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This uses the same StorageChannel as [[#PushToFriendInvitationStorageChannel]].
 
This uses the same StorageChannel as [[#PushToFriendInvitationStorageChannel]].
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This is exposed by sdknso under <code>nn::friends::</code>. When the storage_size is <0x10, this returns 0. <code>data_size = storage_size-0x10;</code> Then the first 0x10-bytes from storage are read to stack, which is later copied to the output Uid on success prior to returning. Then the storage is read into the specified output buffer with storage-offset 0x10, where the size is <code>size = data_size > buf_size ? buf_size : data_size</code>. Reading is skipped if size is zero. Afterwards the used size is written to an output param.
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This is exposed by sdknso under <code>nn::friends::</code>. When the storage_size is <0x10, this returns false. <code>data_size = storage_size-0x10;</code> Then the first 0x10-bytes from storage are read to stack, which is later copied to the output Uid on success prior to returning. Then the storage is read into the specified output buffer with storage-offset 0x10, where the size is <code>size = data_size > buf_size ? buf_size : data_size</code>. Reading is skipped if size is zero. Afterwards the used size is written to an output param. On success, true is returned.
    
==== GetNotificationStorageChannelEvent ====
 
==== GetNotificationStorageChannelEvent ====