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1 byte removed ,  01:11, 22 November 2017
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The filenames for saveimages is just "<lower-case hex u64 saveID>". SYSTEM-partition saveIDs are specified by [[Filesystem_services|FS]] commands, while USER-partition saveIDs are determined by FS-module internally. The high u32 of the saveID is normally either 0x00000000 or 0x80000000.
 
The filenames for saveimages is just "<lower-case hex u64 saveID>". SYSTEM-partition saveIDs are specified by [[Filesystem_services|FS]] commands, while USER-partition saveIDs are determined by FS-module internally. The high u32 of the saveID is normally either 0x00000000 or 0x80000000.
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Encrypted partitions use AES-XTS using the same non-standard (endian-swapped) tweak as other Nintendo AES-XTS code, initial_sector == 0, and sector size 0x4000. All encrypted partitions use console unique keydata.
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Encrypted partitions use AES-XTS using the same non-standard (endian-swapped) tweak as other Nintendo AES-XTS code, initial_sector = 0, and sector size 0x4000. All encrypted partitions use console unique keydata.
    
=== PRODINFOF ===
 
=== PRODINFOF ===