GPU Classes: Difference between revisions

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| 0x303+4*N || ViewportNDepthRangeFar || 1 || float ||
| 0x303+4*N || ViewportNDepthRangeFar || 1 || float ||
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| 0x340+2*N || ClipRectNHorizontal || 1 || || N=0..7, TODO
| 0x340+2*N || ClipRectNHorizontal || 1 || || n=0..7, TODO
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| 0x341+2*N || ClipRectNVertical || 1 || || TODO
| 0x341+2*N || ClipRectNVertical || 1 || || TODO
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| 0x359 || CallLimit || 1 || uint || 0=FullLimit, 1...8=?, 15=Unlimited
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| 0x35A || CounterEnable || 1 || bitfield || Bit0: ?, bit1: ?, ... bit15: ?
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| 0x35D || VertexBufferFirst || 1 || ||
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| 0x35E || VertexBufferCount || 1 || ||
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| 0x360 || ClearColor || 4 || float ||
| 0x360 || ClearColor || 4 || float ||