NV services: Difference between revisions
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=== NVGPU_IOCTL_CHANNEL_ALLOC_OBJ_CTX === | === NVGPU_IOCTL_CHANNEL_ALLOC_OBJ_CTX === | ||
Allocates a graphics context object. Modified to ignore object's ID. | Allocates a graphics context object. Modified to ignore object's ID. | ||
You can only have one object context allocated at a time. You must have bound an address space before using this. | |||
struct { | struct { |