NV services: Difference between revisions

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=== NVGPU_IOCTL_CHANNEL_ALLOC_OBJ_CTX ===
=== NVGPU_IOCTL_CHANNEL_ALLOC_OBJ_CTX ===
Allocates a graphics context object. Modified to ignore object's ID.
Allocates a graphics context object. Modified to ignore object's ID.
You can only have one object context allocated at a time. You must have bound an address space before using this.


   struct {
   struct {