ||
 +
|-
 +
| 0x22D || SetPixelsFromMemoryDstY0 || 1 || ||
 +
|-
 +
| 0x22E || SetPixelsFromMemoryDstWidth || 1 || ||
 +
|-
 +
| 0x22F || SetPixelsFromMemoryDstHeight || 1 || ||
 +
|-
 +
| 0x230 || SetPixelsFromMemoryDuDxFrac || 1 || ||
 +
|-
 +
| 0x231 || SetPixelsFromMemoryDuDxInt || 1 || ||
 +
|-
 +
| 0x232 || SetPixelsFromMemoryDvDyFrac || 1 || ||
 +
|-
 +
| 0x233 || SetPixelsFromMemoryDvDyInt || 1 || ||
 +
|-
 +
| 0x234 || SetPixelsFromMemorySrcX0Frac || 1 || ||
 +
|-
 +
| 0x235 || SetPixelsFromMemorySrcX0Int || 1 || ||
 +
|-
 +
| 0x236 || SetPixelsFromMemorySrcY0Frac || 1 || ||
 +
|-
 +
| 0x237 || PixelsFromMemorySrcY0Int|| 1 || ||
 +
|-
 +
| 0x238 || SetFalcon00 || 1 || ||
 +
|-
 +
| 0x239 || SetFalcon01 || 1 || ||
 +
|-
 +
| 0x23A || SetFalcon02 || 1 || ||
 +
|-
 +
| 0x23B || SetFalcon03 || 1 || ||
 +
|-
 +
| 0x23C || SetFalcon04 || 1 || ||
 +
|-
 +
| 0x23D || SetFalcon05 || 1 || ||
 +
|-
 +
| 0x23E || SetFalcon06 || 1 || ||
 +
|-
 +
| 0x23F || SetFalcon07 || 1 || ||
 +
|-
 +
| 0x240 || SetFalcon08 || 1 || ||
 +
|-
 +
| 0x241 || SetFalcon09 || 1 || ||
 +
|-
 +
| 0x242 || SetFalcon10 || 1 || ||
 +
|-
 +
| 0x243 || SetFalcon11 || 1 || ||
 +
|-
 +
| 0x244 || SetFalcon12 || 1 || ||
 +
|-
 +
| 0x245 || SetFalcon13 || 1 || ||
 +
|-
 +
| 0x246 || SetFalcon14 || 1 || ||
 +
|-
 +
| 0x247 || SetFalcon15 || 1 || ||
 +
|-
 +
| 0x248 || SetFalcon16 || 1 || ||
 +
|-
 +
| 0x249 || SetFalcon17 || 1 || ||
 +
|-
 +
| 0x24A || SetFalcon18 || 1 || ||
 +
|-
 +
| 0x24B || SetFalcon19 || 1 || ||
 +
|-
 +
| 0x24C || SetFalcon20 || 1 || ||
 +
|-
 +
| 0x24D || SetFalcon21 || 1 || ||
 +
|-
 +
| 0x24E || SetFalcon22 || 1 || ||
 +
|-
 +
| 0x24F || SetFalcon23 || 1 || ||
 +
|-
 +
| 0x250 || SetFalcon24 || 1 || ||
 +
|-
 +
| 0x251 || SetFalcon25 || 1 || ||
 +
|-
 +
| 0x252 || SetFalcon26 || 1 || ||
 +
|-
 +
| 0x253 || SetFalcon27 || 1 || ||
 +
|-
 +
| 0x254 || SetFalcon28 || 1 || ||
 +
|-
 +
| 0x255 || SetFalcon29 || 1 || ||
 +
|-
 +
| 0x256 || SetFalcon30 || 1 || ||
 +
|-
 +
| 0x257 || SetFalcon31 || 1 || ||
 +
|- style="border-top: double"
 +
| 0x37B || MmeDmaWriteMethodBarrier || 1 || ||
 +
|- style="border-top: double"
 +
| 0xD00 || SetMmeShadowScratch || uint[0x100] || 256 || Mostly general purpose, sometimes accessed by FirmwareCall.
 +
|- style="border-top: double"
 +
| 0xE00+N*2 || CallMmeMacroN || 1 || uint || n=0..0x7f. Writing here calls a bound macro with value written put in r1.
 +
|-
 +
| 0xE01+N*2 || CallMmeDataN || 1 || pipe || Used to send variable number of arguments to macro via the "parm" instruction.
 +
|}
  
 
= DMA =
 
= DMA =
 
{| class=wikitable
 
{| class=wikitable
! Register || Name || Notes
+
! Register || Name || Size || Type || Notes
 +
|-
 +
| 0x40 || Nop || 1 || ||
 +
|- style="border-top: double"
 +
| 0x50 || PmTrigger || 1 || ||
 +
|- style="border-top: double"
 +
| 0x90 || SetSemaphoreA || 1 || ||
 +
|-
 +
| 0x91 || SetSemaphoreB || 1 || ||
 +
|-
 +
| 0x92 || SetSemaphorePayload || 1 || ||
 +
|- style="border-top: double"
 +
| 0x95 || SetRenderEnableA || 1 || ||
 +
|-
 +
| 0x96 || SetRenderEnableB || 1 || ||
 +
|-
 +
| 0x97 || SetRenderEnableC || 1 || ||
 +
|-
 +
| 0x98 || SetSrcPhysMode || 1 || ||
 +
|-
 +
| 0x99 || SetDstPhysMode || 1 || ||
 +
|- style="border-top: double"
 +
| 0xC0 || LaunchDma || 1 || bitfield || With 0x186 Src/DstStride is not used. With 0x586 memset-functionality is used.
 +
|- style="border-top: double"
 +
| 0x100 || OffsetInUpper || 1 || gpuva ||
 +
|-
 +
| 0x101 || OffsetInLower || 1 || gpuva ||
 +
|-
 +
| 0x102 || OffsetOutUpper || 1 || gpuva ||
 +
|-
 +
| 0x103 || OffsetOutLower || 1 || gpuva ||
 +
|-
 +
| 0x104 || PitchIn || 1 || uint ||
 +
|-
 +
| 0x105 || PitchOut || 1 || uint ||
 +
|-
 +
| 0x106 || LineLengthIn || 1 || uint || At most 0x3FFFFF.
 +
|-
 +
| 0x107 || LineCount || 1 || uint || At most 0x3FFFFF.
 +
|- style="border-top: double"
 +
| 0x1C0 || SetRemapConstA || 1 || uint ||
 +
|-
 +
| 0x1C1 || SetRemapConstB || 1 || uint ||
 
|-
 
|-
| 0x0C0 || CopyControl || With 0x186 Src/DstStride is not used. With 0x586 memset-functionality is used.
+
| 0x1C2 || SetRemapComponents || 1 || bitfield || Seen: 0x34444
 
|-
 
|-
| 0x100 || CopySrcAddrHi ||
+
| 0x1C3 || SetDstBlockSize || 1 || uint ||
 
|-
 
|-
| 0x101 || CopySrcAddrLo ||
+
| 0x1C4 || SetDstWidth || 1 || uint || In units of 4 bytes.
 
|-
 
|-
| 0x102 || CopyDstAddrHi ||
+
| 0x1C5 || SetDstHeight || 1 || || Seen: 1
 
|-
 
|-
| 0x103 || CopyDstAddrLo ||
+
| 0x1C6 || SetDstDepth || 1 || ||
 
|-
 
|-
| 0x104 || CopySrcStride? ||
+
| 0x1C7 || SetDstLayer || 1 || ||
 
|-
 
|-
| 0x105 || CopyDstStride? ||
+
| 0x1C8 || SetDstOrigin || 1 || ||
 +
|- style="border-top: double"
 +
| 0x1CA || SetSrcBlockSize || 1 || ||
 
|-
 
|-
| 0x106 || CopyCount || At most 0x3FFFFF.
+
| 0x1CB || SetSrcWidth || 1 || ||
 
|-
 
|-
| 0x1C0 || CopyMemsetValue? ||
+
| 0x1CC || SetSrcHeight || 1 || ||
 
|-
 
|-
| 0x1C2 || CopyMemsetControl? || Seen: 0x34444
+
| 0x1CD || SetSrcDepth || 1 || ||
 
|-
 
|-
| 0x1C4 || CopyMemsetLength? || In units of 4 bytes.
+
| 0x1CE || SetSrcLayer || 1 || ||
 
|-
 
|-
| 0x1C5 || ? || Seen: 1
+
| 0x1CF || SetSrcOrigin || 1 || ||
 +
|- style="border-top: double"
 +
| 0x445 || PmTriggerEnd || 1 || ||
 
|}
 
|}

Revision as of 19:44, 17 May 2020

Subchannels:

Id Subchannel (nvn) Name
0xB197 0 3D
0xB1C0 1 Compute
0xA140 2 Inline-to-Memory
0x902D 3 2D
0xB0B5 4 DMA

3D

Register Name Size Type Notes
0 SetObject 1 bitfield Bit0-15: ClassId, bit16-20: EngineId
0x40 NoOperation 1
0x41 SetNotifyA 1 gpuva
0x42 SetNotifyB 1 gpuva
0x43 Notify 1 0=WriteOnly, 1=WriteThenAwaken
0x44 WaitForIdle 1
0x45 LoadMmeInstructionRamPointer 1 uint
0x46 LoadMmeInstructionRam 1 pipe Writes to and increments MmeInstructionRamPointer by 1.
0x47 LoadMmeStartAddressRamPointer 1 uint
0x48 LoadMmeStartAddressRam 1 pipe
0x49 SetMmeShadowRamControl 1 uint 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
0x83 LineWidthSeparate 1 bool
0x84 ForceEarlyFragmentTests 1 bool
0x87 Barrier 1 bitfield
0xBA 1 SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
0xBE 1 pipe SetRenderTargets writes here repeatedly 16 times, if an optional buffer != NULL and is a given type.
0xBF 1 bool SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
0xC2 CacheSplit 1 enum
0xC8 TesselationMode 1 bitfield Bit0-1: PrimitiveType (0=Isolines, 1=Triangles, 2=Quads), bit4-5: Spacing (0=Equal, 1=FractionalOdd, 2=FractionalEven), bit8-9: WindingAndConnectednessFlags (0=CcwAndNotConnected, 1=IsolineConnected, 1=TriangleCw, 2=TriangleConnected, 3=TriangleConnectedCw)
0xC9 TesselationOuterLevels 4 float[4]
0xCD TesselationInnerLevels 2 float[2]
0xDC 1 bool SetRenderTargets writes 1 here, if an optional buffer != NULL and is a given type.
0xDF RasterizerEnable 1 bool
0xE0+8*N TransformFeedbackBufferEnable 1 bool n=0..3
0xE1+8*N TransformFeedbackBufferAddr 2 gpuva
0xE3+8*N TransformFeedbackBufferFlags 1
0x1C0+4*N TransformFeedbackBufferStream 1 bitfield
0x1C1+4*N TransformFeedbackVaryingCount 1 uint
0x1C2+4*N TransformFeedbackStride 1 uint
0x1D1 TransformFeedbackEnable 1 bool
0x1D3 1 GpuInit writes 0x3f here.
0x1D5 SampleShading 1 bitfield Bit0-3: ?, bit4: Enable
0x1DF LocalBase 1 uint TODO
0x1F0 ZCullWidth 1 SetRenderTargets optionally uses this.
0x1F1 ZCullHeight 1 SetRenderTargets optionally uses this.
0x1F2 1 SetRenderTargets optionally uses this.
0x1F3 1 SetRenderTargets optionally writes 0 here.
0x1F8 1 SetRenderTargets optionally uses this.
0x1F9 1 SetRenderTargets optionally uses this.
0x1FA ZCullContextStartAddr 2 gpuva
0x1FC ZCullContextEndAddr 2 gpuva
0x200+16*N RenderTargetNAddr 2 gpuva
0x202+16*N RenderTargetNHorizontal 1
0x203+16*N RenderTargetNVertical 1
0x204+16*N RenderTargetNFormat 1
0x205+16*N RenderTargetNTileMode 1 bitfield Bit0-3: Width, bit4-7: Height, bit8-10: Depth, bit12: Layout, bit16: ?
0x206+16*N RenderTargetNArrayMode 1 bitfield Bit0-15: Layers, bit16: Volume
0x207+16*N RenderTargetNLayerStride 1 uint In units of 4 bytes.
0x208+16*N RenderTargetNBaseLayer 1
0x280+8*N ViewportNScaleX 1 float n=0..15
0x281+8*N ViewportNScaleY 1 float
0x282+8*N ViewportNScaleZ 1 float
0x283+8*N ViewportNTranslateX 1 float
0x284+8*N ViewportNTranslateY 1 float
0x285+8*N ViewportNTranslateZ 1 float
0x286+8*N ViewportNSwizzles 1 bitfield
0x287+8*N ViewportNSubpixelPrecisionBias 1 bitfield Bit0-4: BiasX, bit8-bit11: BiasY
0x300+4*N ViewportNHorizontal 1 bitfield Bit0-15: X, bit16-31: Width
0x301+4*N ViewportNVertical 1 bitfield Bit0-15: Y, bit16-31: Height
0x302+4*N ViewportNDepthRangeNear 1 float
0x303+4*N ViewportNDepthRangeFar 1 float
0x340+2*N ClipRectNHorizontal 1 n=0..7, TODO
0x341+2*N ClipRectNVertical 1 TODO
0x359 CallLimit 1 uint 0=FullLimit, 1...8=?, 15=Unlimited
0x35A CounterEnable 1 bitfield Bit0: ?, bit1: ?, ... bit15: ?
0x35D VertexBufferFirst 1
0x35E VertexBufferCount 1
0x35F DepthClipAllowNegativeZ 1 bool
0x360 ClearColor 4 float
0x364 ClearDepth 1 float
0x368 ClearStencil 1
0x36B PolygonModeFront 1 bitfield 0x1B00/0x1B01/0x1B02
0x36C PolygonModeBack 1 bitfield 0x1B00/0x1B01/0x1B02
0x36D PolygonSmoothEnable 1 bool
0x36F ? 1 bitfield Bit0:?, bit16:?. Used by ClearDepthStencil.
0x370 PolygonOffsetPointEnable 1 bool
0x371 PolygonOffsetLineEnable 1 bool
0x372 PolygonOffsetFillEnable 1 bool
0x373 PatchSize 1 Small value, always fits in 12 bits. In number of vertices.
0x374 1 0 written here for "simple" BlendState.
0x379 WatchdogTimer 1
0x37A PrimitiveRestartWithDrayArrays 1 boolean
0x37E WindowOffsetX 1 int
0x37F WindowOffsetY 1 int
0x380+4*N ScissorNEnable 1 bool n=0..15. GpuInit writes 1 here.
0x381+4*N ScissorNHorizontal 1 bitfield Bit0-15: min, bit16-31: max
0x382+4*N ScissorNVertical 1 bitfield Bit0-15: min, bit16-31: max
0x3D5 StencilBackRefValue 1
0x3D6 StencilBackEnable 1 bool
0x3D7 StencilBackValueMask 1
0x3D8 TiledCacheAction0 1 bool Trigger?
0x3D9 TiledCacheTileSize 1 bitfield Bit0-15: ?, bit16-31: ?
0x3DE DiscardTrigger 1 bitfield Bit4-6: DiscardColorIndex, bit0: DiscardDepthStencil
0x3E0 TiledCacheAction1 1 bool Trigger?
0x3E7 DepthBounds 2 float[2]
0x3ED MultisampleRasterEnable 1 bool Also written 0 when clearing all colors.
0x3EE MultisampleRasterSamples 1 bitfield 2=Four, 4=Eight, 5=?, 6=Sixteen
0x3EF MultisampleCoverageModulationMode 1
0x3F0 SampleMask0 1
0x3F1 SampleMask1 1
0x3F2 SampleMask2 1
0x3F5 Multisample_Related2 1 TODO
0x3F6 CoverageModulationEnable 1 bool
0x3F8 Unknown?Addr 2 gpuva SetRenderTargets writes the address of an optional buffer here.
0x3FA Unknown?TileMode 1 SetRenderTargets writes here optionally.
0x3FB Unknown?ArrayMode 1 SetRenderTargets writes here optionally.
0x3FC Unknown?BaseLayer 1 SetRenderTargets writes here optionally.
0x3FD 1 bitfield?[2] SetRenderTargets writes here
0x40C CoverageModulationTable 4 float[4]
0x433 1 GpuInit writes 4 here.
0x438 1 GpuInit writes 0xFF here.
0x439 1 GpuInit writes 0xFF here.
0x43B 1 GpuInit writes 0xFF here.
0x43C 1 GpuInit writes 4 here.
0x43D Unbind (???) 1 bitfield Bit0: InvalidateTextureHeaders, bit4: InvalidateTextureSamplers, bit8: InvalidateConstBuffers
0x43E ClearFlags? 1 GpuInit writes 0x101 here.
0x446 DrawElementsEnableBaseVertex? 1 bool TODO
0x44D TiledCacheAction2 1 bool Trigger?
0x452 RasterEnable 1 bool
0x458 VertexStreamNAttrib 4 bitfield[16] Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
0x478 MultisampleGrid 3 bitfield[3] Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
0x47C 1 trigger BindProgram writes 0 here sometimes.
0x47E MultisampleCoverageToColor 1 bitfield Bit0: Enable, bit4-6: ?
0x47F DepthBufferResolve 1 trigger 1 is written here to trigger.
0x487 RenderTargetControl 1 bitfield Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
0x48A 1 Optionally used by SetRenderTargets.
0x48B 1 Optionally used by SetRenderTargets.
0x48C 1 Optionally used by SetRenderTargets.
0x48D SamplerBinding (???) 1 enum 0=Independently, 1=ViaHeaderBinding
0x4A2 InvalidateTextureDataNoWfi (???) 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4AB ShaderScheduling (???) 1 enum 0=OldestThreadFirst, 1=RoundRobin
0x4B3 DepthTestEnable 1 bool Enables DepthWriteEnable and DepthFunc.
0x4B8 MultisampleAlphaToCoverageDither 1 bool
0x4B9 BlendIndependent 1 bool 1 written here for "simple" BlendState.
0x4BA DepthWriteEnable 1 bool
0x4BB AlphaTestEnable 1 bool
0x4C3 DepthFunc 1 bitfield Bit0-3: DepthFunc
0x4C4 AlphaTestRefValue 1 float
0x4C5 AlphaTestFunc 1 bitfield Bit0-3: AlphaTestFunc
0x4C7 BlendColor 4 float[4] TODO
0x4CC InvalidateSamplerCache (???) 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4CD InvalidateTextureHeaderCache (???) 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4CE InvalidateTextureDataCache (???) 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4E0 StencilEnable 1 bool
0x4E5 StencilFrontRefValue 1
0x4E6 StencilFrontMaskValue 1
0x4E7 StencilFrontEnable 1 bool
0x4EC LineWidthSmooth 1 float
0x4ED LineWidthAliased 1 float
0x50D VertexBufferElementBase 1 uint
0x519 ZCullContextSave 1 trigger 0 is written here to trigger ctx-save, uses ZCullContextStartAddr.
0x51F PolygonOffsetClamp0 1 float
0x540 ZCullContextRestore 1 trigger 0 is written here to trigger ctx-restore, uses ZCullContextStartAddr.
0x546 PointSize 1 float
0x54C CounterReset 1 Value written decides which counter to reset.
0x54D MultisampleEnable 1
0x54E 1 bool SetRenderTargets writes 0 here if an optional buffer is NULL.
0x54F MultisampleControl 1 bool bit0: AlphaToCoverageEnable, bit1+: ?
0x554 RenderEnableOffset 2 gpuva
0x556 RenderEnableMode 1 enum 0=False, 1=True, 2=Conditional, 3=RenderIfEqual, 4=RenderIfNotEqual,
0x557 TexSamplerPoolOffset (???) 2 gpuva
0x558 TexSamplerPoolMaximumIndex (???) 1 bitfield Bit0-19: Maximum
0x55B PolygonOffsetFactor 1 float
0x55D TexHeaderPoolOffset (???) 2 gpuva
0x55F TexHeaderPoolMaximumIndex (???) 1 bitfield Bit0-21: Maximum
0x56D CsaaEnable 1 bool
0x56F PolygonOffsetOffset 1 float Float multiplied by 2 is written here.
0x574 MultisampleMode 1 Written by SetRenderTargets, possible values: 0, 2, 4, 5, 6.
0x57F 1 SetRenderTargets optionally writes 0 here.
0x580 1 SetRenderTargets optionally writes 0 here.
0x582 ProgramRegion (???) 2 gpuva
0x591 PrimitiveRestartEnable 1 bool
0x592 PrimitiveRestartIndex 1 uint
0x599 CubeMapInterFaceFiltering (???) 1 bitfield Bit0-1: Mode (0=UseWrap, 1=OverrideWrap, 2=AutoSpanSeam, 3=AutoCrossSeam)
0x5A4 ShaderControl (???) 1 bitfield Bit0: Partial (0=Zero, 1=Infinity), bit1: Fp32NanBehavior (0=Legacy, 1=Fp64Compatible), bit2: Fp32F21NanBehavior (0=PassZero, 1=PassIndefinite), bit16: ZeroTimesAnythingIsZero
0x5A5 BindConstantBuffer (???) 1 bitfield Bit0: Valid, bit8-12: ShaderSlot
0x5A6 InvalidateShaderCachesNoWfi (???) 1 bitfield Bit0: Instruction, bit4: GlobalData, bit8: Uniform, bit12: Constant
0x5F2 DrawElementsIndirectAddr 2 gpuva TODO
0x5F6 DrawElementsIndirectFlag? 1 bool TODO
0x620+N VertexStreamNEnableDivisor 1 bool n=0...15.
0x646 PolygonCullFaceEnable 1 bool
0x647 PolygonFrontFace 1 bitfield Bit0: Enable. Always ORR'd with 0x9000.
0x648 PolygonCullFaceConfig 1 bitfield TODO: 0x404/0x405/0x408
0x651 RenderEnableOverride 1 bitfield Bit0-1: 0=UseRenderEnable, 1=AlwaysRender, 2=NeverRender
0x64C InvalidateConstantBufferCache (???) 1 bitfield Bit0: ThruL2
0x64F DepthClamp 1 TODO: 0x101A is written when enabled, 0x181D when disabled.
0x66F DepthBoundsEnable 1 bool
0x671 ColorLogicOpEnable 1 bool Used for all LogicOps except 3.
0x672 ColorLogicOpType 1 bitfield Bit0-7: LogicOp, bit8-15: unknown, always 0x15.
0x689 SetSpare (???) 1 uint[4]
0x68B PipeNop 1 trigger Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
0x6C0 ReportSemaphoreOffset 2 gpuva
0x6C2 ReportSemaphorePayload 1 0 is written here during most queries.
0x6C3 ReportSemaphoreControl 1 bitfield Bit0-1: Operation (0=Release, 3=Trap), bit2: FlushDisable, bit20: AwakenEnable, bit28: StructureSize (0=FourWords, 1=OneWord)
0x700+4*N VertexStreamNStride 1 uint Bit0-11: Stride. TODO: This has more stuff according to nouveau. n=0..31
0x701+4*N VertexBufferStartAddr 2 gpuva TODO: Incorrecto
0x703+4*N VertexStreamNDivisor
0x7C0+2*N VertexBufferEndAddr 2 gpuva
0x781+8*N BlendNRgbEquation 1 bitfield Bit0-2: BlendEquation.
0x782+8*N BlendNRgbFunctionSrc 1 bitfield Bit0-4: ?, bit14-15: ?
0x783+8*N BlendNRgbFunctionDst 1 bitfield Bit0-4: ?, bit14-15: ?
0x784+8*N BlendNAlphaEquation 1 bitfield Bit0-2: BlendEquation
0x785+8*N BlendNAlphaFunctionSrc 1 bitfield Bit0-4: ?, bit14-15: ?
0x786+8*N BlendNAlphaFunctionDst 1 bitfield Bit0-4: ?, bit14-15: ?
0x820 1 Select tessellation control program.
0x821 1 Specify tessellation control program entry point.
0x830 1 Select tessellation evaluation program.
0x840 1 Select geometry program.
0x850 1 Select fragment program.
0x8C0+N FirmwareCallN 8 uint Invokes GPU microcode firmware blob.
0x8E0 ConstantBufferSelectorSize 1 uint Bit0-16: Size
0x8E1 ConstantBufferSelectorAddr 2 gpuva
0x8E3 LoadConstantBufferOffset 1 uint Bit0-15: Offset. BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
0x8E4 LoadConstantBuffer 1 uint[16]
0x904+8*N ConstBufferNBind 1 bitfield n=0..4. Bit0: Valid, bit4-8: Index
0xD00 SetMmeShadowScratch uint[0x80] 128 Mostly general purpose, sometimes accessed by FirmwareCall.
0xE00+N*2 CallMmeMacroN 1 uint n=0..0x7f. Writing here calls a bound macro with value written put in r1.
0xE01+N*2 CallMmeDataN 1 pipe Used to send variable number of arguments to macro via the "parm" instruction.

TODO: (Tiled)Downsample, Copy*, Dispatch*, DrawTexture/DrawTransformFeedback, BindImages, BindProgram, BindSeprarateSamplers, BindSeprarateTextures, BindTextures.

Compute

Register Name Size Type Notes
0 SetObject 1 bitfield Bit0-15: ClassId, bit16-20: EngineId
0x40 NoOperation 1
0x41 SetNotifyA 1 gpuva
0x42 SetNotifyB 1 gpuva
0x43 Notify 1 0=WriteOnly, 1=WriteThenAwaken
0x44 WaitForIdle 1
0x4C SetGlobalRenderEnableA 1
0x4D SetGlobalRenderEnableB 1
0x4E SetGlobalRenderEnableC 1
0x4F SendGoIdle 1
0x50 PmTrigger 1
0x51 PmTriggerWfi 1
0x54 SetInstrumentationMethodHeader 1
0x55 SetInstrumentationMethodData 1
0x60 LineLengthIn 1
0x61 LineCount 1
0x62 OffsetOutUpper 1
0x63 OffsetOut 1
0x64 PitchOut 1
0x65 SetDstBlockSize 1
0x66 SetDstWidth 1
0x67 SetDstHeight 1
0x68 SetDstDepth 1
0x69 SetDstLayer 1
0x6A SetDstOriginBytesX 1
0x6B SetDstOriginSamplesY 1
0x6C LaunchDma 1
0x6D LoadInlineData 1
0x77 SetI2mSemaphoreA 1
0x78 SetI2mSemaphoreB 1
0x79 SetI2mSemaphoreC 1
0x7C SetI2mSpareNoop00 1
0x7D SetI2mSpareNoop01 1
0x7E SetI2mSpareNoop02 1
0x7F SetI2mSpareNoop03 1
0x80 SetValidSpanOverflowAreaA 1
0x81 SetValidSpanOverflowAreaB 1
0x82 SetValidSpanOverflowAreaC 1
0x83 SetCoalesceWaitingPeriodUnit 1
0x84 PerfmonTransfer 1
0x85 SetShaderSharedMemoryWindow 1
0x86 SetSelectMaxwellTextureHeaders 1
0x87 InvalidateShaderCaches 1
0x88 SetReservedSwMethod00 1
0x89 SetReservedSwMethod01 1
0x8A SetReservedSwMethod02 1
0x8B SetReservedSwMethod03 1
0x8C SetReservedSwMethod04 1
0x8D SetReservedSwMethod05 1
0x8E SetReservedSwMethod06 1
0x8F SetReservedSwMethod07 1
0x90 SetCwdControl 1
0x91 InvalidateTextureHeaderCacheNoWfi 1
0x92 SetCwdRefCounter 1
0x93 SetReservedSwMethod08 1
0x94 SetReservedSwMethod09 1
0x95 SetReservedSwMethod10 1
0x96 SetReservedSwMethod11 1
0x97 SetReservedSwMethod12 1
0x98 SetReservedSwMethod13 1
0x99 SetReservedSwMethod14 1
0x9A SetReservedSwMethod15 1
0x9B SetGwcScgType 1
0x9C SetScgControl 1
0x9D InvalidateConstantBufferCacheA 1
0x9E InvalidateConstantBufferCacheB 1
0x9F InvalidateConstantBufferCacheC 1
0xA0 SetComputeClassVersion 1
0xA1 CheckComputeClassVersion 1
0xA2 SetQmdVersion 1
0xA3 SetWfiConfig 1
0xA4 CheckQmdVersion 1
0xA5 WaitForIdleScgType 1
0xA6 InvalidateSkedCaches 1
0xA7 SetScgRenderEnableControl 1
0xAC SetCwdSlotCount 1
0xAD SendPcasA 1
0xAE SendPcasB 1
0xAF SendSignalingPcasB 1
0xB9 SetShaderLocalMemoryNonThrottledA 1
0xBA SetShaderLocalMemoryNonThrottledB 1
0xBB SetShaderLocalMemoryNonThrottledC 1
0xBC SetShaderLocalMemoryThrottledA 1
0xBD SetShaderLocalMemoryThrottledB 1
0xBE SetShaderLocalMemoryThrottledC 1
0xC4 SetSpaVersion 1
0x140 SetFalcon00 1
0x141 SetFalcon01 1
0x142 SetFalcon02 1
0x143 SetFalcon03 1
0x144 SetFalcon04 1
0x145 SetFalcon05 1
0x146 SetFalcon06 1
0x147 SetFalcon07 1
0x148 SetFalcon08 1
0x149 SetFalcon09 1
0x14A SetFalcon10 1
0x14B SetFalcon11 1
0x14C SetFalcon12 1
0x14D SetFalcon13 1
0x14E SetFalcon14 1
0x14F SetFalcon15 1
0x150 SetFalcon16 1
0x151 SetFalcon17 1
0x152 SetFalcon18 1
0x153 SetFalcon19 1
0x154 SetFalcon20 1
0x155 SetFalcon21 1
0x156 SetFalcon22 1
0x157 SetFalcon23 1
0x158 SetFalcon24 1
0x159 SetFalcon25 1
0x15A SetFalcon26 1
0x15B SetFalcon27 1
0x15C SetFalcon28 1
0x15D SetFalcon29 1
0x15E SetFalcon30 1
0x15F SetFalcon31 1
0x1DF SetShaderLocalMemoryWindow 1
0x1E4 SetShaderLocalMemoryA 1
0x1E8 SetShaderLocalMemoryB 1
0x365 SetShaderCacheControl 1
0x379 SetSmTimeoutInterval 1
0x3D1 SetSpareNoop12 1
0x3D2 SetSpareNoop13 1
0x3D3 SetSpareNoop14 1
0x3D4 SetSpareNoop15 1
0x410 SetSpareNoop00 1
0x411 SetSpareNoop01 1
0x412 SetSpareNoop02 1
0x413 SetSpareNoop03 1
0x414 SetSpareNoop04 1
0x415 SetSpareNoop05 1
0x416 SetSpareNoop06 1
0x417 SetSpareNoop07 1
0x418 SetSpareNoop08 1
0x419 SetSpareNoop09 1
0x41A SetSpareNoop10 1
0x41B SetSpareNoop11 1
0x483 InvalidateSamplerCacheAll 1
0x484 InvalidateTextureHeaderCacheAll 1
0x4A2 InvalidateTextureDataCacheNoWfi 1
0x4AA ActivatePerfSettingsForComputeContext 1
0x4CC InvalidateSamplerCache 1
0x4CD InvalidateTextureHeaderCache 1
0x4CE InvalidateTextureDataCache 1
0x509 InvalidateSamplerCacheNoWfi 1
0x54A SetShaderExceptions 1
0x554 SetRenderEnableA 1
0x555 SetRenderEnableB 1
0x556 SetRenderEnableC 1
0x557 SetTexSamplerPoolA 1
0x558 SetTexSamplerPoolB 1
0x559 SetTexSamplerPoolC 1
0x55D SetTexHeaderPoolA 1
0x55E SetTexHeaderPoolB 1
0x55F SetTexHeaderPoolC 1
0x582 SetProgramRegionA 1
0x583 SetProgramRegionB 1
0x5A6 InvalidateShaderCachesNoWfi 1
0x651 SetRenderEnableOverride 1
0x68B PipeNop 1
0x68C SetSpare00 1
0x68D SetSpare01 1
0x68E SetSpare02 1
0x68F SetSpare03 1
0x6C0 SetReportSemaphoreA 1
0x6C1 SetReportSemaphoreB 1
0x6C2 SetReportSemaphoreC 1
0x6C3 SetReportSemaphoreD 1
0x982 SetBindlessTexture 1
0x983 SetTrapHandler 1
0xCCF SetShaderPerformanceCounterValueUpper 8
0xCD7 SetShaderPerformanceCounterValue 8
0xCDF SetShaderPerformanceCounterEvent 8
0xCE7 SetShaderPerformanceCounterControlA 8
0xCEF SetShaderPerformanceCounterControlB 8
0xCF7 SetShaderPerformanceCounterTrapControl 1
0xCF8 StartShaderPerformanceCounter 1
0xCF9 StopShaderPerformanceCounter 1
0xD00 SetMmeShadowScratch 8

2D

Register Name Size Type Notes
0 SetObject 1 bitfield Bit0-15: ClassId, bit16-20: EngineId
0x40 NoOperation 1
0x41 SetNotifyA 1 gpuva
0x42 SetNotifyB 1 gpuva
0x43 Notify 1 0=WriteOnly, 1=WriteThenAwaken
0x44 WaitForIdle 1
0x45 LoadMmeInstructionRamPointer 1 uint
0x46 LoadMmeInstructionRam 1 pipe Writes to and increments MmeInstructionRamPointer by 1.
0x47 LoadMmeStartAddressRamPointer 1 uint
0x48 LoadMmeStartAddressRam 1 pipe
0x49 SetMmeShadowRamControl 1 uint 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
0x4C SetGlobalRenderEnableA 1
0x4D SetGlobalRenderEnableB 1
0x4E SetGlobalRenderEnableC 1
0x4F SendGoIdle 1
0x50 PmTrigger 1
0x54 SetInstrumentationMethodHeader 1
0x55 SetInstrumentationMethodData 1
0x7B SetMmeSwitchState 1
0x80 SetDstFormat 1
0x81 SetDstMemoryLayout 1
0x82 SetDstBlockSize 1
0x83 SetDstDepth 1
0x84 SetDstLayer 1
0x85 SetDstPitch 1
0x86 SetDstWidth 1
0x87 SetDstHeight 1
0x88 SetDstOffsetUpper 1
0x89 SetDstOffsetLower 1
0x8A FlushAndInvalidateRopMiniCache 1
0x8B SetSpareNoop06 1
0x8C SetSrcFormat 1
0x8D SetSrcMemoryLayout 1
0x8E SetSrcBlockSize 1
0x8F SetSrcDepth 1
0x90 TwodInvalidateTextureDataCache 1
0x91 SetSrcPitch 1
0x92 SetSrcWidth 1
0x93 SetSrcHeight 1
0x94 SetSrcOffsetUpper 1
0x95 SetSrcOffsetLower 1
0x96 SetPixelsFromMemorySectorPromotion 1
0x97 SetSpareNoop12 1
0x98 SetNumProcessingClusters 1
0x99 SetRenderEnableA 1
0x9A SetRenderEnableB 1
0x9B SetRenderEnableC 1
0x9C SetSpareNoop08 1
0x9D SetSpareNoop01 1
0x9E SetSpareNoop11 1
0x9F SetSpareNoop07 1
0xA0 SetClipX0 1
0xA1 SetClipY0 1
0xA2 SetClipWidth 1
0xA3 SetClipHeight 1
0xA4 SetClipEnable 1
0xA5 SetColorKeyFormat 1
0xA6 SetColorKey 1
0xA7 SetColorKeyEnable 1
0xA8 SetRop 1
0xA9 SetBeta1 1
0xAA SetBeta4 1
0xAB SetOperation 1
0xAC SetPatternOffset 1
0xAD SetPatternSelect 1
0xAE SetDstColorRenderToZetaSurface 1
0xAF SetSpareNoop04 1
0xB0 SetSpareNoop15 1
0xB1 SetSpareNoop13 1
0xB2 SetSpareNoop03 1
0xB3 SetSpareNoop14 1
0xB4 SetSpareNoop02 1
0xB5 SetCompression 1
0xB6 SetSpareNoop09 1
0xB7 SetRenderEnableOverride 1
0xB8 SetPixelsFromMemoryDirection 1
0xB9 SetSpareNoop10 1
0xBA SetMonochromePatternColorFormat 1
0xBB SetMonochromePatternFormat 1
0xBC SetMonochromePatternColor0 1
0xBD SetMonochromePatternColor1 1
0xBE SetMonochromePattern0 1
0xBF SetMonochromePattern1 1
0xC0 ColorPatternX8R8G8B8 64
0x100 ColorPatternR5G6B5 32
0x120 ColorPatternX1R5G5B5 32
0x140 ColorPatternY8 16
0x150 SetRenderSolidPrimColor0 1
0x151 SetRenderSolidPrimColor1 1
0x152 SetRenderSolidPrimColor2 1
0x153 SetRenderSolidPrimColor3 1
0x154 SetMmeMemAddressA 1
0x155 SetMmeMemAddressB 1
0x156 SetMmeDataRamAddress 1
0x157 MmeDmaRead 1
0x158 MmeDmaReadFifoed 1
0x159 MmeDmaWrite 1
0x15A MmeDmaReduction 1
0x15B MmeDmaSysmembar 1
0x15C MmeDmaSync 1
0x15D SetMmeDataFifoConfig 1
0x160 RenderSolidPrimMode 1
0x161 SetRenderSolidPrimColorFormat 1
0x162 SetRenderSolidPrimColor 1
0x163 SetRenderSolidLineTieBreakBits 1
0x178 RenderSolidPrimPointXY 1
0x180 RenderSolidPrimPoint 128
0x200 SetPixelsFromCpuDataType 1
0x201 SetPixelsFromCpuColorFormat 1
0x202 SetPixelsFromCpuIndexFormat 1
0x203 SetPixelsFromCpuMonoFormat 1
0x204 SetPixelsFromCpuWrap 1
0x205 SetPixelsFromCpuColor0 1
0x206 SetPixelsFromCpuColor1 1
0x207 SetPixelsFromCpuMonoOpacity 1
0x20E SetPixelsFromCpuSrcWidth 1
0x20F SetPixelsFromCpuSrcHeight 1
0x210 SetPixelsFromCpuDxDuFrac 1
0x211 SetPixelsFromCpuDxDuInt 1
0x212 SetPixelsFromCpuDyDvFrac 1
0x213 SetPixelsFromCpuDyDvInt 1
0x214 SetPixelsFromCpuDstX0Frac 1
0x215 SetPixelsFromCpuDstX0Int 1
0x216 SetPixelsFromCpuDstY0Frac 1
0x217 SetPixelsFromCpuDstY0Int 1
0x218 PixelsFromCpuData 1
0x21C SetBigEndianControl 1
0x220 SetPixelsFromMemoryBlockShape 1
0x221 SetPixelsFromMemoryCorralSize 1
0x222 SetPixelsFromMemorySafeOverlap 1
0x223 SetPixelsFromMemorySampleMode 1
0x22C SetPixelsFromMemoryDstX0 1
0x22D SetPixelsFromMemoryDstY0 1
0x22E SetPixelsFromMemoryDstWidth 1
0x22F SetPixelsFromMemoryDstHeight 1
0x230 SetPixelsFromMemoryDuDxFrac 1
0x231 SetPixelsFromMemoryDuDxInt 1
0x232 SetPixelsFromMemoryDvDyFrac 1
0x233 SetPixelsFromMemoryDvDyInt 1
0x234 SetPixelsFromMemorySrcX0Frac 1
0x235 SetPixelsFromMemorySrcX0Int 1
0x236 SetPixelsFromMemorySrcY0Frac 1
0x237 PixelsFromMemorySrcY0Int 1
0x238 SetFalcon00 1
0x239 SetFalcon01 1
0x23A SetFalcon02 1
0x23B SetFalcon03 1
0x23C SetFalcon04 1
0x23D SetFalcon05 1
0x23E SetFalcon06 1
0x23F SetFalcon07 1
0x240 SetFalcon08 1
0x241 SetFalcon09 1
0x242 SetFalcon10 1
0x243 SetFalcon11 1
0x244 SetFalcon12 1
0x245 SetFalcon13 1
0x246 SetFalcon14 1
0x247 SetFalcon15 1
0x248 SetFalcon16 1
0x249 SetFalcon17 1
0x24A SetFalcon18 1
0x24B SetFalcon19 1
0x24C SetFalcon20 1
0x24D SetFalcon21 1
0x24E SetFalcon22 1
0x24F SetFalcon23 1
0x250 SetFalcon24 1
0x251 SetFalcon25 1
0x252 SetFalcon26 1
0x253 SetFalcon27 1
0x254 SetFalcon28 1
0x255 SetFalcon29 1
0x256 SetFalcon30 1
0x257 SetFalcon31 1
0x37B MmeDmaWriteMethodBarrier 1
0xD00 SetMmeShadowScratch uint[0x100] 256 Mostly general purpose, sometimes accessed by FirmwareCall.
0xE00+N*2 CallMmeMacroN 1 uint n=0..0x7f. Writing here calls a bound macro with value written put in r1.
0xE01+N*2 CallMmeDataN 1 pipe Used to send variable number of arguments to macro via the "parm" instruction.

DMA

Register Name Size Type Notes
0x40 Nop 1
0x50 PmTrigger 1
0x90 SetSemaphoreA 1
0x91 SetSemaphoreB 1
0x92 SetSemaphorePayload 1
0x95 SetRenderEnableA 1
0x96 SetRenderEnableB 1
0x97 SetRenderEnableC 1
0x98 SetSrcPhysMode 1
0x99 SetDstPhysMode 1
0xC0 LaunchDma 1 bitfield With 0x186 Src/DstStride is not used. With 0x586 memset-functionality is used.
0x100 OffsetInUpper 1 gpuva
0x101 OffsetInLower 1 gpuva
0x102 OffsetOutUpper 1 gpuva
0x103 OffsetOutLower 1 gpuva
0x104 PitchIn 1 uint
0x105 PitchOut 1 uint
0x106 LineLengthIn 1 uint At most 0x3FFFFF.
0x107 LineCount 1 uint At most 0x3FFFFF.
0x1C0 SetRemapConstA 1 uint
0x1C1 SetRemapConstB 1 uint
0x1C2 SetRemapComponents 1 bitfield Seen: 0x34444
0x1C3 SetDstBlockSize 1 uint
0x1C4 SetDstWidth 1 uint In units of 4 bytes.
0x1C5 SetDstHeight 1 Seen: 1
0x1C6 SetDstDepth 1
0x1C7 SetDstLayer 1
0x1C8 SetDstOrigin 1
0x1CA SetSrcBlockSize 1
0x1CB SetSrcWidth 1
0x1CC SetSrcHeight 1
0x1CD SetSrcDepth 1
0x1CE SetSrcLayer 1
0x1CF SetSrcOrigin 1
0x445 PmTriggerEnd 1