Flog

From Nintendo Switch Brew
Jump to navigation Jump to search

This is the system "flog" 01008BB00013C000 title. This is a NES emulator. Installed on retail systems since 1.0.0.

The titleID for "flog" is used by 3 funcs in qlaunch: 1 for checking whether to launch it, 1 for launching(?), and 1 that compares flog titleID with a field.

The ROM is not loaded via FS but is embedded in the main binary.

"flog" == "golf" backwards. This runs the NES "Golf" game. {1/2}-player via joy-con is supported. Controls are "d-pad" buttons + stick, however motion control while holding the Z{L/R} button is also supported instead of using buttons.

Official Launch

The checks for this only run while Home Menu is active, aka main-menu.

It checks exactly the following:

  • Both Joy-Cons must be detached from the system.
  • The same motion checks for both Joy-Cons must pass, at the same time. The motion seems to be a reference to this. Hold the Joy-Cons pointing forwards/downwards, then move Joy-Cons to a vertical position, and hold it there for a bit. The Joy-Con grip can be used for this.
  • The month+day must match the date of Iwata's death: July 11. The loaded date originates from network-time-sync'd time, regardless of whether the user has it enabled or not. When the system was never connected to the Internet, it comes from the user-specified date instead. This is loaded from the time service-cmds, with the actual time-sync being handled by NIM.
  • The output from a certain function must return 0, 1, or 2. On one system this was tested with, this check would pass.
  • Lastly a nsam cmd is used. Probably to verify that the title is installed?

Once everything passes it continues to the code which launches flog. When flog is launched, audio is played which matches this.

Screenshots

These screenshots were originally taken by executing flog with an unofficial method.

Flog main-screen
Flog 1-player
Flog 2-player mode as player-1.
Flog 2-player mode as player-2.