| Register | 
Name | 
Size | 
Type | 
Notes
 | 
| 0x45 | 
MacroUploadAddr | 
1 | 
uint | 
 | 
| 0x46 | 
MacroUpload | 
1 | 
pipe | 
Each write increments addr by 1.
 | 
| 0x47 | 
? | 
1 | 
 | 
 | 
| 0x48 | 
? | 
1 | 
 | 
 | 
| 0x49 | 
ClearColorStateMachine? | 
1 | 
uint | 
1=Normal, 2=LoadColors?, 3=StoreColors?
 | 
| 0x80+16*N | 
RenderTargetNAddr | 
2 | 
gpuva | 
 | 
| 0x82+16*N | 
RenderTargetNHorizontal | 
1 | 
 | 
 | 
| 0x83+16*N | 
RenderTargetNVertical | 
1 | 
 | 
 | 
| 0x84+16*N | 
RenderTargetNFormat | 
1 | 
 | 
 | 
| 0x85+16*N | 
RenderTargetNTileMode | 
1 | 
 | 
 | 
| 0x86+16*N | 
RenderTargetNArrayMode | 
1 | 
 | 
 | 
| 0x87+16*N | 
RenderTargetNLayerStride | 
1 | 
 | 
 | 
| 0x88+16*N | 
RenderTargetNBaseLayer | 
1 | 
 | 
 | 
| 0xBA | 
 | 
1 | 
 | 
SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
 | 
| 0xBE | 
 | 
1 | 
pipe | 
SetRenderTargets writes here repeatedly 16 times, if an optional buffer != NULL and is a given type.
 | 
| 0xBF | 
 | 
1 | 
bool | 
SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
 | 
| 0xC9 | 
TesselationOuterLevels | 
4 | 
float[4] | 
 | 
| 0xCD | 
TesselationInnerLevels | 
2 | 
float[2] | 
 | 
| 0xDC | 
 | 
1 | 
bool | 
SetRenderTargets writes 1 here, if an optional buffer != NULL and is a given type.
 | 
| 0xDF | 
RasterizerEnable | 
1 | 
bool | 
 | 
| 0xE0+8*N | 
TransformFeedbackBufferEnable | 
1 | 
bool | 
 | 
| 0xE1+8*N | 
TransformFeedbackBufferAddr | 
2 | 
gpuva | 
 | 
| 0xE3+8*N | 
TransformFeedbackBufferFlags | 
1 | 
 | 
 | 
| 0x1D1 | 
TransformFeedbackEnable | 
1 | 
bool | 
 | 
| 0x1D3 | 
 | 
1 | 
 | 
GpuInit writes 0x3f here.
 | 
| 0x1F0 | 
 | 
1 | 
 | 
SetRenderTargets optionally uses this.
 | 
| 0x1F1 | 
 | 
1 | 
 | 
SetRenderTargets optionally uses this.
 | 
| 0x1F2 | 
 | 
1 | 
 | 
SetRenderTargets optionally uses this.
 | 
| 0x1F3 | 
 | 
1 | 
 | 
SetRenderTargets optionally writes 0 here.
 | 
| 0x1F8 | 
 | 
1 | 
 | 
SetRenderTargets optionally uses this.
 | 
| 0x1F9 | 
 | 
1 | 
 | 
SetRenderTargets optionally uses this.
 | 
| 0x1FA | 
ZCullContextStartAddr | 
2 | 
gpuva | 
 | 
| 0x1FC | 
ZCullContextEndAddr | 
2 | 
gpuva | 
 | 
| 0x280+8*N | 
ViewportNScaleX | 
1 | 
float | 
 | 
| 0x281+8*N | 
ViewportNScaleY | 
1 | 
float | 
 | 
| 0x282+8*N | 
ViewportNScaleZ | 
1 | 
float | 
 | 
| 0x283+8*N | 
ViewportNTranslateX | 
1 | 
float | 
 | 
| 0x284+8*N | 
ViewportNTranslateY | 
1 | 
float | 
 | 
| 0x285+8*N | 
ViewportNTranslateZ | 
1 | 
float | 
 | 
| 0x286+8*N | 
ViewportNSwizzles | 
1 | 
bitfield | 
 | 
| 0x287+8*N | 
ViewportNSubpixelPrecisionBias | 
1 | 
bitfield | 
Bit0-4: ?, bit8-bit11: ?
 | 
| 0x300+4*N | 
ViewportNHorizontal | 
1 | 
bitfield | 
Bit0-15: X, bit16-31: Width
 | 
| 0x301+4*N | 
ViewportNVertical | 
1 | 
bitfield | 
Bit0-15: Y, bit16-31: Height
 | 
| 0x302+4*N | 
ViewportNDepthRangeNear | 
1 | 
float | 
 | 
| 0x303+4*N | 
ViewportNDepthRangeFar | 
1 | 
float | 
 | 
| 0x340+2*N | 
ClipRectNHorizontal | 
1 | 
 | 
N=0..7, TODO
 | 
| 0x341+2*N | 
ClipRectNVertical | 
1 | 
 | 
TODO
 | 
| 0x360 | 
ClearColor | 
4 | 
float | 
 | 
| 0x36B | 
PolygonModeFront | 
1 | 
bitfield | 
0x1B00/0x1B01/0x1B02
 | 
| 0x36C | 
PolygonModeBack | 
1 | 
bitfield | 
0x1B00/0x1B01/0x1B02
 | 
| 0x36F | 
? | 
1 | 
bitfield | 
Bit0:?, bit16:?. Used by ClearDepthStencil.
 | 
| 0x370 | 
PolygonOffsetPointEnable | 
1 | 
bool | 
 | 
| 0x371 | 
PolygonOffsetLineEnable | 
1 | 
bool | 
 | 
| 0x372 | 
PolygonOffsetFillEnable | 
1 | 
bool | 
 | 
| 0x373 | 
PatchSize | 
1 | 
 | 
Small value, always fits in 12 bits. In number of vertices.
 | 
| 0x374 | 
 | 
1 | 
 | 
0 written here for "simple" BlendState.
 | 
| 0x380+4*n | 
ScissorNEnable | 
1 | 
bool | 
n=0..15. GpuInit writes 1 here.
 | 
| 0x381+4*N | 
ScissorNHorizontal | 
1 | 
bitfield | 
Bit0-15: min, bit16-31: max
 | 
| 0x382+4*N | 
ScissorNVertical | 
1 | 
bitfield | 
Bit0-15: min, bit16-31: max
 | 
| 0x3D5 | 
StencilBackRefValue | 
1 | 
 | 
 | 
| 0x3D6 | 
StencilBackEnable | 
1 | 
bool | 
 | 
| 0x3D7 | 
StencilBackValueMask | 
1 | 
 | 
 | 
| 0x3D8 | 
TiledCacheAction0 | 
1 | 
bool | 
Trigger?
 | 
| 0x3D9 | 
TiledCacheTileSize | 
1 | 
bitfield | 
Bit0-15: ?, bit16-31: ?
 | 
| 0x3DE | 
DiscardTrigger | 
1 | 
bitfield | 
Bit4-6: DiscardColorIndex, bit0: DiscardDepthStencil
 | 
| 0x3E0 | 
TiledCacheAction1 | 
1 | 
bool | 
Trigger?
 | 
| 0x3E7 | 
DepthBounds | 
2 | 
float[2] | 
 | 
| 0x3ED | 
MultisampleRasterEnable | 
1 | 
bool | 
Also written 0 when clearing all colors.
 | 
| 0x3EE | 
MultisampleRasterSamples | 
1 | 
bitfield | 
2=Four, 4=Eight, 5=?, 6=Sixteen
 | 
| 0x3EF | 
MultisampleCoverageModulationMode | 
1 | 
 | 
 | 
| 0x3F0 | 
SampleMask0 | 
1 | 
 | 
 | 
| 0x3F1 | 
SampleMask1 | 
1 | 
 | 
 | 
| 0x3F2 | 
SampleMask2 | 
1 | 
 | 
 | 
| 0x3F5 | 
Multisample_Related2 | 
1 | 
 | 
TODO
 | 
| 0x3F6 | 
CoverageModulationEnable | 
1 | 
bool | 
 | 
| 0x3F8 | 
Unknown?Addr | 
2 | 
gpuva | 
SetRenderTargets writes the address of an optional buffer here.
 | 
| 0x3FA | 
Unknown?TileMode | 
1 | 
 | 
SetRenderTargets writes here optionally.
 | 
| 0x3FB | 
Unknown?ArrayMode | 
1 | 
 | 
SetRenderTargets writes here optionally.
 | 
| 0x3FC | 
Unknown?BaseLayer | 
1 | 
 | 
SetRenderTargets writes here optionally.
 | 
| 0x3FD | 
 | 
1 | 
bitfield?[2] | 
SetRenderTargets writes here
 | 
| 0x40C | 
CoverageModulationTable | 
4 | 
float[4] | 
 | 
| 0x433 | 
 | 
1 | 
 | 
GpuInit writes 4 here.
 | 
| 0x438 | 
 | 
1 | 
 | 
GpuInit writes 0xFF here.
 | 
| 0x439 | 
 | 
1 | 
 | 
GpuInit writes 0xFF here.
 | 
| 0x43B | 
 | 
1 | 
 | 
GpuInit writes 0xFF here.
 | 
| 0x43C | 
 | 
1 | 
 | 
GpuInit writes 4 here.
 | 
| 0x43E | 
ClearFlags? | 
1 | 
 | 
GpuInit writes 0x101 here.
 | 
| 0x446 | 
DrawElementsEnableBaseVertex? | 
1 | 
bool | 
TODO
 | 
| 0x44D | 
TiledCacheAction2 | 
1 | 
bool | 
Trigger?
 | 
| 0x452 | 
RasterEnable | 
1 | 
bool | 
 | 
| 0x458 | 
VertexAttribTable | 
4 | 
bitfield[16] | 
Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
 | 
| 0x47C | 
 | 
1 | 
trigger | 
BindProgram writes 0 here sometimes.
 | 
| 0x47F | 
DepthBufferResolve | 
1 | 
trigger | 
1 is written here to trigger.
 | 
| 0x478 | 
MultisampleGrid | 
3 | 
bitfield[3] | 
Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
 | 
| 0x47E | 
MultisampleCoverageToColor | 
1 | 
bitfield | 
Bit0: Enable, bit4-6: ?
 | 
| 0x487 | 
RenderTargetControl | 
1 | 
bitfield | 
Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
 | 
| 0x48A | 
 | 
1 | 
 | 
Optionally used by SetRenderTargets.
 | 
| 0x48B | 
 | 
1 | 
 | 
Optionally used by SetRenderTargets.
 | 
| 0x48C | 
 | 
1 | 
 | 
Optionally used by SetRenderTargets.
 | 
| 0x4B3 | 
DepthTestEnable | 
1 | 
bool | 
Enables DepthWriteEnable and DepthFunc.
 | 
| 0x4B8 | 
MultisampleAlphaToCoverageDither | 
1 | 
bool | 
 | 
| 0x4B9 | 
BlendIndependent | 
1 | 
bool | 
1 written here for "simple" BlendState.
 | 
| 0x4BB | 
AlphaTestEnable | 
1 | 
bool | 
 | 
| 0x4BA | 
DepthWriteEnable | 
1 | 
bool | 
 | 
| 0x4C3 | 
DepthFunc | 
1 | 
bitfield | 
Bit0-3: DepthFunc
 | 
| 0x4C5 | 
AlphaTestFunc | 
1 | 
bitfield | 
Bit0-3: AlphaTestFunc
 | 
| 0x4E0 | 
StencilEnable | 
1 | 
bool | 
 | 
| 0x4E5 | 
StencilFrontRefValue | 
1 | 
 | 
 | 
| 0x4E6 | 
StencilFrontMaskValue | 
1 | 
 | 
 | 
| 0x4E7 | 
StencilFrontEnable | 
1 | 
bool | 
 | 
| 0x4EC | 
LineWidthSmooth | 
1 | 
float | 
 | 
| 0x4ED | 
LineWidthAliased | 
1 | 
float | 
 | 
| 0x4C4 | 
AlphaTestRefValue | 
1 | 
float | 
 | 
| 0x4C7 | 
BlendColor | 
4 | 
float[4] | 
TODO
 | 
| 0x50D | 
VertexBufferElementBase | 
1 | 
uint | 
 | 
| 0x519 | 
ZCullContextSave | 
1 | 
trigger | 
0 is written here to trigger ctx-save, uses ZCullContextStartAddr.
 | 
| 0x51F | 
PolygonOffsetClamp0 | 
1 | 
float | 
 | 
| 0x540 | 
ZCullContextRestore | 
1 | 
trigger | 
0 is written here to trigger ctx-restore, uses ZCullContextStartAddr.
 | 
| 0x546 | 
PointSize | 
1 | 
float | 
 | 
| 0x54C | 
CounterReset | 
1 | 
 | 
Value written decides which counter to reset.
 | 
| 0x54D | 
MultisampleEnable | 
1 | 
 | 
 | 
| 0x54E | 
 | 
1 | 
bool | 
SetRenderTargets writes 0 here if an optional buffer is NULL.
 | 
| 0x54F | 
MultisampleControl | 
1 | 
bool | 
bit0: AlphaToCoverageEnable, bit1+: ?
 | 
| 0x554 | 
RendererConditionAddr | 
2 | 
gpuva | 
 | 
| 0x556 | 
RendererConditionMode | 
1 | 
 | 
0=disabled unconditional, 1=enabled unconditional, 3=unknown conditional, 4=unknown conditional,
 | 
| 0x55B | 
PolygonOffsetFactor | 
1 | 
float | 
 | 
| 0x56D | 
CsaaEnable | 
1 | 
bool | 
 | 
| 0x56F | 
PolygonOffsetOffset | 
1 | 
float | 
Float multiplied by 2 is written here.
 | 
| 0x574 | 
MultisampleMode | 
1 | 
 | 
Written by SetRenderTargets, possible values: 0, 2, 4, 5, 6.
 | 
| 0x57F | 
 | 
1 | 
 | 
SetRenderTargets optionally writes 0 here.
 | 
| 0x580 | 
 | 
1 | 
 | 
SetRenderTargets optionally writes 0 here.
 | 
| 0x591 | 
PrimitiveRestartEnable | 
1 | 
bool | 
 | 
| 0x592 | 
PrimitiveRestartIndex | 
1 | 
uint | 
 | 
| 0x5F2 | 
DrawElementsIndirectAddr | 
2 | 
gpuva | 
TODO
 | 
| 0x5F6 | 
DrawElementsIndirectFlag? | 
1 | 
bool | 
TODO
 | 
| 0x620+N | 
VertexStreamNEnableDivisor | 
bool | 
n=0...15.
 | 
| 0x646 | 
PolygonCullFaceEnable | 
1 | 
bool | 
 | 
| 0x647 | 
PolygonFrontFace | 
1 | 
bitfield | 
Bit0: Enable. Always ORR'd with 0x9000.
 | 
| 0x648 | 
PolygonCullFaceConfig | 
1 | 
bitfield | 
TODO: 0x404/0x405/0x408
 | 
| 0x64F | 
DepthClamp | 
1 | 
 | 
TODO: 0x101A is written when enabled, 0x181D when disabled.
 | 
| 0x66F | 
DepthBoundsEnable | 
1 | 
bool | 
 | 
| 0x671 | 
ColorLogicOpEnable | 
1 | 
bool | 
Used for all LogicOps except 3.
 | 
| 0x672 | 
ColorLogicOpType | 
1 | 
bitfield | 
Bit0-7: LogicOp, bit8-15: unknown, always 0x15.
 | 
| 0x68B | 
Barrier? | 
1 | 
trigger | 
Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
 | 
| 0x6C0 | 
QueryAddr | 
2 | 
gpuva | 
 | 
| 0x6C2 | 
QuerySequence | 
1 | 
 | 
0 is written here during most queries.
 | 
| 0x6C3 | 
QueryControl | 
1 | 
bitfield | 
After write, the result of query is written to 4 bytes at QueryAddr.
 | 
| 0x700+4*N | 
VertexStreamNStride | 
1 | 
uint | 
Bit0-11: Stride. TODO: This has more stuff according to nouveau
 | 
| 0x701+4*N | 
VertexBufferStartAddr | 
2 | 
gpuva | 
TODO: Incorrecto
 | 
| 0x703+4*N | 
VertexStreamNDivisor | 
 | 
 | 
 | 
| 0x7C0+2*N | 
VertexBufferEndAddr | 
2 | 
gpuva | 
 | 
| 0x781+8*N | 
BlendNRgbEquation | 
1 | 
bitfield | 
Bit0-2: BlendEquation
 | 
| 0x782+8*N | 
BlendNRgbFunctionSrc | 
1 | 
bitfield | 
Bit0-4: ?, bit14-15: ?
 | 
| 0x783+8*N | 
BlendNRgbFunctionDst | 
1 | 
bitfield | 
Bit0-4: ?, bit14-15: ?
 | 
| 0x784+8*N | 
BlendNAlphaEquation | 
1 | 
bitfield | 
Bit0-2: BlendEquation
 | 
| 0x785+8*N | 
BlendNAlphaFunctionSrc | 
1 | 
bitfield | 
Bit0-4: ?, bit14-15: ?
 | 
| 0x786+8*N | 
BlendNAlphaFunctionDst | 
1 | 
bitfield | 
Bit0-4: ?, bit14-15: ?
 | 
| 0x820 | 
 | 
1 | 
 | 
BindProgram writes here.
 | 
| 0x821 | 
 | 
1 | 
 | 
BindProgram writes here.
 | 
| 0x830 | 
 | 
1 | 
 | 
BindProgram writes here.
 | 
| 0x840 | 
 | 
1 | 
 | 
BindProgram writes here.
 | 
| 0x850 | 
 | 
1 | 
 | 
BindProgram writes here.
 | 
| 0x8E0 | 
ConstBufferRequestSize | 
1 | 
uint | 
 | 
| 0x8E1 | 
ConstBufferRequestAddr | 
2 | 
gpuva | 
 | 
| 0x8E3 | 
ConstBufferRequestOffset | 
1 | 
uint | 
BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
 | 
| 0x8E4 | 
ConstBufferRequestData | 
1 | 
uint[4] | 
 | 
| 0x8EB | 
Multisample_ConfigX | 
1 | 
 | 
 | 
| 0x904 | 
UniformBuffer0_Control | 
1 | 
 | 
 | 
| 0x90C | 
UniformBuffer3_Control | 
1 | 
 | 
 | 
| 0x914 | 
UniformBuffer4_Control | 
1 | 
 | 
 | 
| 0x91C | 
UniformBuffer2_Control | 
1 | 
 | 
 | 
| 0x924 | 
UniformBuffer1_Control | 
1 | 
 | 
 | 
| 0xD19 | 
 | 
1 | 
 | 
GpuInit writes 0 here.
 | 
| 0xD1A | 
 | 
1 | 
 | 
GpuInit writes 0 here.
 | 
| 0xD1B | 
 | 
1 | 
 | 
GpuInit writes 0xffffffff here.
 | 
| 0xD1E | 
 | 
1 | 
 | 
BindProgram writes 0 here, trigger?
 | 
| 0xD28 | 
 | 
1 | 
 | 
SetRenderTargets writes 0 here if an optional buffer is NULL.
 | 
| 0xD29 | 
 | 
1 | 
 | 
SetRenderTargets writes 0xFFFFFFFF here if an optional buffer != NULL, and of a certain type.
 | 
| 0xD34 | 
 | 
1 | 
 | 
Used by SetConservativeRasterDilate.
 | 
| 0xD35 | 
AdvancedBlend | 
1 | 
bitfield | 
Bit0: NormalizedDst, bit1: PremultipliedSrc, bit2-3: BlendTarget, Bit4-9: Mode
 | 
| 0xE00+N*2 | 
MacroNInvoke | 
1 | 
? | 
?
 | 
| 0xE01+N*2 | 
MacroNParameter | 
1 | 
pipe | 
?
 | 
| 0xE00 | 
TransformFeedbackAddr | 
2 | 
gpuva | 
 | 
| 0xE02 | 
ClearColorConfig? | 
1 | 
bitfield | 
Bit2-5: ?, bit6-9: ?
 | 
| 0xE06 | 
 | 
1 | 
bitfield | 
Written by SetRenderTargets if optional buffer is given but not of a given type.
 | 
| 0xE0A | 
 | 
1 | 
 | 
Used by SetConservativeRasterDilate.
 | 
| 0xE0B | 
 | 
1 | 
 | 
Used by SetConservativeRasterDilate.
 | 
| 0xE0E | 
 | 
1 | 
 | 
BindImage/BindSeparateSampler/BindSeparateTexture writes 0-4 here.
 | 
| 0xE10 | 
ColorLogicOp3 | 
1 | 
bitfield | 
Bit8: BlendEnable, bit16-23: LogicOp, bit28-31: AlphaTest. BindColorState writes this when LogicOp == 3.
 | 
| 0xE12 | 
BindChannelMaskState_Unk0 | 
1 | 
 | 
 | 
| 0xE13 | 
BindChannelMaskState_Unk1 | 
1 | 
 | 
 | 
| 0xE1A | 
StencilConfig | 
1 | 
bitfield | 
Bit0-3: StencilFunc0, bit4-7: StencilOp0_A, bit8-11: StencilOp0_B, bit12-15: StencilFunc1, bit16-19: StencilOp1_A, bit20-23: StencilOp1_B
 | 
| 0xE1E | 
Barrier? | 
1 | 
 | 
Also written to by BindStorageBuffer, and DrawArraysIndirect.
 | 
| 0xE20 | 
 | 
1 | 
 | 
Another barrier? Used by SetConservativeRasterDilate.
 | 
| 0xE2A | 
DebugGroupPush_DynamicControl | 
1 | 
 | 
 | 
| 0xE2B | 
DebugGroupPush_DynamicValue | 
1 | 
 | 
This one can be written a variable number of times.
 | 
| 0xE2C | 
DebugGroupPush_StaticControl | 
1 | 
 | 
 | 
| 0xE2D | 
DebugGroupPush_StaticValue | 
1 | 
 | 
This is written 3 times after DebugGroupPush_StaticControl.
 | 
| 0xE2E | 
DebugGroupPop_Control | 
1 | 
 | 
 | 
| 0xE2F | 
DebugGroupPop_GroupId | 
1 | 
 | 
This is written once after DebugGroupPop_Control.
 | 
| 0xE30 | 
DrawArraysControl | 
1 | 
 | 
 | 
| 0xE31 | 
DrawArraysMulti | 
1 | 
 | 
 | 
| 0xE32 | 
DrawArraysIndirect | 
1 | 
 | 
 | 
| 0xE34 | 
DrawArraysInstanced0Config | 
1 | 
 | 
 | 
| 0xE35 | 
DrawArraysInstanced0Pipe | 
1 | 
 | 
 | 
| 0xE36 | 
DrawElementsConfig | 
1 | 
 | 
 | 
| 0xE37 | 
DrawElementsPipe | 
1 | 
 | 
 | 
| 0xE38 | 
DrawElementsIndirectConfig | 
1 | 
 | 
 | 
| 0xE39 | 
DrawElementsIndirectPipe | 
1 | 
 | 
 | 
| 0xE3A | 
DrawElementsInstanced0Config | 
1 | 
 | 
 | 
| 0xE3B | 
DrawElementsInstanced0Pipe | 
1 | 
 | 
 | 
| 0xE42 | 
DrawArraysInstanced1Config | 
1 | 
 | 
 | 
| 0xE43 | 
DrawArraysInstanced1Pipe | 
1 | 
 | 
 | 
| 0xE44 | 
DrawElementsInstanced1Config | 
1 | 
 | 
 | 
| 0xE45 | 
DrawElementsInstanced1Pipe | 
1 | 
 | 
 |