Changes

No change in size ,  19:37, 1 April 2018
no edit summary
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|-
 
| 0x8E1 || ConstantBufferSelectorAddr || 2 || gpuva ||
 
| 0x8E1 || ConstantBufferSelectorAddr || 2 || gpuva ||
|- style="border-top: double"
+
|-
 
| 0x8E3 || LoadConstantBufferOffset || 1 || uint || Bit0-15: Offset. BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
 
| 0x8E3 || LoadConstantBufferOffset || 1 || uint || Bit0-15: Offset. BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
 
|-
 
|-
Line 419: Line 419:  
|- style="border-top: double"
 
|- style="border-top: double"
 
| 0x904+8*N || ConstBufferNBind || 1 || bitfield || n=0..4. Bit0: Valid, bit4-8: Index
 
| 0x904+8*N || ConstBufferNBind || 1 || bitfield || n=0..4. Bit0: Valid, bit4-8: Index
|-
+
|- style="border-top: double"
 
| 0xD00 || MmeShadowScratch || uint[0x80] || 128 ||
 
| 0xD00 || MmeShadowScratch || uint[0x80] || 128 ||
 
|- style="border-top: double"
 
|- style="border-top: double"