HID shared memory is a 0x40000 byte read-only segment of memory shared between applications for input. The segment contains structures for most if not all input methods available to applications.
Memory Map
Offset
|
Size in bytes
|
Description
|
0x0
|
0x400
|
Unknown, Header?
|
0x400
|
0x3000
|
Capacitive Touchscreen
|
0x3400
|
0x400
|
Mouse
|
0x3800
|
0x400
|
Keyboard
|
0x3C00
|
0x400
|
Unknown, header and 17 entries
|
0x4000
|
0x400
|
Unknown, header and 17 entries
|
0x4400
|
0x400
|
Unknown, header and 17 entries
|
0x4800
|
0x400
|
Unknown, header and 17 entries
|
0x4C00
|
0x200
|
Unknown
|
0x4E00
|
0x200
|
Unknown
|
0x5000
|
0x200
|
Unknown
|
0x5200
|
0x800
|
Unknown
|
0x5A00
|
0x4000
|
Controller Serials?
|
0x9A00
|
0x32000
|
Controllers
|
0x3BA00
|
0x4600
|
Unknown
|
Capacitive Touchscreen
Offset
|
Size in bytes
|
Description
|
0x0
|
0x28
|
Touch Header
|
0x28
|
0x290 * 17
|
Touch Entries
|
Offset
|
Size in bytes
|
Description
|
0x0
|
0x8
|
Timestamp
|
0x8
|
0x8
|
Number of Entries
|
0x10
|
0x8
|
Unk
|
0x18
|
0x8
|
Unk, 0x10
|
0x20
|
0x8
|
Timestamp
|
Touch Entry
Offset
|
Size in bytes
|
Description
|
0x0
|
0x10
|
Touch Entry Header
|
0x10
|
0x28 * 16
|
Touch Data
|
Offset
|
Size in bytes
|
Description
|
0x0
|
0x8
|
Timestamp
|
0x8
|
0x8
|
Number of Touches
|
Touch Data Entry
Offset
|
Size in bytes
|
Description
|
0x0
|
0x8
|
Timestamp
|
0x8
|
0x8
|
Unknown
|
0x10
|
0x4
|
Touch X
|
0x14
|
0x4
|
Touch Y
|
0x18
|
0x4
|
Touch Diameter X
|
0x1C
|
0x4
|
Touch Diameter Y
|
0x20
|
0x4
|
Angle
|
0x24
|
0x4
|
Unknown
|
Mouse
Offset
|
Size in bytes
|
Description
|
0x0
|
0x20
|
Mouse Header
|
0x20
|
0x30 * 17
|
Mouse Entries
|
Offset
|
Size in bytes
|
Description
|
0x0
|
0x8
|
Timestamp
|
0x8
|
0x8
|
Number of Entries
|
0x10
|
0x8
|
Unk, 6 when connected, 1 disconnected
|
0x18
|
0x8
|
Unk, 0x10
|
Mouse Entry
Offset
|
Size in bytes
|
Description
|
0x0
|
0x8
|
Timestamp
|
0x8
|
0x8
|
Timestamp Again?
|
0x10
|
0x4
|
Mouse X
|
0x14
|
0x4
|
Mouse Y
|
0x18
|
0x4
|
Mouse X Change
|
0x1C
|
0x4
|
Mouse Y Change
|
0x20
|
0x4
|
Scroll Change Y
|
0x24
|
0x4
|
Scroll Change X?
|
0x28
|
0x8
|
Mouse Buttons
|
Keyboard
Offset
|
Size in bytes
|
Description
|
0x0
|
0x20
|
Keyboard Header
|
0x20
|
0x30 * 17
|
Keyboard Entries
|
Offset
|
Size in bytes
|
Description
|
0x0
|
0x8
|
Timestamp
|
0x8
|
0x8
|
Number of Entries
|
0x10
|
0x8
|
Unk, 6 when connected
|
0x18
|
0x8
|
Unk, 0x10
|
Keyboard Entry
Offset
|
Size in bytes
|
Description
|
0x0
|
0x8
|
Timestamp
|
0x8
|
0x8
|
Timestamp Again?
|
0x10
|
0x8
|
Modifier Mask
|
0x18
|
0x20
|
Keys Down, each key gets one bit based on the HID keyboard scan code (F1 is 0x3A, bit 0x3A is set)
|
Controller Serials?
This section contains a series of 16 structures 0x400 bytes large.
Offset
|
Size in bytes
|
Description
|
0x30
|
0xE
|
Controller Serial
|
0x60
|
0xE
|
Controller Serial
|
Controllers
This section contains a series of 10 0x5000 byte structures describing each available controller.
Controller Index
|
Description
|
0 to 7
|
Players 1 to 8
|
8
|
Handheld Mode
|
9
|
Unknown
|
Controller
Offset
|
Size in bytes
|
Description
|
0x0
|
0x28
|
Controller Header
|
0x28
|
0x20 header + 0x30 * 17
|
Controller Pro Controller State
|
0x378
|
0x20 header + 0x30 * 17
|
Controller Handheld Joined State
|
0x6C8
|
0x20 header + 0x30 * 17
|
Controller Joined State (Lone Joy-Con or Pair of Joy-Con)
|
0xA18
|
0x20 header + 0x30 * 17
|
Controller Left State (Vertical Controls w/ Joy-Con Half)
|
0xD68
|
0x20 header + 0x30 * 17
|
Controller Right State (Vertical Controls w/ Joy-Con Half)
|
0x10B8
|
0x20 header + 0x30 * 17
|
Controller Main State (No Analog Sticks)
|
0x1408
|
0x20 header + 0x30 * 17
|
Controller Main State
|
0x41D0
|
0x10
|
Controller MAC
|
0x41F0
|
0x10
|
Controller MAC
|
Offset
|
Size in bytes
|
Description
|
0x0
|
0x4
|
Status, bit0 Pro Controller/HID controller, bit1 wired for handheld, bit2 pair, bit3 left, bit4 right
|
0x4
|
0x4
|
Is Joy-Con Half
|
0x8
|
0x4
|
bit1 color set does not exist
|
0xC
|
0x4
|
RGBA Body Color (single Joy-Con or Pro Controller)
|
0x10
|
0x4
|
RGBA Button Color (single Joy-Con or Pro Controller)
|
0x14
|
0x4
|
bit1 color set does not exist
|
0x18
|
0x4
|
RGBA Body Color (right Joy-Con)
|
0x1C
|
0x4
|
RGBA Button Color (right Joy-Con)
|
0x20
|
0x4
|
RGBA Body Color (left Joy-Con)
|
0x24
|
0x4
|
RGBA Button Color (left Joy-Con)
|
Offset
|
Size in bytes
|
Description
|
0x0
|
0x8
|
Timestamp
|
0x8
|
0x8
|
Number of entries, always 17
|
0x10
|
0x8
|
Unknown, increments
|
0x18
|
0x8
|
Unknown, 0x10
|
Controller State
Offset
|
Size in bytes
|
Description
|
0x0
|
0x8
|
Timestamp
|
0x8
|
0x8
|
Timestamp Again
|
0x10
|
0x8
|
Button State
|
0x18
|
0x4
|
Left Joystick X
|
0x1C
|
0x4
|
Left Joystick Y
|
0x20
|
0x4
|
Right Joystick X
|
0x24
|
0x4
|
Right Joystick Y
|
0x28
|
0x8
|
Controller State (bit0 connected, bit1 wired)
|
Button State
Bit
|
Button
|
0
|
A
|
1
|
B
|
2
|
X
|
3
|
Y
|
4
|
Left Stick Pressed
|
5
|
Right Stick Pressed
|
6
|
L
|
7
|
R
|
8
|
ZL
|
9
|
ZR
|
10
|
Plus
|
11
|
Minus
|
12
|
Left
|
13
|
Up
|
14
|
Right
|
15
|
Down
|
16
|
Left Stick Left
|
17
|
Left Stick Up
|
18
|
Left Stick Right
|
19
|
Left Stick Down
|
20
|
Right Stick Left
|
21
|
Right Stick Up
|
22
|
Right Stick Right
|
23
|
Right Stick Down
|