Error codes
Structure
These have been redesigned from the 3DS so that they fit within a Aarch64 MOV instruction immediate most of the time (without requiring the additional MOVK).
| Bits | Field | 
|---|---|
| 8-0 | Module | 
| 21-9 | Description | 
When a fatal-error is received the error code is outputted using the following formatter:
%04d-%04x
.. where the first code is 2000 + Module, and the other being Description.
Modules
| Value | Name | 
|---|---|
| 1 | Kernel | 
| 2 | FS | 
| 5 | GameCard | 
| 9 | RO service | 
| 10 | IPC | 
| 11 | IPC | 
| 16 | NS | 
| 21 | SM | 
| 22 | RO user | 
| 124 | Account | 
| 126 | Mii | 
| 203 | HID | 
Error codes
| Value | Description | Description | 
|---|---|---|
| 0xCA01 | 101 | Unaligned size | 
| 0xCC01 | 102 | Invalid address (not page-aligned). | 
| 0xD201 | 105 | Handle-table full. | 
| 0xD401 | 106 | Invalid memory state. | 
| 0xD801 | 108 | When trying to set executable permission on memory. | 
| 0xDC01 | 110 | Stack address outside allowed range | 
| 0xE001 | 112 | Invalid thread priority. | 
| 0xE201 | 113 | Invalid processor id. | 
| 0xE401 | 114 | Invalid handle. | 
| 0xE601 | 115 | Syscall copy from user failed. | 
| 0xEA01 | 117 | Time out? When you give 0 handles to svcWaitSynchronizationN. | 
| 0xEE01 | 119 | When you give too many handles to svcWaitSynchronizationN. | 
| 0xF201 | 121 | No such port | 
| 0xF801 | 124 | Unhandled usermode exception | 
| 0xFA01 | 125 | Wrong memory permission? | 
| 0x10601 | 131 | Port max sessions exceeded | 
| 0x10801 | 132 | Out of memory | 
| 0x7D402 | 1002 | Title-id not found | 
| 0x13B002 | 2520 | Gamecard not inserted | 
| 0x171402 | 2954 | Invalid gamecard handle. | 
| 0x1A4A02 | 3365 | Out of memory | 
| 0x2EE202 | 6001 | Unknown media-id | 
| 0x2EE602 | 6003 | Path too long | 
| 0x320002 | 6400 | Permission denied | 
| 0xDC05 | 110 | Gamecard not inserted | 
| 0x6609 | 51 | Invalid memory state/permission | 
| 0x6A09 | 53 | Invalid Nrr | 
| 0xA209 | 81 | Unaligned Nrr address | 
| 0xA409 | 82 | Bad Nrr size | 
| 0xAA09 | 85 | Bad Nrr address | 
| 0x1A80A | 212 | Bad magic (expected 'SFCO') | 
| 0x20B | 1 | Size too big to fit to marshal. | 
| 0x11A0B | 141 | Went past maximum during marshalling. | 
| 0x0C15 | 6 | Invalid name (all zeroes) | 
| 0x1015 | 8 | Permission denied | 
| 0x816 | 4 | Bad Nro magic | 
| 0xC16 | 6 | Bad Nrr magic |