Difference between revisions of "Audio services"

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(audin:u)
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Returns a AudioInState, 0x00=Started 0x01=Stopped
 
Returns a AudioInState, 0x00=Started 0x01=Stopped
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= codecctl =
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{| class="wikitable" border="1"
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|-
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! Cmd || Name
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|-
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| 0 || SleepCodecController
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|-
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| 1 || WakeCodecController
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|-
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| 2 || [[#SetCodecVolume]]
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|-
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| 3 || GetCodecVolumeMax
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|-
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| 4 || GetCodecVolumeMin
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|-
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| 5 || SetCodecActiveTarget
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|-
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| 6 || Unknown
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|-
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| 7 || BindCodecHeadphoneMicJackInterrupt
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|-
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| 8 || IsCodecHeadphoneMicJackInserted
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|-
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| 9 || ClearCodecHeadphoneMicJackInterrupt
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|-
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| 10 || IsCodecDeviceRequested
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|}
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== SetCodecVolume ==
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Takes a Volume (uint32)
  
 
[[Category:Services]]
 
[[Category:Services]]

Revision as of 19:51, 29 December 2017

audout:u

Cmd Name
0 ListAudioOuts
1 #OpenAudioOut

OpenAudioOut

Takes two u64s (an interface ID and a PID placeholder?), a PID, a process handle, and the name of the interface you want to connect to. Returns an #IAudioOut object.

IAudioOut

Cmd Name
0 #GetAudioOutState
1 StartAudioOut
2 StopAudioOut
3 AppendAudioOutBuffer
4 RegisterBufferEvent
5 GetReleasedAudioOutBuffer
6 ContainsAudioOutBuffer

GetAudioOutState

Returns a AudioOutState, 0x00=Started 0x01=Stopped

audin:u

Cmd Name
0 ListAudioIns
1 OpenAudioIn

IAudioIn

Cmd Name
0 #GetAudioInState
1 StartAudioIn
2 StopAudioIn
3 AppendAudioInBuffer
4 RegisterBufferEvent
5 GetReleasedAudioInBuffer
6 ContainsAudioInBuffer

GetAudioInState

Returns a AudioInState, 0x00=Started 0x01=Stopped

codecctl

Cmd Name
0 SleepCodecController
1 WakeCodecController
2 #SetCodecVolume
3 GetCodecVolumeMax
4 GetCodecVolumeMin
5 SetCodecActiveTarget
6 Unknown
7 BindCodecHeadphoneMicJackInterrupt
8 IsCodecHeadphoneMicJackInserted
9 ClearCodecHeadphoneMicJackInterrupt
10 IsCodecDeviceRequested

SetCodecVolume

Takes a Volume (uint32)