Register |
Name |
Size |
Type |
Notes
|
0xC9 |
TesselationOuterLevels |
4 |
float[4] |
|
0xCD |
TesselationInnerLevels |
2 |
float[2] |
|
0xDF |
RasterizerEnable |
1 |
bool |
|
0xE0+8*N |
TransformFeedbackBuffer_Enable |
1 |
bool |
|
0xE1+8*N |
TransformFeedbackBuffer_Addr |
2 |
gpuva |
|
0xE3+8*N |
TransformFeedbackBuffer_Flags |
1 |
|
|
0x1D1 |
TransformFeedback_Enable |
1 |
|
|
0x1FA |
ZCullContext_StartAddr |
2 |
gpuva |
|
0x1FC |
ZCullContext_EndAddr |
2 |
gpuva |
|
0x285+8*N |
DepthRange_Unk0_N |
1 |
|
?
|
0x302+4*N |
DepthRangeNear |
1 |
float |
|
0x303+4*N |
DepthRangeFar |
1 |
float |
|
0x36B |
PolygonModeFront |
1 |
bitfield |
0x1B00/0x1B01/0x1B02
|
0x36C |
PolygonModeBack |
1 |
bitfield |
0x1B00/0x1B01/0x1B02
|
0x370 |
PolygonOffsetPointEnable |
1 |
bool |
|
0x371 |
PolygonOffsetLineEnable |
1 |
bool |
|
0x372 |
PolygonOffsetFillEnable |
1 |
bool |
|
0x373 |
PatchSize |
1 |
|
Small value, always fits in 12 bits. In number of vertices.
|
0x374 |
|
1 |
|
0 written here for "simple" BlendState.
|
0x381+4*N |
Scissor0_N |
1 |
|
|
0x382+4*N |
Scissor1_N |
1 |
|
|
0x3D5 |
StencilMask1_Ref |
1 |
bool |
|
0x3D6 |
StencilMask1_Enable |
1 |
bool |
|
0x3D7 |
StencilMask1_ValueMask |
1 |
bool |
|
0x3E7 |
DepthBounds_Bound0 |
1 |
float |
|
0x3E8 |
DepthBounds_Bound1 |
1 |
float |
|
0x3ED |
MultisampleRasterEnable |
1 |
bool |
|
0x3EE |
MultisampleRasterSamples |
1 |
bitfield |
2=Four, 4=Eight, 5=?, 6=Sixteen
|
0x3EF |
MultisampleCoverageModulationMode |
1 |
|
|
0x3F0 |
SampleMask1 |
1 |
|
|
0x3F1 |
SampleMask2 |
1 |
|
|
0x3F2 |
SampleMask3 |
1 |
|
|
0x3F5 |
Multisample_Related2 |
1 |
|
|
0x3F6 |
CoverageModulationEnable |
1 |
bool |
|
0x40C |
CoverageModulationTable |
1 |
float[4] |
|
0x452 |
Raster_Enable |
1 |
bool |
|
0x478 |
MultisampleGrid? |
3 |
|
|
0x47E |
MultisampleCoverageToColor |
1 |
bitfield |
Bit0: Enable, bit4-6: ?
|
0x4B3 |
DepthTestEnable |
1 |
bool |
Enables DepthWriteEnable and DepthFunc.
|
0x4B8 |
Multisample_Config2 |
1 |
bool |
|
0x4BA |
DepthWriteEnable |
1 |
bool |
|
0x4C3 |
DepthFunc |
1 |
bitfield |
Bit0-3: DepthFunc
|
0x4B8 |
MultisampleAlphaToCoverageDither |
1 |
bool |
|
0x4B9 |
|
1 |
|
1 written here for "simple" BlendState.
|
0x4BB |
AlphaTestEnable |
1 |
bool |
|
0x4C5 |
AlphaTestType |
1 |
bitfield |
Bit0-3: AlphaTestType
|
0x4E0 |
StencilEnable |
1 |
bool |
|
0x4E5 |
StencilMask0_Ref |
1 |
bool |
|
0x4E6 |
StencilMask0_ValueMask |
1 |
bool |
|
0x4E7 |
StencilMask0_Enable |
1 |
bool |
|
0x4EC |
LineWidth0 |
1 |
|
|
0x4ED |
LineWidth1 |
1 |
|
|
0x4C4 |
AlphaRef |
1 |
float |
|
0x4C7 |
BlendColor0 |
1 |
|
|
0x4C8 |
BlendColor1 |
1 |
|
|
0x4C9 |
BlendColor2 |
1 |
|
|
0x4CA |
BlendColor3 |
1 |
|
|
0x47C |
|
1 |
|
BindProgram writes 0 here sometimes.
|
0x47F |
DepthBuffer_Resolve |
1 |
|
1 is written here to trigger.
|
0x519 |
ZCullCtx_Save |
1 |
|
0 is written here to trigger ctx-save, uses both ZCullCtx_Addr0/1.
|
0x51F |
PolygonOffsetClamp0 |
1 |
float |
|
0x540 |
ZCullCtx_Restore |
1 |
|
0 is written here to trigger ctx-restore, uses both ZCullCtx_Addr0/1.
|
0x546 |
PointSize |
1 |
float |
|
0x554 |
RendererEnableConditionAddr |
2 |
gpuva |
|
0x556 |
RendererEnable |
1 |
|
0=disabled unconditional, 1=enabled unconditional, 3=unknown conditional, 4=unknown conditional,
|
0x54C |
Counter_Reset |
1 |
|
Value written decides which counter to reset.
|
0x54D |
MultisampleEnable |
1 |
|
|
0x54F |
MultisampleAlphaToCoverageEnable |
1 |
bool |
|
0x55B |
PolygonOffsetClamp1 |
1 |
float |
|
0x56F |
PolygonOffsetClamp2 |
1 |
float |
Float multiplied by 2 is written here.
|
0x591 |
PrimitiveRestart_Enable |
1 |
bool |
|
0x592 |
PrimitiveRestart_Value |
1 |
|
|
0x646 |
PolygonCullFaceEnable |
1 |
bool |
|
0x647 |
PolygonFrontFace |
1 |
bitfield |
Bit0: Enable. Always ORR'd with 0x9000.
|
0x648 |
PolygonCullFaceConfig |
1 |
bitfield |
0x404/0x405/0x408
|
0x64F |
DepthClamp |
1 |
|
0x101A is written when enabled, 0x181D when disabled.
|
0x66F |
DepthBounds_Enable |
1 |
bool |
|
0x671 |
ColorStateLogicOpEnable |
1 |
bool |
Used for all LogicOps except 3.
|
0x672 |
ColorStateLogicOpType |
1 |
|
Bit0-7: LogicOp, bit8-15: unknown, always 0x15.
|
0x68B |
Barrier? |
1 |
trigger |
Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
|
0x6C0 |
Poke_Addr |
2 |
gpuva |
|
0x6C2 |
Poke_WriteVal |
1 |
|
0 is written here during most queries.
|
0x6C3 |
Poke_Control |
1 |
|
Big bitfield. After write, the result of query is written to 4 bytes at Poke_Addr.
|
0x701+2*N |
VertexBufferStartAddr |
2 |
gpuva |
|
0x7C0+2*N |
VertexBufferEndAddr |
2 |
gpuva |
|
0x781+8*N |
SimpleBlend0_BlendEquation0 |
1 |
bitfield |
Bit0-2: BlendEquation0
|
0x782+8*N |
SimpleBlend0_BlendFunctionA |
1 |
bitfield |
Bit0-4: ?, bit14-15: ?
|
0x783+8*N |
SimpleBlend0_BlendFunctionB |
1 |
bitfield |
Bit0-4: ?, bit14-15: ?
|
0x784+8*N |
SimpleBlend0_BlendEquation1 |
1 |
bitfield |
Bit0-2: BlendEquation1
|
0x785+8*N |
SimpleBlend0_BlendFunctionC |
1 |
bitfield |
Bit0-4: ?, bit14-15: ?
|
0x786+8*N |
SimpleBlend0_BlendFunctionD |
1 |
bitfield |
Bit0-4: ?, bit14-15: ?
|
0x820 |
|
1 |
|
BindProgram writes here.
|
0x821 |
|
1 |
|
BindProgram writes here.
|
0x830 |
|
1 |
|
BindProgram writes here.
|
0x840 |
|
1 |
|
BindProgram writes here.
|
0x850 |
|
1 |
|
BindProgram writes here.
|
0x8E0 |
BindUniformBuffer_Size? |
1 |
|
BindUniformBuffer writes here.
|
0x8E1 |
BindUniformBuffer_Addr |
2 |
gpuva |
|
0x8E3 |
BindImage_Config |
1 |
|
BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32.
|
0x8E4 |
BindImage_ValueLo |
1 |
|
This might be an addr but it's swapped opposite to other addrs. BindSeparateSampler/BindSeparateTexture writes something here. BindStorageBuffer writes something here.
|
0x8E5 |
BindImage_ValueHi |
1 |
|
BindStorageBuffer writes something here.
|
0x8E6 |
|
1 |
|
BindStorageBuffer writes something here.
|
0x8E4,0x8EB |
Multisample_ConfigX |
1 |
|
What? Overlap.
|
0x904 |
UniformBuffer0_Control |
1 |
|
|
0x90C |
UniformBuffer3_Control |
1 |
|
|
0x914 |
UniformBuffer4_Control |
1 |
|
|
0x91C |
UniformBuffer2_Control |
1 |
|
|
0x924 |
UniformBuffer1_Control |
1 |
|
|
0xD1E |
|
1 |
|
BindProgram writes 0 here, trigger?
|
0xD34 |
|
1 |
|
Used by SetConservativeRasterDilate.
|
0xD35 |
BlendStateAdvanced |
1 |
bitfield |
Bit0: NormalizedDst, bit1: PremultipliedSrc, bit2-3: BlendTarget, Bit4-9: Mode
|
0xE00 |
TransformFeedback_Addr |
2 |
gpuaddr |
|
0xE0A |
|
1 |
|
Used by SetConservativeRasterDilate.
|
0xE0B |
|
1 |
|
Used by SetConservativeRasterDilate.
|
0xE0E |
|
1 |
|
BindImage/BindSeparateSampler/BindSeparateTexture writes 0-4 here.
|
0xE10 |
ColorStateLogicOp3 |
1 |
bitfield |
Bit8: BlendEnable, bit16-23: LogicOp, bit28-31: AlphaTest. BindColorState this when LogicOp == 3.
|
0xE12 |
BindChannelMaskState_Unk0 |
1 |
|
|
0xE13 |
BindChannelMaskState_Unk1 |
1 |
|
|
0xE1A |
StencilConfig |
1 |
bitfield |
Bit0-3: StencilFunc0, bit4-7: StencilOp0_A, bit8-11: StencilOp0_B, bit12-15: StencilFunc1, bit16-19: StencilOp1_A, bit20-23: StencilOp1_B
|
0xE1E |
Multisample_Config7 |
1 |
|
Also written to by BindStorageBuffer
|
0xE20 |
|
1 |
|
Another barrier? Used by SetConservativeRasterDilate.
|
0xE2A |
DebugGroupPush_DynamicControl |
1 |
|
|
0xE2B |
DebugGroupPush_DynamicValue |
1 |
|
This one can be written a variable number of times.
|
0xE2C |
DebugGroupPush_StaticControl |
1 |
|
|
0xE2D |
DebugGroupPush_StaticValue |
1 |
|
This is written 3 times after DebugGroupPush_StaticControl.
|
0xE2E |
DebugGroupPop_Control |
1 |
|
|
0xE2F |
DebugGroupPop_GroupId |
1 |
|
This is written once after DebugGroupPop_Control.
|