Subchannels:
Id |
Subchannel (nvn) |
Name
|
0xB197 |
0 |
3D
|
0xB1C0 |
1 |
Compute
|
0xA140 |
2 |
Inline-to-Memory
|
0x902D |
3 |
2D
|
0xB0B5 |
4 |
DMA
|
3D
Register |
Name |
Type |
Notes
|
0xC9 |
Tesselation_OuterLevel0 |
|
|
0xCA |
Tesselation_OuterLevel1 |
|
|
0xCB |
Tesselation_OuterLevel2 |
|
|
0xCC |
Tesselation_OuterLevel3 |
|
|
0xCD |
Tesselation_InnerLevel0 |
|
|
0xCE |
Tesselation_InnerLevel1 |
|
|
0xDF |
RasterizerDiscard_Enable |
bool |
|
0x1D1 |
TransformFeedback_Pause |
|
|
0x1FA-0x1FB |
ZCullCtx_Addr0 |
iova_t |
|
0x1FC-0x1FD |
ZCullCtx_Addr1 |
iova_t |
|
0x285+8*N |
DepthRange_Unk0_N |
|
0x302+4*N |
DepthRange_Unk1_N |
|
0x303+4*N |
DepthRange_Unk2_N |
|
0x373 |
PatchSize |
|
Small value, always fits in 12 bits.
|
0x374 |
|
|
0 written here for "simple" BlendState.
|
0x381+4*N |
Scissor0_N |
|
0x382+4*N |
Scissor1_N |
|
0x3D5 |
StencilMask1_Ref |
bool |
|
0x3D6 |
StencilMask1_Enable |
bool |
|
0x3D7 |
StencilMask1_ValueMask |
bool |
|
0x3E7 |
DepthBounds_Bound0 |
float |
|
0x3E8 |
DepthBounds_Bound1 |
float |
|
0x3ED |
Multisample_Related0 |
|
|
0x3EE |
Multisample_Related1 |
|
|
0x3EF |
SampleMask0 |
|
|
0x3F0 |
SampleMask1 |
|
|
0x3F1 |
SampleMask2 |
|
|
0x3F2 |
SampleMask3 |
|
|
0x3F5 |
Multisample_Related2 |
|
|
0x3F6 |
CoverageModulation_Enable |
bool |
|
0x40C |
CoverageModulation_Table0 |
float |
|
0x40D |
CoverageModulation_Table1 |
float |
|
0x40E |
CoverageModulation_Table2 |
float |
|
0x40F |
CoverageModulation_Table3 |
float |
|
0x452 |
Raster_Enable |
bool |
|
0x478 |
Multisample_Config3 |
|
|
0x479 |
Multisample_Config4 |
|
|
0x47A |
Multisample_Config5 |
|
|
0x47B |
Multisample_Config6 |
|
|
0x47E |
Multisample_Related3 |
|
|
0x4B3 |
DepthStencil_Config0 |
bool |
If set to 1, it enables DepthStencil_Config1 and DepthStencil_Config2.
|
0x4B8 |
Multisample_Config2 |
bool |
|
0x4BA |
DepthStencil_Config1 |
|
|
0x4C3 |
DepthStencil_Config2 |
|
0-15 is written here.
|
0x4B9 |
|
|
1 written here for "simple" BlendState.
|
0x4BB |
|
|
BindColorState writes 0 or 1 here.
|
0x4C5 |
|
|
BindColorState sometimes writes here a value between 0-15.
|
0x4E0 |
|
|
0 is sometimes written here during BindDepthStencil.
|
0x4E5 |
StencilMask0_Ref |
bool |
|
0x4E6 |
StencilMask0_ValueMask |
bool |
|
0x4E7 |
StencilMask0_Enable |
bool |
|
0x4EC |
LineWidth0 |
|
|
0x4ED |
LineWidth1 |
|
|
0x4C4 |
AlphaRef |
float |
|
0x4C7 |
BlendColor0 |
|
|
0x4C8 |
BlendColor1 |
|
|
0x4C9 |
BlendColor2 |
|
|
0x4CA |
BlendColor3 |
|
|
0x47F |
DepthBuffer_Resolve |
|
1 is written here to trigger.
|
0x519 |
ZCullCtx_Save |
|
0 is written here to trigger ctx-save, uses both ZCullCtx_Addr0/1.
|
0x51F |
PolygonOffsetClamp0 |
float |
|
0x540 |
ZCullCtx_Restore |
|
0 is written here to trigger ctx-restore, uses both ZCullCtx_Addr0/1.
|
0x546 |
PointSize |
float |
|
0x554-0x555 |
RendererEnableConditionAddr |
iova_t |
|
0x556 |
RendererEnable |
|
0=disabled unconditional, 1=enabled unconditional, 3=unknown conditional, 4=unknown conditional,
|
0x54C |
Counter_Reset |
|
Value written decides which counter to reset.
|
0x54D |
Multisample_Config1 |
|
|
0x54F |
Multisample_Config0 |
bool |
|
0x55B |
PolygonOffsetClamp1 |
float |
|
0x56F |
PolygonOffsetClamp2 |
float |
Float multiplied by 2 is written here.
|
0x591 |
PrimitiveRestart_Enable |
bool |
|
0x592 |
PrimitiveRestart_Value |
|
|
0x64F |
DepthClamp |
|
0x101A is written when enabled, 0x181D when disabled.
|
0x66F |
DepthBounds_Enable |
bool |
|
0x671 |
|
|
Sometimes used by BindColorState.
|
0x68B |
Barrier? |
|
Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
|
0x6C0-0x6C1 |
Poke_Addr |
iova_t |
|
0x6C2 |
Poke_WriteVal |
|
0 is written here during most queries.
|
0x6C3 |
Poke_Control |
|
Big bitfield. After write, the result of query is written to 4 bytes at Poke_Addr.
|
0x781+8*N |
BlendState_N |
|
TODO, N = {0, ..., 7}
|
0x782+8*N |
BlendState_N |
|
TODO
|
0x783+8*N |
BlendState_N |
|
TODO
|
0x784+8*N |
BlendState_N |
|
TODO
|
0x785+8*N |
BlendState_N |
|
TODO
|
0x786+8*N |
BlendState_N |
|
TODO
|
0x8E3 |
BindImage_Config |
|
BindImage writes "8*i + 0x120" here.
|
0x8E4 |
BindImage_ValueLo |
|
This might be an addr but it's swapped opposite to other addrs.
|
0x8E5 |
BindImage_ValueHi |
|
|
0x8E4-0x8EB |
Multisample_ConfigX |
|
What? Overlap.
|
0xD34 |
|
|
Used by SetConservativeRasterDilate.
|
0xD35 |
BlendState |
|
TODO: Bitfield
|
0xE00-0xE01 |
TransformFeedback_Addr |
iova_t |
|
0xE0A |
|
|
Used by SetConservativeRasterDilate.
|
0xE0B |
|
|
Used by SetConservativeRasterDilate.
|
0xE0E |
|
|
BindImage writes 0-4 here.
|
0xE10 |
|
|
Sometimes used by BindColorState.
|
0xE12 |
BindChannelMaskState_Unk0 |
|
|
0xE13 |
BindChannelMaskState_Unk1 |
|
|
0xE1A |
DepthStencil_Config3 |
|
|
0xE1E |
Multisample_Config7 |
|
|
0xE20 |
|
|
Another barrier? Used by SetConservativeRasterDilate.
|
0xE2A |
DebugGroupPush_DynamicControl |
|
|
0xE2B |
DebugGroupPush_DynamicValue |
|
This one can be written a variable number of times.
|
0xE2C |
DebugGroupPush_StaticControl |
|
|
0xE2D |
DebugGroupPush_StaticValue |
|
This is written 3 times after DebugGroupPush_StaticControl.
|
0xE2E |
DebugGroupPop_Control |
|
|
0xE2F |
DebugGroupPop_GroupId |
|
This is written once after DebugGroupPop_Control.
|
TODO: SetRenderTargets, SetSubpixelPrecisionBias, SetTiledCacheAction, SetTiledCacheTileSize, SetViewports, UpdateUniformBuffer, TiledDownSample
DMA
Register |
Name |
Notes
|
0x0C0 |
Dma_Control |
With 0x186 Src/DstStride is not used.
|
0x100 |
Dma_SrcAddrHi |
|
0x101 |
Dma_SrcAddrLo |
|
0x102 |
Dma_DstAddrHi |
|
0x103 |
Dma_DstAddrLo |
|
0x104 |
Dma_SrcStride? |
|
0x105 |
Dma_DstStride? |
|
0x106 |
Dma_Count |
At most 0x3FFFFF.
|