Difference between revisions of "GPU Classes"

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|-
 
|-
 
| 0xE20 || || Another barrier? Used by SetConservativeRasterDilate.
 
| 0xE20 || || Another barrier? Used by SetConservativeRasterDilate.
|}
 
 
= Compute =
 
{| class=wikitable
 
! Register || Name || Notes
 
 
|-
 
|-
 
| 0xE2A || DebugGroupPush_DynamicControl ||
 
| 0xE2A || DebugGroupPush_DynamicControl ||
Line 115: Line 110:
 
| 0xE2F || DebugGroupPop_GroupId || This is written once after DebugGroupPop_Control.
 
| 0xE2F || DebugGroupPop_GroupId || This is written once after DebugGroupPop_Control.
 
|}
 
|}
 +
  
 
= DMA =
 
= DMA =

Revision as of 02:25, 18 March 2018

Subchannels:

Id Subchannel (nvn) Name
0xB197 0 3D
0xB1C0 1 Compute
0xA140 2 Inline-to-Memory
0x902D 3 2D
0xB0B5 4 DMA

3D

Register Name Notes
0xC9 Tesselation_OuterLevel0
0xCA Tesselation_OuterLevel1
0xCB Tesselation_OuterLevel2
0xCC Tesselation_OuterLevel3
0xCD Tesselation_InnerLevel0
0xCE Tesselation_InnerLevel1
0x1D1 Transform_Pause
0x1FA ZCullCtx_Addr0Hi
0x1FB ZCullCtx_Addr0Lo
0x1FC ZCullCtx_Addr1Hi
0x1FD ZCullCtx_Addr1Lo
0x285+8*N DepthRange_Unk0_N
0x302+4*N DepthRange_Unk1_N
0x373 PatchSize Small value, always fits in 12 bits.
0x3E7 DepthBounds_Bound0 Float is written here.
0x3E8 DepthBounds_Bound1 Float is written here.
0x452 Raster_Enable 1 means enabled, 0 means disabled.
0x4EC LineWidth0
0x4ED LineWidth1
0x4C4 AlphaRef Float is written here.
0x4C7 BlendColor0
0x4C8 BlendColor1
0x4C9 BlendColor2
0x4CA BlendColor3
0x47F DepthBuffer_Resolve 1 is written here to trigger.
0x519 ZCullCtx_Save 0 is written here to trigger ctx-save, uses both ZCullCtx_Addr0/1.
0x540 ZCullCtx_Restore 0 is written here to trigger ctx-restore, uses both ZCullCtx_Addr0/1.
0x546 PointSize Float is written here.
0x54C Counter_Reset Value written decides which counter to reset.
0x64F DepthClamp 0x101A is written when enabled, 0x181D when disabled.
0x66F DepthBounds_Enable 1 means enabled, 0 means disabled.
0x68B Barrier? Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
0x6C0 Poke_AddrHi
0x6C1 Poke_AddrLo
0x6C2 Poke_WriteVal 0 is written here during most queries.
0x6C3 Poke_Control Big bitfield. After write, the result of query is written to 4 bytes at Poke_Addr.
0xD34 Used by SetConservativeRasterDilate.
0xE0A Used by SetConservativeRasterDilate.
0xE0B Used by SetConservativeRasterDilate.
0xE20 Another barrier? Used by SetConservativeRasterDilate.
0xE2A DebugGroupPush_DynamicControl
0xE2B DebugGroupPush_DynamicValue This one can be written a variable number of times.
0xE2C DebugGroupPush_StaticControl
0xE2D DebugGroupPush_StaticValue This is written 3 times after DebugGroupPush_StaticControl.
0xE2E DebugGroupPop_Control
0xE2F DebugGroupPop_GroupId This is written once after DebugGroupPop_Control.


DMA

Register Name Notes
0x0C0 Dma_Control With 0x186 Src/DstStride is not used.
0x100 Dma_SrcAddrHi
0x101 Dma_SrcAddrLo
0x102 Dma_DstAddrHi
0x103 Dma_DstAddrLo
0x104 Dma_SrcStride?
0x105 Dma_DstStride?
0x106 Dma_Count At most 0x3FFFFF.