GPU Classes: Difference between revisions
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| 0x3F6 || CoverageModulationEnable || 1 || bool || | | 0x3F6 || CoverageModulationEnable || 1 || bool || | ||
|- | |- | ||
| 0x40C || CoverageModulationTable || | | 0x40C || CoverageModulationTable || 4 || float[4] || | ||
|- | |- | ||
| 0x44D || TiledCacheAction2 || 1 || bool || Trigger? | | 0x44D || TiledCacheAction2 || 1 || bool || Trigger? | ||
|- | |- | ||
| 0x452 || RasterEnable || 1 || bool || | | 0x452 || RasterEnable || 1 || bool || | ||
|- | |||
| 0x458 || VertexAttribTable || 4 || bitfield[16] || Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1 | |||
|- | |- | ||
| 0x47C || || 1 || trigger || BindProgram writes 0 here sometimes. | | 0x47C || || 1 || trigger || BindProgram writes 0 here sometimes. | ||
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TODO: SetRenderTargets, TiledDownSample | TODO: SetRenderTargets, TiledDownSample, Clear*, Copy*, Discard*, Dispatch*, Downsample, Draw* | ||
= DMA = | = DMA = | ||