Switch 2: Compatibility Mode: Difference between revisions
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| 0xC8 || u64 || AudioControlData | | 0xC8 || u64 || AudioControlData | ||
|- | |- | ||
| 0xD0 || u64 || MiscControlData | | 0xD0 || u64 || [[#MiscControlData]] | ||
|} | |||
=== MiscControlData === | |||
{| class=wikitable | |||
! Bit || Name || Description | |||
|- | |||
| 0 || PreventShaderCacheOpenFile || Prevents game from opening file: "ROM:/data/scaleform_cache/GFxShaders.cache". | |||
|- | |||
| 1 || PreventShaderCacheGetEntryType || Prevents game from getting the entry type on 5 different hardcoded paths. | |||
|- | |||
| 2 || PreventShaderCacheOpenDirectory || Prevents game from opening directory: "host:/shaders/build/" | |||
|- | |||
| 4 || SerializeSavedataAccess || Global mutex is taken when file starting with "savedata" is opened, and held until the file has been closed. | |||
|- | |||
| 10 || NeedsWaitingLaunchLogo || | |||
|- | |||
| 13 || ExtraSleepForOfflineWebApplet || | |||
|- | |||
|} | |} | ||