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| = Product Serial Numbers = | | = Product Serial Numbers = |
− | == Console ==
| + | Serial numbers are composed of at least [[#Prefix|three letters]] followed by ten decimal digits. The tenth digit is a [[#Check_Digit|check digit]], meaning that it is derived from the other digits. |
− | A Switch console serial number is composed of at least [[#Prefix|three letters]] followed by ten decimal digits. The tenth digit is a [[#Check_Digit|check digit]], meaning that it is derived from the other digits.
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− | === Prefix ===
| + | == Prefix == |
| Observed prefixes are normally as follows: | | Observed prefixes are normally as follows: |
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| ** "X" (NX) | | ** "X" (NX) |
| * Second letter represents the product model: | | * Second letter represents the product model: |
− | ** "A" (HAC-001) | + | ** "A" (HAC-001; Nintendo Switch console) |
− | ** "J" (HDH-001) | + | ** "B" (HAC-015; Left Joy-Con) |
− | ** "K" (HAC-001-01) | + | ** "C" (HAC-016; Right Joy-Con) |
| + | ** "J" (HDH-001; Nintendo Switch Lite console) |
| + | ** "K" (HAC-001-01; Nintendo Switch Mariko console) |
| * Third letter represents the product region: | | * Third letter represents the product region: |
| ** "C" (China) | | ** "C" (China) |
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| ** "W" (Americas) | | ** "W" (Americas) |
| * Fourth letter is optional: | | * Fourth letter is optional: |
− | ** "F" (factory prototype) | + | ** "F" (Factory) |
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− | === Assembly Line ===
| + | == Assembly Line == |
| The first two digits immediately after the [[#Prefix|prefix]] represent the assembly line as follows: | | The first two digits immediately after the [[#Prefix|prefix]] represent the assembly line as follows: |
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| |} | | |} |
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− | === Check Digit ===
| + | == Check Digit == |
| The check digit is an industry-standard algorithm and is calculated just like it was on the [https://www.3dbrew.org/wiki/Serials#Console_Serial_Numbers 3DS]. | | The check digit is an industry-standard algorithm and is calculated just like it was on the [https://www.3dbrew.org/wiki/Serials#Console_Serial_Numbers 3DS]. |
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