Changes

2 bytes added ,  23:44, 1 December 2020
m
no edit summary
Line 213: Line 213:  
* LogServerProxy object - sends log data via HTCS (see [[TMA_services]])
 
* LogServerProxy object - sends log data via HTCS (see [[TMA_services]])
   −
* LogGetterLogger object - retains log data which can be later retrieved by [[#lm:get]]:
+
* CustomSinkBuffer object - retains log data which can be later retrieved by [[#lm:get]]:
 
** When processes log via [[#lm]] service, some code analyzes the log packet, locates the TextLog ([[#LogDataChunkKey]]) chunk (if present) and saves it's contents in a global buffer (therefore, only the actual log message gets retained).
 
** When processes log via [[#lm]] service, some code analyzes the log packet, locates the TextLog ([[#LogDataChunkKey]]) chunk (if present) and saves it's contents in a global buffer (therefore, only the actual log message gets retained).
 
** Log packets are only analyzed/retained after enabling it (by calling [[#StartLogging]]), and the [[#GetLog]] command just reads data from the global buffer.
 
** Log packets are only analyzed/retained after enabling it (by calling [[#StartLogging]]), and the [[#GetLog]] command just reads data from the global buffer.
Line 222: Line 222:  
** When an [[#ILogger]] gets created, this object will send a packet containing the logger's process ID and a LogSessionBegin chunk, telling the remote connection that a new process has started logging. Analogously, when the logger gets destroyed, a simple packet with the process ID and a LogSessionEnd chunk gets sent, telling the remote connection that the process has stopped logging.
 
** When an [[#ILogger]] gets created, this object will send a packet containing the logger's process ID and a LogSessionBegin chunk, telling the remote connection that a new process has started logging. Analogously, when the logger gets destroyed, a simple packet with the process ID and a LogSessionEnd chunk gets sent, telling the remote connection that the process has stopped logging.
 
** As mentioned above, the flush thread will tell this object to send a simple packet with a LogPacketDropCount chunk after flushing succeeds (and if there any dropped packets).
 
** As mentioned above, the flush thread will tell this object to send a simple packet with a LogPacketDropCount chunk after flushing succeeds (and if there any dropped packets).
** These event log packets are logged via the LogBuffer object, like process logs, but they are not analized by the LogGetterLogger object since they have no text to be saved.
+
** These event log packets are logged via the LogBuffer object, like process logs, but they are not analized by the CustomSinkBuffer object since they have no text to be saved.
    
* LogBuffer object - responsible for flushing log packets:
 
* LogBuffer object - responsible for flushing log packets:
17

edits