Difference between revisions of "NACP"

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|-
 
|-
 
| 0x30B0
 
| 0x30B0
| 0x40 (0x8*0x8)
+
| 0x8
| Array of application titleIDs, normally the same as the above app-titleIDs.
+
| Application titleID
 +
|-
 +
| 0x30B8
 +
| 0x38 (0x8*0x7)
 +
| Array of application titleIDs, normally the same as the above app-titleIDs. Only set for game-updates?
 
|-
 
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| 0x30F0
 
| 0x30F0
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| 0x30F8
 
| 0x30F8
 
| 0x8
 
| 0x8
| Application titleID
+
| Application titleID. Only set for game-updates?
 
|-
 
|-
 
| 0x3100
 
| 0x3100

Revision as of 20:48, 31 December 2017

Roughly equivalent to non-gfx areas of 3DS SMDH. Also includes a string for the display-version of this title. All strings for language-entries are UTF-8, unlike SMDH which uses UTF-16.

Total size is 0x4000-bytes.

Structure

Offset Size Description
0x0 0x2400 Language entries
0x2400 0xC00 Normally all-zero? Maybe more language entries?
0x3000 0x24 Zeros?
0x3024 0x4 ?
0x3028 0x4 ?
0x302C 0x4 ?
0x3030 0x4 ?
0x3034 0x4 ?
0x3038 0x8 Application titleID
0x3040 0x20 ?
0x3060 0x10 Application version string, encoding unknown.
0x3070 0x8 Usually app_titleID+0x1000?
0x3078 0x8 Application titleID
0x3080 0x4 ?
0x3084 0x4 ?
0x3088 0x4 ?
0x308C 0x24 Zeros?
0x30B0 0x8 Application titleID
0x30B8 0x38 (0x8*0x7) Array of application titleIDs, normally the same as the above app-titleIDs. Only set for game-updates?
0x30F0 0x4 ?
0x30F4 0x4 ?
0x30F8 0x8 Application titleID. Only set for game-updates?
0x3100 0xF00 Normally all-zero?

Language Entry

Total size is 0x300-bytes.

Offset Size Description
0x0 0x200 Application name string
0x200 0x100 Application developer string